Cheesed my way through the first three with standard Quest Warlock in four tries. Alexstrasza's still the key card against these high health bosses. Also looks like wild decks cannot be used- no Mecha'thun shenanigans. Good challenge so far, though.
Bottled Madness was a pretty awful card in arena. However, +2/+2 is a lot of stats, and the demon climate is different. As a Renounce Darkness enthusiast, I'm thinking small buffs on a full hand of random cards is more than adequate.
There are enough 3-mana 3/4s in the game to make a deck that is entirely 3-mana 3/4s. This is not the best of those cards. I guess it's better than Spider Tank.
I love all the new quests that grant hero powers, but Corrupt the Waters takes the cake for me. I tried doing some Battlecry shenanigans back with Murmuring Elemental, and it's nice to see a way to trigger each and every battlecry twice. Double Lackeys, here we come!
Bazaar Burglary, Tess Greymane, and thirteen copies of Clever Disguise. What could go wrong?
Patch notes show Gentle Megasaur and Arcane Cannon removed, too.
Cheesed my way through the first three with standard Quest Warlock in four tries. Alexstrasza's still the key card against these high health bosses. Also looks like wild decks cannot be used- no Mecha'thun shenanigans. Good challenge so far, though.
Bottled Madness was a pretty awful card in arena. However, +2/+2 is a lot of stats, and the demon climate is different. As a Renounce Darkness enthusiast, I'm thinking small buffs on a full hand of random cards is more than adequate.
1. I particularly enjoyed the adventures of 2019. The anomaly mode in Dalaran Heist and Tombs of Terror was especially fun.
2. Battlegrounds, a game mode proven to be addictive, is going to be updated in 2020 to be even more entertaining.
There are enough 3-mana 3/4s in the game to make a deck that is entirely 3-mana 3/4s. This is not the best of those cards. I guess it's better than Spider Tank.
Mayor Noggenfogger, of course.
Passive hero power: Attack order is chosen randomly.
A little weird, but would encourage against pack leaders, soul jugglers or junkbots.
I love all the new quests that grant hero powers, but Corrupt the Waters takes the cake for me. I tried doing some Battlecry shenanigans back with Murmuring Elemental, and it's nice to see a way to trigger each and every battlecry twice. Double Lackeys, here we come!