RaiserUK's Avatar

RaiserUK

Joined 05/28/2019 Achieve Points 110 Posts 29

RaiserUK's Comments

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 7 months ago

    I think they'll do the first run for free again. And then zero games won give the weekly free pack.

    I understand your desire to scale down the risk/reward, but I find it fun to have the occasional high stakes mode. It adds excitement, and games are more fun when they are exciting. 

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    Played = units created by a unit card played from hand (and 'played' units also count as a summon for affects, but is not hit by Passage Unearned.)

    Summon =  units NOT created by a unit card played from hand

    Summons units mainly include token units (like the token unit from House Spider or Zed) and all units created by spells (like Remembrance and The Harrowing).

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    Yeah, reddit seem to agree on new expansion release date being 26th August. And the region being

    Show Spoiler
    Targon
    .

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    "secretly pick one that dies when it takes damage".

    Spoiler alert...   It's the one with the least stats, or the one with the best deathrattle.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 9 months ago

    Secret Passage. Kind of like an Evocation for rogue.

    Gives stealth aggro (which is getting a couple of nice cards) a bit of fuel to throw down 2-3 minions on turn 7-8. ok.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    Can you explain this? What's the situation that makes Zephyrs Sage cost no mana? How does this rule change, that obliterates the 6th unit when you play a 7th, combine with Zephyrs Sage? Thanks.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years ago

    Your 'old system' finishing rank for March will give the following bonus for April's climb using the new system:

    below rank 20 = 1x (i.e. no bonus)

    rank 20+ = 2x

    rank 15+ = 4x

    rank 10+ = 6x

    rank 5+ = 8x

    rank Legend = 10x

    rank "High Legend" = 11x

    Source: OldGuardian

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 3 months ago

    Your favourite Hearthstone moment from 2019.

    In retrospect my favourite moment was the release of Battlegrounds, and i never thought that it was going to be as fun as it turn out to be.

    The one Hearthstone thing you are looking forward to most in 2020.

    The Standard rotation. The 3 oldest sets leaving the Standard block is always a shake up that i look forward to.

     

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Ok, but i think this paints a more realistic picture. The official rewards:

    • 0 wins reward: One champion card.
      1 win reward: One champion card, 200 shards.
      2 wins reward: One champion card, bronze chest, 200 shards.
      3 wins reward: One champion card, silver chest, 200 shards.
      4 wins reward: One champion card, one basic capsule, 600 shards.
      5 wins reward: One Champion card, gold chest, 800 shards.
      6 wins reward: One champion card, platinum chest, 1000 shards.
      7 wins reward: Champion Capsule, 4000 shards.

    That is some drop off! Just imagine when the initial soft meta ends, and almost every player left is as good as you. The odd bad expedition will pull everybodies average towards 5 wins. A max 12 expeditions a month that give rewards. Region rewards all maxed out. And a requirement of 48,000 shards a month to play draft mode.

    Weekly vaults as you've described don't make up that short fall. Good luck to draft mode only players.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    You are absolutely right Runeterra's economic model seems to be pushing players to play multiple modes. However I think a significant percentage will want to play only the draft mode (15%?). It's a great format! I'm one of those players.

    We don't want to 'farm' the draft mode for a collection, because we don't need a collection. We want get access to the unlimited drafts after the 3 tickets are bought and paid for each week. We want to get access to those drafts even though they offer no rewards, just so we can keep playing our mode for fun.

    And the more I look at it, the more I believe that coming up with 12,000 shards each week to break that barrier will not be possible without using real money.

    Obtaining experience points for the capped level 10 weekly chest (ultimately very similar to HS's daily quests) will only get us part of the way. The most damning evidence for how Runeterra's economic model is not draft mode friendly is:

    • xp reward for a win in constructed = 250xp
    • xp reward for a win vs an AI = 100xp
    • xp reward for a win in draft mode = 100xp

     

     

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Maybe you're right about their generousity, but I don't think we should include region rewards when calculating if it's possible to go inifinite with Runeterra drafts. Players will max out on all region rewards soon. 

    Region rewards are not endless. They are just a system to get new players invested. We should judge the Runeterra draft economy on rewards that are draft rewards and weekly vault rewards, not region experience points for finite unlocks.

    And although I got plenty of 7 wins in this soft beta meta. I'm not fooling myself that i'll be getting the same results in a years time, when a much higher percentage of the best draft players remain. It's a closed system for every draft player that wins 1 game there has to be a player that loses 1 game. That opponent in the sudden death final round will always be as good as you. Our average will be about 5.5 wins per run, and the rewards REALLY drop off below 7 wins. (5 win reward is: One Champion card, 1 gold chest, 800 shards; after completing the 2 trials of 1 expedition.)

    Remember after 3 weekly Expeditions the following free Expeditions don't give rewards. You can't grind runeterra drafts for profit, and i maxed the weekly vault after 3 days play. Runeterra rewards are generous but heavily capped.

    I still think we'll be struggling for the 48,000 shards a month that we need to play draft as soon as the finite region rewards are maxed out. 

     

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    I agree with everything you say here. But I want to make my main focus Expeditions, and it is not possible under the current system.

    We got given an Expedition token and 8,000 shards in the beta to pay for our first 3 and get to the free stuff. But the actual system going forward is play a 'Draft mode' and get mainly 'Ranked mode' rewards.

    It is not possible for players to get the 12,000 shards per week, every week needed to access the 3 mandatory paid Expeditions each week. If we want to play this mode we have to pay real money pretty consistently to enter, and then we get rewards for another mode. Shame.

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Good spot. I'm pleased about that, because I fear 'no reward' games leads to early concedes . As well as only going for 'high-roll' drafts.

    With 'limited rewards' for free runs will help mitigate this issue.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    The 3 expeditions that you pay for (and have rewards) = 6 runs to get 7 wins before 2 consecutive losses. It's 2 runs per expedition.

    After the 3 paid expedition, you can keep drafting and playing for free, but there are no rewards for those runs.

    6 runs a week is about all i can do. I'm expecting the games of mid-range, low power, drafted decks to be longer than constructed games.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    At least it's still on the main menu. I'm more vexed that my favourite mode, Arena, has been relegated from the main menu to a sub-menu. 

    Visibility matters! :(

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Big thanks. Started to get it at the end of the beta.

    Using 'Ready your Attack' to attack with stealth guys and then attack again during your attack turn seemed like a great way to get burst damage with an aggro deck.

    Played Gaara's Katrina Aggro deck and it felt like the 'Ready your Attack' mechanic really punished all the greedy control decks I was seeing.

     

    Looking forward to the 2nd beta on the 14th.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Only Galakronds for E.V.I.L. classes:

    • Rogue = add a lackey to hand
    • Priest = add a random priest minion to hand
    • Warlock = summon 2 1/1 imps
    • Shaman unknown
    • Warrior unknown

    All cost 2 mana. All cards with Invoke keyword get these free hero power 'activations', even if Galakrond is in deck or hand.

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Yes, Invoke keyword will also trigger after you've played Galakond, say, 'add a random lackey to your hand' if you are a rogue, for example.

    "whenever you play an Invoke card, Galakrond (wherever he may be) will also grant an activation of his Hero Power."

    But it may 'flip' your hero power button. If so, tap first then play an invoke card to get 2 lackeys.

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 6 months ago
    • What does the key text 'Ready Your Attack' mean?

    For example, Lucian "The first time an ally dies each round, ready your attack."

    https://outof.cards/legends-of-runeterra/cards/143-lucian

     

     

  • RaiserUK's Avatar
    110 29 Posts Joined 05/28/2019
    Posted 4 years, 6 months ago

    I'm glad your doing LoR content. I'm hoping this site will be my one-stop where I can check the news on HS and LoR.

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