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Michael

Eevee
Joined 09/10/2019 Achieve Points 110 Posts 23

Michael's Comments

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 3 years, 7 months ago
    Quote From madcat

    @Michael: Not that it matters, but maybe "Improved by +1 at the start/end of your turn", depending on when you wanted the effect to take place. Maybe start makes more sense, but end gives it Drakkari Enchanter synergy, which may or may not be a good thing.

    Edit: forgot the word "synergy", and this was supposed to be a reply to Michael, and it isn't appearing properly on my browser.

    That's actually a really elegant solution! I think I was tunnel visioned on the idea of specifying that the minion "survive" turns in the text, since that was what my original iteration looked like.

    I guess sometimes you just need a fresh pair of eyes. ^^

    Edit: Now that I'm actually thinking about it I could've just used the Upgrade mechanic from the Scheme cards like Hagatha's Scheme, I just feel all sorts of silly right now.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 3 years, 7 months ago

    I did my best at simulating an escort quest in Hearthstone form, the longer the minion survives the bigger the payoff (something explosive seemed fitting!)

    I based the wording off cards that are improved by Spell Damage, like Unexpected Results. Though it sounds admittedly awkward, I had to specify "your turns" because otherwise the wording implies each players turn causes an improvement, which would cause the power to spiral out of control fast.

    Next, a minion for the Pure Paladin archetype.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 3 years, 7 months ago

    Pirates aren't traditionally Paladins, but to be honest I came up with the name first and thought it worked pretty well, plus Paladin is already a Weapon class, so a splash of piracy couldn't hurt!

    The card itself takes inspiration from Sharkfin Fan, with the effect happening on attack, requiring a weapon for Paladin's to trigger this helps reinforce the pirate archetype, even if there are no other Paladin specific Pirates...

    ... BONUS CARD!

    I just couldn't resist.

    It was a real challenge to fit the effect I wanted into the small space of a Hearthstone card, I spent a while fiddling with my wording before settling on this.

    It's not perfect, but essentially I'm trying to convey a card similar to Libram of Wisdom or Explorer's Hat, where Pepe will, upon the death of whatever minion he is currently atop, fly to another. Essentially a +1/+1 buff that stays on the board until there is no minion to jump to, or it is silenced.

    Next, a Scholomance dual class Priest/Warlock Spell.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 3 months ago

    Although I suppose in this case they do... A fairly simple card design but the art gave me mummified pirate vibes, and I just followed my first instinct.

    Next, a Shaman Minion.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 3 months ago

    According to the Hearthstone wiki and a percentage calculator I found online, (my maths are awful) 70% of the Dragons in Standard Format have 5 or more health, and a quick skim of Wild Dragons show them to be mostly big too!

    Although on reflection I may have made this a bit TOO viable in trying to make it "not totally worthless against normal minions".

    Next, a Legendary Mech.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 4 months ago

    I'm going to guess Jade Shuriken, some if it's a bit of a stretch, but here's my reasoning.

    I come with a small body on field - [Summons a Jade Golem, which starts out as a small 1/1 body]

    My namesake is something to wield - [A shuriken is a weapon to be wielded, this was the main line that differentiated it from other Jade cards for me, though this could also apply to Jade Claws, but the text refers to "namesake" specifically, not card type]

    Out of context, I shouldn't exist - [Traditionally, shuriken are made from cheap, expendable metals. Jade by contrast would have been incredibly expensive to use in such weaponry, and provides no benefit, thus out of the context of Hearthstone, it wouldn't exist]

    My effect is a chronological hitch - [The summoning effect gets stronger chronologically as you play more Jade cards, not sure about the "hitch" part though...]

    Screaming faces in billowing green - [Looking over all the art for Jade cards, none feature screaming faces, but the Jade Golem token art itself does, when it reaches 20/20 and above]

    My predecessor vanished, but I'll never leave - [The Jade Lotus is animating each Jade Golem with a portion of Kun the Forgotten King's soul, making him their predecessor, and he vanished long ago and, true to his name, was forgotten]

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 4 months ago
    Quote From MurlocAggroB

    My gut instinct is Biology Project, but it misses any pun for the second line.

    I'm avoided in-game, as I was in school, Nobody liked biology class.

    For to play me, is to play the fool. It's not very good.

    I was created for E.V.I.L, but equality I seek, Druid isn't an EVIL class, but it was still created by Dr. Boom. It's a symmetrical effect.

    But the opponent wins out, and so I am weak. The opponent gets mana crystals without spending a card, making Biology Project kinda suck.

    That's it! And with points for perfect reasoning too, your turn :)

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    I'm avoided in-game, as I was in school,

    For to play me, is to play the fool.

    I was created for E.V.I.L, but equality I seek,

    But the opponent wins out, and so I am weak.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    It wouldn't be Light's Champion would it? it almost feels too obvious, like I'm walking into a trap, but here goes:

    I stood where no man goes, - [Not sure about this line]

    and conquered demon foes - [Silences a Demon]

    I am a champion for the light, - [Is literally called Light's Champion]

    But in darkness, I fight - [Again, not sure about this, maybe because he never saw play, thus was left in the dark]

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    I'm not sure if it's bad form in these threads to reply after you just had a turn? But I really liked this art and had an idea, so etiquette be damned I suppose.

    Murlocs are usually characterised by their low Health and high Attack, making for an aggressive playstyle, but when paired with Coldlight Seer and comparatively higher Health Murlocs like Nightmare Amalgam or Scargil, this card could provide a lot of staying power in the mid to late game, and a burst of damage to get through a high Health Taunt card or even deal the final blow to the enemy Hero.

    Next, a Neutral Totem.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    The poor girl just had her heart broken, but give her a turn and I'm sure she'll get over it.

    A (hopefully) strong Zilliax-esque Card meant to push the Heal Druid archetype, which I think doesn't get enough love.

    Next, a card with the name "Kul'Tiran Flagship" (try not to use the borders of this image, just the art).

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    The concept for this card was pretty easy to pin down, but I spent twenty minutes fiddling with numbers before I realised I suck at balancing, so I just made it a vanilla 5/5 split among two bodies, though I'm sure it could be improved.

    The strategy is obviously to use Seath, or other taunts to protect the Crystal. An immune minion with buffs could get out of hand pretty easily, so the Crystal gives 'Can't be targeted by spells or Hero Powers' as a double edged sword.

    The card in it's current state is basically Super Simian Sphere, but with Taunt and the ability to kill it.

    Next, a Druid mech that appreciates nature!

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 5 months ago

    Using their holy powers, the Paladins have resurrected Galakrond! (and hopefully this thread).

    The Father of Dragons enters the battle with a scorching breath to decimate the enemy board, and by either Invoking his glory through other cards, or using his Hero Power the Progenitor's aura gives strength to the minions in your hand.

    Resurrection sickness can leave even the strongest dragon feeling a bit diminished, so you'll need to Invoke Galakrond a few times before he reaches full strength.

    Next, a Warlock Spell.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 6 months ago

    I fought for you... I fought in vain!

    Now scatter scurry, shriek in pain!

    No mercy on this night abides!

    On Hallow's End, when the Horseman rides!

     

    Sir Thomas of the Silver Hand was once a noble knight, but through the machinations of Balnazzar the Dreadlord, he was broken and twisted into the maddened abomination you see before you. Now, he returns every Hallow's End, to wreak terrifying chaos upon the villages of Azeroth...

    ... But what's even more frightening is that he won't stop reciting his terrible poetry!

     

    The Headless Horseman acts similarly to Kazakus, though instead of crafting a spell to use at a later date, you craft an effect that happens immediately upon playing the card, almost like a Swampqueen Hagatha token.

    You would Discover twice, to create a unique effect for the situation. The poems are generally themed around: Building a board, dealing with an enemy board, or utility, with there being two choices for each category. The poem options are laid out below.

    This is definitely the hardest I've gone in this thread but I liked the concept and ended up having a lot of fun with it! I've always enjoyed the Horseman's poetic sensibilities in-game, so I'm glad to have been able to incorporate it into the card.

    Now, to continue with the Halloween theme, a Warlock Epic. (Try to make it spooky!)

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 6 months ago

    "Never lucky..."

    Next up:

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 6 months ago

    This angry amphibian gets antsy when other frogs enter it's territory, always quick to act they rush into battle to defend their turf! Okay so this is basically Pre-Nerf Patches the Pirate with Rush instead of Charge, which I'm aware is still strong, especially being an Epic (Two copies in a deck).

    I went mostly for flavour over balance with this card, although being that the trigger is attached to something much harder to pull off than playing a Pirate, this shouldn't be as oppressive and swing-ey in the early game as Patches the Pirate.

    Next, a Whispers of the Old Gods Mech!

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago

    Dragon-riding is a step up from Boar-riding, so it's no surprise they'd get flung off, but the velocity allows the Murloc to fly into battle! The stats are that of an inverted Hench-Clan Hogsteed, and the rush effect is weaker on a lower attack minion, but coming into play immediately could work well in a board centric style of deck, or a Murloc heavy deck that can buff the Murloc's attack with aura effects such as Murloc Warleader or Grimscale Oracle.

    Next, a Mage Minion that interacts with the Sleep effect (The inability to attack with a card the turn it is played, sometimes known as Exhaustion, or Summoning Sickness, the only other card that references it in text is Sunstruck Henchman).

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago

    I've typed "Hello" so much that it no longer looks like a real word to me.

    Next up:

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago

    He's pointing out who to attack! Not exactly an original concept but I think it fits the flavour well, somewhat comparable to Toxfin, a weaker effect, but available without the Murloc restriction.

    Next, a Whispers of the Old Gods Spell.

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago

    "Better make it a random BASIC Totem instead."

    Next up:

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