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Joined 10/23/2018 Achieve Points 330 Posts 272

neonangel's Forum Posts

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 2 months, 3 weeks ago

    Personally, I agree that it needs a change for Ranked play. However, no one has really been talking about the card's impact on limited play.

    I was thrilled to see it removed from the Crimson Guard bucket for Expeditions in Patch 1.2. A card like Unyielding Spirit can ruin a draft, with little, to absolutely no way to deal with it. I know, because I got hammered with a buffed Deadbloom Wanderer the other day. My opponent was over there gaining 6 Health each round and I was unable to do a single thing about it.

    Getting it out of Expeditions is a pretty big deal, IMO.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 2 months, 3 weeks ago

    Great job putting this together, meisterz39! At some point we'll probably convert this to a guide.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 2 months, 3 weeks ago

    You all do a great job predicting which cards are gonna be hit. Sometimes eerily on point!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 2 months, 3 weeks ago

    Current Patch

    PATCH 1.7

    Patch Schedule

    Starting with Patch 1.2, Legends of Runeterra will follow the schedule below to ensure that PC and mobile users are seeing changes at roughly the same time.

    • Tuesday (previously Mondays), ~10 AM PT
      • Patch notes article goes live (unchanged). 
    • Tuesday, ~9:30-10:30 AM PT
      • We’ll deploy the new client to PC and the app stores. Players will be able to immediately update on PC, while mobile may take several hours based on your location.
      • This deployment will now be client-only, with no visible changes—think of it as the foundation for the new patch. You’ll be able to play afterwards as normal (though matchmaking will be separated by version), but functionally it’ll feel like you’re playing on the previous patch (in almost all cases).
    • Wednesday, ~9:30-10:30 AM PT
      • We’ll push a data-only update that enables the new changes. You’ll briefly bounce to the Ashe loading screen if you’re in-client but won’t have to re-log (and games won’t be interrupted). We'll also force-update everyone to the new version—if you haven’t updated, you won’t be able to queue until you download the new version from your app store or re-log on PC.

    Upcoming Patches

    • Patch 1.8 - August 26 (new set Call of the Mountain introduces Targon and minor card updates)
    • Patch 1.10 - September 16 (large balance update - and yes, 1.9 gets skipped)
    In reply to Current Patch Notes
  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 3 months, 3 weeks ago

    Be sure and check out the new additions to the Runeterra forums so everything doesn't have to go in General anymore!

    • Card Discussion
    • Deckbuilding & Sharing
    • Game Modes -> Expeditions


    In reply to New Runeterra Forums
  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 1 week ago

    The game is very stale and will probably just slowly wither and die. Right now there are still people playing and I haven't had an issue finding an opponent. One of the biggest gripes is they stuck us with the Invade mechanic, and even after a couple of nerfs it's still strong and dominates play. It's really tiring to see the same decks over and over. I mostly login for my daily reward (although I don't know why) and that's about it.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 1 week ago

    A new Expedition tournament starts this weekend!

    Quote From Dire Wolf Digital

    Fight for in-game prizes and QCP in this Expedition Tournament!

    Use your best Expedition deck to play 28 qualifying games! Players are awarded prizes based on their final record, and the Top 64 players will continue on to a Finals round the next day!

    Here’s what you need to know:

    This is a competitive event that anyone can play in! Looking to try out competitive, or practice for a future ECQ? This is your opportunity, while also earning sweet in-game prizes at the same time!

    The first round lasts from 10:00 AM MST (17:00 UTC) on Friday 3/6/2020 to 4:00 PM MST (23:00 UTC) on Saturday 3/7/2020. During that time, play 28 games win-or-lose! There are increasing prizes for every win, so playing every game is your best chance for a good record. Choose your best Expedition deck at entry, because you will use if for the entire run!

    After the first round, the top 64 players with the best scores on the leaderboard will be invited to play in the Finals, which will take place the very next day! Finalists will get a notification in-game after the end of the first round. The Top 64 players will use the same deck to fight their way up a single-elimination bracket for top standing! Starting at 11:00 AM MST (17:00 UTC) sharp on Sunday, Finalists will receive an automated invite to join their match! Aim to be online before then so you don’t miss out!

    • The QCP Spring Challenge event uses 75-card constructed decks in the Expedition format.
    • The event costs 11,000 Gold or 900 Gems to enter.
    • Each run is 28 games, win or lose.
    • You may only enter once!
    • The Top 64 players will be invited to the Finals on Sunday.
    • The first round of the QCP Spring Challenge event will run from Friday 3/6/2020 at 10:00 AM MST (17:00 UTC) to Saturday 3/7/2020 at 4:00 PM MST (23:00 UTC).
    • Finals will begin at 11:00 AM MST (17:00 UTC) on Sunday.
    • Note: Dire Wolf is located in a part of the world which observes daylight savings time, which begins Sunday March 8th, this is why the Finals on Sunday appear to have a different start time.
    • Expedition points will be awarded for performance in the Qualifiers. These are used to upgrade the Expedition Card Back!

    Run Rewards

           Wins       Prizes
            15+ 15 packs, 2 Premium Rares, 5 QCP
            11-14 14 packs, 1 Premium Rare, 1 Rare
            6-10 13 packs. 1 Premium Uncommon, 1 Rare
    2-5 12 packs, 1 Premium Uncommon
    0-1 10 packs of Echoes of Eternity 


    Leaderboard Rewards

    Rank       Prizes
    1 10 packs, 2 Diamond Chests, 75 QCP
    2 8 packs, 1 Diamond Chest, 1 Gold Chest, 75 QCP
    3-4 7 packs, 2 Gold Chests, 75 QCP
    5-8 6 packs, 1 Gold Chest, 1 Silver Chest, 25 QCP
    9-16 5 packs, 2 Silver Chests, 25 QCP
    17-32 4 packs, 1 Silver Chest, 15 QCP
    33-64 3 packs, 15 QCP

    Good luck and have fun! 

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 1 week ago

    This version of Gauntlet is already making an appearance again, starting on March 6th.

    Quote From Bethesda ~ Parker Wilhelm

    Back from its December debut, the Hexagauntlet is here to test your skills! With up to six copies of a card allowed, what strategies will make the cut?

    Hexagauntlet: March 6 – March 9
    In this event, players can include up to six copies of a chosen card in their deck. (Unique Legendaries are still only allowed one copy per deck.)

    Furthermore, the minimum deck sizes will be like our Micro Gauntlet event, specifically 30 cards for one- or two-attribute decks, and 45 cards for three-attribute decks. Don’t have six copies of your favorite cards lying around? For this event, the full collection will be unlocked for all players, so brew to your heart’s content!

    The Hexagauntlet begins Friday, March 6 at 12pm ET and closes at 12pm ET on Monday, March 9. Events in The Elder Scrolls: Legends change regularly, so check in often to see what new challenges await!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    If you'd like to see any of the decks from this weekend you can find a really good list on Reddit.

    One of the top players with a perfect 10-0 records was Luis Scott Vargas and his Temur Clover deck.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    The next Mythgard balance patch is getting a slight delay.

    Quote From Rhino Games

    Midseason Balance
    2/28/2020 9:43:52 PM
    Dev Blog: Midseason Balance

    The midseason balance patch will be delayed to early/mid-March. This is due to how much the purple balance patch affected the state of the game. Overall we are happy with how the purple patch impacted the meta and has balanced purple's win and play rates with the other factions.

    That being said, there are still a few areas in Mythgard that we are planning to change to balance the power levels of the factions further. In the midseason patch, we will be aiming to make a smaller number of impactful changes to create better color parity while retaining each faction's unique playstyle and flavor.

    Have a great weekend, and remember to follow our dev blog and socials for some exciting articles and announcements as we get closer to the midseason patch!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    Yeah, I didn't think that any of the art they pictured would be included in the set, but I do love that one they showcased!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    This is a calendar for special events coming to MTGA. There's supposed to be another Workshop, but I'm not sure yet if it's happening this month or later. You can find details below.

    March 1, 2020:

    • Brawler's Guildhall (Feb. 19 - Mar. 19) Format: Brawl - Cost: 10,000 Gold or 2,000 Gems
    • Festival of the Gods: Nylea (Feb. 29 - Mar. 3) Format: Giant Monsters Emblem - Cost: 2,500 Gold or 500 Gems
    • Mythic Points Challenge - Ikoria (Feb. 29 - Mar. 1) Format: BO3 Standard - eSports - No Broadcast

    March 2, 2020:

    • Workshop: Heroes of Theros (Mar. 2 - 4) Format: Draft Decks - Cost: Free

    March 7, 2020:

    • Festival of the Gods: Heliod (Mar. 7 - 10) Format: Immortal Sun Emblem - Cost: 2,500 Gold or 500 Gems

    March 13, 2020:

    • Festival of the Gods: Erebos (Mar. 13 - 16) Format: Historic Brawl - Cost: 2,500 Gold or 500 Gems

    March 14, 2020:

    • Mythic Qualifier #2 - Ikoria (Mar. 14) Format: BO3 Standard - eSports - No Broadcast

    March 21, 2020:

    • Festival of the Gods: Thassa (Mar. 21 - 24) Format: Provided Blue Singleton Deck - Cost: 2,500 Gold or 500 Gems
  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    In case you missed it yesterday, they had some gameplay of the upcoming Baldur's Gate 3 and it looks awesome! Below are the official trailer and gameplay from PAX. I don't know about you, but I'm really looking forward to this!

    In reply to Baldur's Gate 3
  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    The new monthly Eternal league starts on March 1 and you get a cool new card back for joining.

    Quote From Dire Wolf Digital

    Until the world grows dark…

    A new Sealed League begins on March 1st, 2020 for Chapter 40: Aftershock

    Everyone who participates in the Sealed League will unlock the new premium Aftershock card back!

    Sealed League

    When you join the Sealed League, you’ll get eight packs to build your starting deck:

    • 8x Echoes of Eternity

    Each week of the Sealed League, you’ll get new packs to add to your pool, for a total of 14 packs to play with!

    • Week 2: 2x The Flame of Xulta
    • Week 3: 1x The Empty Throne, 1x Echoes of Eternity
    • Week 4: 1x Omens of the Past, 1x Echoes of Eternity

    Minimum rewards for playing include:

    • 4 x Echoes of Eternity
    • 1 x premium Uncommon card
    • 1 x new premium card back upon entering the League

    All packs awarded from the Sealed League will be packs of Echoes of Eternity. The cost to participate in Sealed League is 12,500 Gold or 1,100 Gems.

    So all players who enter will end up with at least 18 packs from the League (14 from play, and 4 from rewards).

    The League for Chapter 40: Aftershock begins on March 1, 2020 and will run through March 31.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    According to Therewolf, Product Manager, Live Operations, we should be getting LoR patches every two weeks on Tuesdays at 10am PT, alternating between large and small ones. We'll get the patch notes the day before, on Mondays at 10am PT.


    • 5/26/20 - Patch 1.2 (balance - large patch)

    Current Patch

    PATCH 1.1

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    There's a new premier event starting Feb. 28 in TESL. Details below.

    Quote From Bethesda ~ Parker Wilhelm

    February is almost over, but there’s still time for The Elder Scrolls: Legends’ premier event: the Grand Melee! Bring your best deck and take on all challengers in one of the most competitive events Legends has to offer!

    Grand Melee: February 28 – March 2

    There are no special deckbuilding rules for the Grand Melee. Players battle with their strongest constructed decks available until they achieve either nine wins or three losses. Entry into the Grand Melee costs six (6) Event Tickets or 1,000 Gold, up to three maximum runs allowed.

    For every entrant in the Grand Melee, we're giving away the Cadwell card back. This reward will be given to all participants, regardless of win count!

    TESL Cadwell Cardback

    For the top 1,000 players during this Grand Melee, we'll also be giving out a premium Mages Guild card back!

    TESL Mages Guild Cardback

    The Grand Melee begins Friday, February 28 at 12pm ET and closes at 12pm ET on Monday, March 2. Events in The Elder Scrolls: Legends change regularly, so check in often to see what new challenges await!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    From a blog post today, the folks at Mythgard are teasing their first upcoming expansion for the game. The don't give any details but only provide artwork from illustrators. I'm not sure if any of these pieces will be included in the set, but they look pretty cool!

    Quote From Mythgard

    Hey everyone, we are currently working hard on our first expansion for Mythgard! We aren’t quite ready to release any details about the expansion's theme or cards but what we can share is some of the amazing artists that will be bringing the world of Mythgard to life!

    We are extremely excited to work with such talented illustrators and hope you guys are excited to see their take on our world.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    Elysian formats have been a problem lately and you can expect some changes starting tomorrow. See details below.

    Quote From Dire Wolf Digital

    Since the release of Echoes of Eternity, Time has dominated both Throne and Expedition in a number of forms —especially various Elysian decks. When we see such high win rates across such heavy representation, we look carefully to see what changes might be appropriate to increase diversity, balance, and counterplay, while reducing the risk of highly repetitive game states. We also reviewed Draft, but found that the diversity and balance of strategies there were well into a desirable range.


    Even-Elysian decks have had a warping influence on the Throne format since the addition of Echoes of Eternity. They were by far the most represented strategy at this past weekend’s ECQ, with over 40% of players in the top 64, continuing a trend of high performance in the Throne queues. We are glad to see a deck built around the novel “even-only” restriction find success, but the Even Elysian deck has proven too efficient at accumulating resources and overwhelming opponents.

    While Even-Elysian failed to reach the finals of the ECQ, we still found the strategy too big a factor in determining the range of viable strategies, with far too much representation in the metagame. We are closely monitoring Evenhanded Golem, but believe it would be more desirable to target some of the most efficient cards around it that contribute to the limiting of the format. We reviewed the powerful mix of 4-cost options available to the deck, but believe it is more effective at this time to target cards lower on the curve. We are also watching how the metagame adapts to combinations involving cards like Touch of Battle, but have no changes planned at this time.

    Sodi’s Spellshaper – Now 3TP (was 2TP)

    Sodi’s Spellshaper is a card that is both generically powerful and particularly effective against the kinds of larger units that could otherwise help players stabilize against Even-Elysian’s more modestly-statted units. We also believe Sodi’s Spellshaper has grown problematic in Expedition and wanted to slow it down.

    Teacher of Humility – Now 3/2 (was 3/3)

    Teacher of Humility has been a major player since its release, suppressing both draw-heavy strategies and faster, smaller aggressive units. Torch becoming slow has led to a (much-needed) decline in its popularity, but one consequence has been a meaningful increase in the number of games defined by playing an early Teacher. To increase the range of possible cards that can block or interact with her, we are reducing her health from 3 to 2.

    Borderlands Lookout – Now a 0/2 with +1 strength for each type of influence the enemy player has (Was a 0/1, +1/+1 for each type of influence the enemy player has)

    Even Elysian is part of a larger trend of unit-heavy Time aggro and midrange decks pushing most 3-faction decks and non-Time aggressive strategies out of the format. Borderlands Lookout has been notably stronger than other 1-drops, while being particularly hard to answer efficiently. By tweaking the card to only scale strength, we hope to preserve it as a hard-hitting option while also making it a bit easier to bring down (though still with more survivability than many 1-drops).

    We also reviewed the various Kindling Carver sacrifice decks that have emerged, but so far these decks have not proven too rampant or dominant. We will be keeping an eye on them and how the format unfolds.


    In the early days of Echoes of Eternity Expedition, we’ve seen a great variety of new strategies catch on. Among those, Elysian Fliers has risen to fairly unprecedented levels of win-rate and popularity. While we’re happy to see this new take on aggro gain success, it has proven incredibly resilient and a bit too fast. We have seen a wide range of cards used effectively in these decks, and are making changes to several cards to ensure better balance at all ranks. While Majestic Skies has been instrumental in the strategy’s ascent, we generally like the definition it gives the strategy, as well as the range of possible counterplay (once the strategy is slowed down a little and some of its interaction is a little more limited).

    Expedition Nerfs

    Sodi’s Spellshaper – Now 3TP (was 2TP)

    As discussed above, we believe Sodi’s Spellshaper to be a little too omnipresent, and the snowballing advantages it can lead to were happening a little too often. In reducing its efficiency, we hope to increase the viability of higher cost units, and make a room for other options in Fliers decks.

    Skyrider Vanguard – Now 5P 3/1 (was 3P 2/1)

    Skyrider Vanguard promotes a kind of all-in play pattern where the goal is to spread the stats across as many fliers as possible, rendering most forms of interaction largely ineffective. The card has been around for a long time without being a problem, but that’s because it never had enough support. Now that there is such a vast and robust assortment of fliers and flier support, the card is the single biggest contributor to the raw speed and lethality Elysian Fliers has become known for.

    Daring Gryffyn – Now 3/1 (was 3/2)

    In addition to being too fast, players have found Elysian Fliers builds with interaction that has proven too warping on the format. Daring Gryffyn is one such tool: powerful on its own, and can give the strategy too much resilience against countermeasures. We hope that this change preserves the card as a powerful option against sweepers and other high impact spells while reducing the quantity of games in which it makes a flying threat unassailable by damage. This will also increase the options available for getting it off the table without playing a spell.

    Edict of Grodov – Now 4T (was 3T)

    The Edicts were designed to help stabilize metagames that have gone too far. Like Shavka’s Edict before it, Edict of Grodov has proven too efficient in the “worst case scenario”. Its widespread usage has had a chilling effect on expensive Primal and Shadow cards, and it is a card that we have been watching closely in both the previous Expedition and in Throne.

    Entrancer – Now silences a unit in the enemy hand with cost 3 or less. (Was 4 or less)

    Entrancer efficiently negates a wide range of potential units, and  was a major factor in limiting which units were seeing play. While it does provide valuable counterplay to Summon abilities, we decided it was appropriate to return the card to its original form: hitting units that cost 3 or less.

    Grodov’s Stranger – Now 6/6 (was 7/7)

    Makkar’s Stranger – Now 4/3 (was 5/3)

    Despite the warping influence of the aforementioned Elysian decks, Strangers have proven themselves serious players in a wide variety of forms, most commonly revolving around Grodov’s Stranger and Makkar’s Stranger. While we are excited to see such a variety of Stranger decks (both those heavy on Strangers and those with only a few), we determined that the already dangerous levels of two were too much for the format; particularly once Elysian Fliers is brought back into line.

    We anticipate that both Grodov’s Stranger and Makkar’s Stranger will remain powerful and impactful, but by reducing the raw stats they bring to the table, the decision to use them versus other options has more meaning.

    Expedition Buffs

    Kodosh’s Armor – Now 4 to give a single-faction unit +5/+5 this turn (was 5 to use)

    Makkar’s Quiver – Now Spellcraft 1 (was Spellcraft 2)

    While we had to pull back on a couple of the Strangers devoted to the Ancestors, we thought we could put a little extra juice into a couple of the Ancestor’s relics that had not yet found wide adoption.

    Reducing the cost of Kodosh’s Armor speeds the card up considerably, making it a higher impact threat at a more convenient place on the curve.

    Makkar’s Quiver costing just 1 to Spellcraft improves its ability to help keep Cultists, Totemites, and Humbugs from getting out of hand.

    Willbreaker – Now 1/2 (was 1/1)

    While not the flashiest change, we determined that the second point of health would be especially valuable on Willbreaker. This greatly improves its ability to disrupt flier-heavy strategies by increasing the window in which you can potentially use Willbreaker Shade’s ability. This also increases its ability to attack profitably into the fliers it has cursed.

    These balance changes will go live tomorrow (2/27), in order to ensure players competing in the Expedition Spring Challenge on March 6th have time to prepare.

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 2 weeks ago

    The first Mythic Point Challenge of 2020 starts this Saturday, 2/29/20. If you're eligible to compete in the event it will start showing up in your client tomorrow. Sadly, this event won't be broadcast anywhere, so we'll have to wait until after it's finished (or catch someone playing in the event who is streaming it) to get any video. Read all the details below.

    Quote From WotC

    The first Mythic Point Challenge of 2020 is this Saturday, February 29—and MTG Arena’s best will be ready to battle for Mythic Points as the 2020 partial season marches on.

    Who Can Compete?

    Beginning tomorrow you’ll be able to see the Mythic Point Challenge event in your MTG Arena client if you’re eligible to play. In addition to the members of the Magic Pro League and Rivals League, the top 1,200 Mythic-ranked players in either Constructed or Limited during Thrones of Eldraine Season 1 (October 2019), Season 2 (November 2019), Season 3 (December 2019), or Theros Beyond Death Season 1 (January 2020) will be competing.

    Be sure to check out the event details and complete Mythic Point Challenge rules for more details about competing in the event.

    What Can They Win?

    Every Mythic Point players earn contributes to their 2020 partial season standings as MPL and Rivals players look to elevate their status, or competitors looking to make it into the league rank up for end-of-season invitations. Additionally, Mythic Points matter for top non-league leaderboard competitors in the first quarter of 2020 who are looking to qualify for Mythic Invitational Ikoria later this May.

    Match wins are what matter most:

    Match Wins Mythic Points
    10 6
    9 5
    8 4
    7 3
    6 2
    5 1

    Competitors also receive gems awarded by their match wins:

    Match Wins Gems
    10 3000
    9 3000
    8 2400
    7 1800
    6 1200
    5 1000
    4 800
    3 600
    2 400
    1 200

    Where Can I Watch?

    Streamers and other players planning to share their Mythic Point Challenge journey will be found under the Magic: The Gathering game section of Twitch throughout the event. Some players may also produce additional VOD and YouTube content to share after the live event has completed.

    Ask your favorite player to see what they have planned!

    What's the Format?

    All matches will be a best-of-three Standard, with up to 15 card sideboards available. The same deck will be used throughout the event so players will be unable to switch decks after submitting their deck choice.

    Between Magic World Championship XXVI and DreamHack Anaheim Arena Open, the Standard format is wide open for several decks to find success this Saturday.

    How Do I Qualify for the Next Event?

    The top 1,200 Mythic ranked competitors from Theros Beyond Death Season 2 (February 2020)—the current season until this Saturday, February 29—will qualify for the Mythic Qualifier in March; and the top 1,200 Mythic ranked competitors from Theros Beyond Death Season 3 (March 2020) will be eligible for the Mythic Point Challenge this April.

    Jump into MTG Arena now and get started on your path to the top today!

  • neonangel's Avatar Community Manager 330 272 Posts Joined 10/23/2018
    Posted 5 months, 3 weeks ago

    I went through the artwork and couldn't find an established character that matched. Maybe it's just "some guy".

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