I’m in two minds about this one. On the one hand, this can lead to many swing turns with the right spell/aoe. On the other, it doesn’t seem to be that powerful enough to earn a slot in every single deck. Sometimes it just won’t do enough.
I think it will find a home in the right decks, just perhaps not many.
A handy spellburst activator, good for pure paladin, reliable way to have a drop for turn 1 in order for [Hearthstone Card (Hand of A’dal) Not Found] or a Libram on T2, good synergy with the Paladin side quest.
All in all a favourable card that I think will find a decent slot in many decks.
I can’t help but compare this card withRestless Mummy but it feels so much worse in a board control regard. With mummy you can deal 6 damage for 4 mana, this is 8 damage for 8 mana. It does have some upsides, the second body is also a 4/3 and both are murlocs which helps that archetype. Overall not too impressed by this one.
Nice card, I really hope that we get some interesting demons, not necessarily big and over-statted, that play well with her. It also helps that my wife wants to cosplay her..
I actually can’t believe this exists. As a control player who really enjoys playing Galakrond Priest (I can feel the downvotes coming already) this scares me because a lot of the time I have 9 cards in hand and the big question is how to play stuff, generate more stuff and deal with my opponents stuff. If my DH opponent can just reset my hand to 4 AND restock their hand for just four mana, why bother playing slow decks with expensive cards that build up in your hand, being saved up for those crucial moments?
It does feel like a slight counter to combo decks in particular, but compare this to Dirty Rat and they aren’t even in the same league. More oppressive DH cards I suppose..
Could be good, but not an auto-include in any deck.
The new beasts definitely make this seem better than I originally thought. But I can see Druid making much more usage out of this than Hnter.
Wow.
This is the sort of card that paladin really needed. I hope this works and helps push it back into the limelight.
Pretty nice to have a neutral weapon, I can see many combo decks running this. I definitely want to give it a go in some control matchups as well.
I’m in two minds about this one.
On the one hand, this can lead to many swing turns with the right spell/aoe.
On the other, it doesn’t seem to be that powerful enough to earn a slot in every single deck. Sometimes it just won’t do enough.
I think it will find a home in the right decks, just perhaps not many.
A handy spellburst activator, good for pure paladin, reliable way to have a drop for turn 1 in order for [Hearthstone Card (Hand of A’dal) Not Found] or a Libram on T2, good synergy with the Paladin side quest.
All in all a favourable card that I think will find a decent slot in many decks.
And yet again my hopes for a competitive rager remain unfulfilled..
Very powerful with the primes and potentially with [Hearthstone Card (Carrion Studie) Not Found] as well.
Very powerful with a cheap spell for a nice board swing. Definitely an exciting weapon, hopefully it finds a place in the meta.
I can’t help but compare this card withRestless Mummy but it feels so much worse in a board control regard. With mummy you can deal 6 damage for 4 mana, this is 8 damage for 8 mana.
It does have some upsides, the second body is also a 4/3 and both are murlocs which helps that archetype. Overall not too impressed by this one.
Nice card, I really hope that we get some interesting demons, not necessarily big and over-statted, that play well with her.
It also helps that my wife wants to cosplay her..
I actually can’t believe this exists.
As a control player who really enjoys playing Galakrond Priest (I can feel the downvotes coming already) this scares me because a lot of the time I have 9 cards in hand and the big question is how to play stuff, generate more stuff and deal with my opponents stuff. If my DH opponent can just reset my hand to 4 AND restock their hand for just four mana, why bother playing slow decks with expensive cards that build up in your hand, being saved up for those crucial moments?
It does feel like a slight counter to combo decks in particular, but compare this to Dirty Rat and they aren’t even in the same league.
More oppressive DH cards I suppose..
Pretty nice potential with the warrior weapons for tempo, especially following a cache on T2.
I wouldn’t even mind seeing Fiery Win Axe come back with this as a reason.
The Druid spell has been posted on reddit titled “Natural Selection”
https://www.reddit.com/r/hearthstone/comments/hrn7q7/new_druid_card_natural_selection/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
A huge nerf to tempo demo hunter!
Long gone are the turn three 6/4s or a turn five Glaivebound without a weapon previously equipped or use of the coin.
Yes the extra damage is a little scary, but the cost shuts down so much tempo, especially twin slice into skull.
Nice fun little activity, really tricky to do on mobile but satisfying when I found the last wor
A year already? Blimey that’s gone fast!
I didn’t come over here from the “other site” straight away, but I sure am glad that I did.
Happy birthday and well done to everyone who puts in so much effort for this site. Here’s to the next year
The abomination that is Banana Brawl returns
Watching Swidz vs Boar was simultaneously some of the best and worst of Hearthstone that I have ever seen.
Scam mage is an apt name for the deck!
Fantastic set of changes. I really hope that this weakens DH while making paladin and shaman more viable.