Thanks for the explanation. I am content with most of your explanations. Except one.
1. Janalai - so this card only viable in one type of matchup? Control vs Control. Isn't that a bit greedy? I don't have much experience with the deck yet but "charging up" Jan'alai takes 10+ turns. It's a fine late game option if you ever get to that. Before that it's a dead card for too many turns in my view.
I'm not really an expert on reno mages and I have a couple questions regarding some of the cards.
[Hearthstone Card (Jan'alai, the Dragonhawk) Not Found] - my reservation is getting enough pings in in time to not just get a useless card in hand for a long while. Do you feel you are able to play it in a timely fashion? Feels a tad greedy at first glance.
Blast Wave - it's a pretty weak AOE and since your hand (I assume) is rather full most cases, does the cost worth it?
Skulking Geist - I assume the card is mainly to combat Jades and Linecracker combos? Do you feel you get enough mileage out of this compared to for example a Siamat that essentially able to remove 2 minions?
Medivh, the Guardian - that's the other card I feel it being somewhat greedy. I would probably need to see this in action.
Thanks for the explanation. I am content with most of your explanations. Except one.
1. Janalai - so this card only viable in one type of matchup? Control vs Control. Isn't that a bit greedy? I don't have much experience with the deck yet but "charging up" Jan'alai takes 10+ turns. It's a fine late game option if you ever get to that. Before that it's a dead card for too many turns in my view.
I'm not really an expert on reno mages and I have a couple questions regarding some of the cards.
[Hearthstone Card (Jan'alai, the Dragonhawk) Not Found] - my reservation is getting enough pings in in time to not just get a useless card in hand for a long while. Do you feel you are able to play it in a timely fashion? Feels a tad greedy at first glance.
Blast Wave - it's a pretty weak AOE and since your hand (I assume) is rather full most cases, does the cost worth it?
Skulking Geist - I assume the card is mainly to combat Jades and Linecracker combos? Do you feel you get enough mileage out of this compared to for example a Siamat that essentially able to remove 2 minions?
Medivh, the Guardian - that's the other card I feel it being somewhat greedy. I would probably need to see this in action.