That's actually quite a fair point Illidan is one of the heroes I don't know much about so I figured what we got in ashes was all there was to him. But yeah it makes sense that he would be the last to get his book since we do already have some lore about him.
Am I the only one who found Rexxar's 7th fight needlessly hard? We have a wanjangled secret deck that isn't that great compared to his infinite steam deck that pukes up 2/6 taunts that spew up even more minions. He has bonus health to sustain an aggro push till he can start puking out his boats and eye of the storm. As if that wasn't bad enough he has lifesteal with walking fountain and earthquake to wipe the board. Then we have a terrible hero power it cant kill the boats by itself and it's random which is even worse. I could probably elaborate more but I can't really remember what else he pulled on me.
Bbbbbuuuutttttttt maybe it was just my terrible draw
"Seraphine come to Runeterra as a permanent update for player’s collections." oh no. I don't play LOR too much anymore its more of an every other week thing for me but I must say Seraphine is kind of annoying. I'm not riding the Sera hate bandwagon but I do agree that she just looks horribly out of place in LOL and LOR like someone before me said throwing popstar magic at cybernetic pizza men or whatever just feels weird. Since we're based in the Runeterra lore using skin lines to make cards seems sort of weird. I'd be fine if it was just cosmetics but they're actually full-blown cards and does it do that weird cutscene every time?
TL:DR I don't like Seraphine and this looks out of place
MenacingBagel, Roughly 5 mana is usually the cost of killing a minion. This kills 3 minions and the only additional cost is that you have to spend life attacking them. This should definitely cost more mana.
I have to debate a point here it's not killing the minion it's just tossing them away to deal with later like Psychic Scream or maybe Sap
I think a durability increase or cost decrease is going to be required and maybe a class swap.
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thehoax1: personally I like the 2 reduction one the best seems pretty balanced.
Linkblade91: I think it looks fine since its only half a refund cost reduction won't help it any.
Demonxz95: out of all your designs I like diving agent the most flavor-wise and stat-wise although might just become head crack instead of a swift remove since she bounces when hitting face
Wailor: I think abyssal is my personal favorite it's a dumb combo you could do with shark or something and fairly easy to activate with coins in rouge.
Blood: I think you play the secret pick well but it could be better as maybe like a sea cultist or something to explain why he summons the tentacles/monster
Grumpymonk: I personally wouldn't use either of these but I think naga is the better one since you could use it to cheat some big demons out
Arkasuar: I like it clean simple and effective removal for hunter and warrior.
Neoguli: I think it's useful for fishing for primes and things or using it to get cards you've shuffled into your deck although it seemingly only activates once right
It feels difficult to use when it evolves all minions. If your opponent has any minions evolved, they get to take advantage of them before you can take advantage of yours.
Well uh I could lower the price so he could be used with board clears that hit everyone so you can wipe then evo whats left on your side.
That's actually quite a fair point Illidan is one of the heroes I don't know much about so I figured what we got in ashes was all there was to him. But yeah it makes sense that he would be the last to get his book since we do already have some lore about him.
So wait were getting even more Illidan backstory? Was ashes' prologue, not enough?
Choose from legendary enemies like Baz'hial, White king, Dr. Boom, and uh pre-nerf Illidan? I guess
Yes indeed I did ive been playing too much LoL sorry for the confusion
Am I the only one who found Rexxar's 7th fight needlessly hard? We have a wanjangled secret deck that isn't that great compared to his infinite steam deck that pukes up 2/6 taunts that spew up even more minions. He has bonus health to sustain an aggro push till he can start puking out his boats and eye of the storm. As if that wasn't bad enough he has lifesteal with walking fountain and earthquake to wipe the board. Then we have a terrible hero power it cant kill the boats by itself and it's random which is even worse. I could probably elaborate more but I can't really remember what else he pulled on me.
Bbbbbuuuutttttttt maybe it was just my terrible draw
"Seraphine come to Runeterra as a permanent update for player’s collections." oh no. I don't play LOR too much anymore its more of an every other week thing for me but I must say Seraphine is kind of annoying. I'm not riding the Sera hate bandwagon but I do agree that she just looks horribly out of place in LOL and LOR like someone before me said throwing popstar magic at cybernetic pizza men or whatever just feels weird. Since we're based in the Runeterra lore using skin lines to make cards seems sort of weird. I'd be fine if it was just cosmetics but they're actually full-blown cards and does it do that weird cutscene every time?
TL:DR I don't like Seraphine and this looks out of place
I personally really don't like this because I really don't like healing, but hey maybe it wont be that bad.
I have to debate a point here it's not killing the minion it's just tossing them away to deal with later like Psychic Scream or maybe Sap
I find it strange Tahm doesn't have regen or barrier granted those are his main gimmicks in LoL besides the eating of course.
Slight nerf and sent to demon hunter based on some feedback
Drag them down!
I think a durability increase or cost decrease is going to be required and maybe a class swap.
Feedback
thehoax1: personally I like the 2 reduction one the best seems pretty balanced.
Linkblade91: I think it looks fine since its only half a refund cost reduction won't help it any.
Demonxz95: out of all your designs I like diving agent the most flavor-wise and stat-wise although might just become head crack instead of a swift remove since she bounces when hitting face
Wailor: I think abyssal is my personal favorite it's a dumb combo you could do with shark or something and fairly easy to activate with coins in rouge.
Blood: I think you play the secret pick well but it could be better as maybe like a sea cultist or something to explain why he summons the tentacles/monster
Grumpymonk: I personally wouldn't use either of these but I think naga is the better one since you could use it to cheat some big demons out
Arkasuar: I like it clean simple and effective removal for hunter and warrior.
Neoguli: I think it's useful for fishing for primes and things or using it to get cards you've shuffled into your deck although it seemingly only activates once right
Most likely it will be the harrowing or whatever, as for what that entails I expect some shadow isles stuff since it's their main gimmick
It's like dungeon run but short
Well uh I could lower the price so he could be used with board clears that hit everyone so you can wipe then evo whats left on your side.
I entended to evolve all minions.
Its probs a bit overdone but I want to at least throw my hat in this time.
Reminds me of a fun little game called like castle crash or something I think I'll look into it
Knights of the cold chair, Naxx, TGT, and DoD right?
Well my respect for Mythgard and its Devs has doubled then
Hold on does that exclusive reveal means OOC were the people who got to reveal it? Because if so that's awesome