Scaly Taunt reduces damage from critical hits (ie. damage from protectors or Diablo's Apocalypse) in a way that you get double benefit from it.
For exemple : If you have Scaly Taunt Rank 3 active and a protector hits Mutanus for 10, it will first reduce the initial 10 damage to 7 then the game will double that amount for a total end result of 14 damage with Scaly Taunt Rank 3 or above active instead of 17.
This benefit is further improved with the Iridescent Necklace equipment.
Scaly Taunt reduces damage from critical hits (ie. damage from protectors or Diablo's Apocalypse) in a way that you get double benefit from it.
For exemple : If you have Scaly Taunt Rank 3 active and a protector hits Mutanus for 10, it will first reduce the initial 10 damage to 7 then the game will double that amount for a total end result of 14 damage with Scaly Taunt Rank 3 or above active instead of 17.
This benefit is further improved with the Iridescent Necklace equipment.