In WoW lore, Demon Hunters are exactly that, hunters of demons. They do have Demon allies, yes, but they ally with them strictly in order to bolster their army and be able to hunt even more demons.
Hello there. I’ve played Hearthstone for the past 2 years or so, so I have seen quite a lot and have a pretty good understanding of how the game works. Since the launch of the open beta of Battlegrounds, I’ve played quite a lot of games, so I've gathered some thoughts here to provide as feedback.
First of all, positives:
+The UI is great. Although different from the usual Hearthstone UI, the Battlegrounds one is quite enjoyable too.
+The heroes are pleasing to play as. Save for the fact that it'd always be pretty cool to play as The Lich King or Yogg-Saron, or Ragnaros, they are all thematic, their hero powers fit them quite well.
+The music is thematic as well. Both tracks that play in the Battlegrounds make you feel like you're in a tavern, chatting with a stranger, while waiting for your beer to come. I’d also like to suggest one of my favorite OSTs from WoW, the Kul Tiras Tavern Day 2 track: https://youtu.be/x9jH1UM3IbA
Now, negatives:
-The turn time is not enough, especially for mobile. I know this would be hard to balance, as if there was more time, it would get boring and tedious because of the waiting, but neither is it okay to have 20 seconds at Bob's Tavern sometimes. What I'd suggest would be to shorten the animation times, or add the option to.
-There are not so many strategies to adopt. I guess this is harder to fix, as it’d require adding more cards, but I’d quite like to see some new tribes being introduced as cards. It would be interesting to see Dragons with their in-hand synergies and Elementals with theirs and so on.
Now, some nitpicks:
-It’s a little disappointing that there are no voiced emotes. Remember how earlier I said that it’s cool to play as The Lich King or Yogg-Saron, or Ragnaros? You know what would be twice as cooler? Yeah, playing as those same heroes, but with fully voiced emotes. I know it would be hard to have 24 and soon more fully voiced heroes, because of the casting, but it would be a great improvement nevertheless.
-There are no clickables in the background. Sometimes, especially in the early game, you finish your turn quickly. And what is there left for you to do? Nothing. You can’t click on candles in the background to make them explode, you can’t brew potions, you can’t activate traps in ancient temples. It just breaks the whimsical and silly feel of the game.
So, those are my thoughts! I know it's only still beta, but I thought it'd be useful for the developers if I provided some feedback, you never know if they'll read it!
In WoW lore, Demon Hunters are exactly that, hunters of demons. They do have Demon allies, yes, but they ally with them strictly in order to bolster their army and be able to hunt even more demons.
Hello there. I’ve played Hearthstone for the past 2 years or so, so I have seen quite a lot and have a pretty good understanding of how the game works. Since the launch of the open beta of Battlegrounds, I’ve played quite a lot of games, so I've gathered some thoughts here to provide as feedback.
First of all, positives:
+The UI is great. Although different from the usual Hearthstone UI, the Battlegrounds one is quite enjoyable too.
+The heroes are pleasing to play as. Save for the fact that it'd always be pretty cool to play as The Lich King or Yogg-Saron, or Ragnaros, they are all thematic, their hero powers fit them quite well.
+The music is thematic as well. Both tracks that play in the Battlegrounds make you feel like you're in a tavern, chatting with a stranger, while waiting for your beer to come. I’d also like to suggest one of my favorite OSTs from WoW, the Kul Tiras Tavern Day 2 track: https://youtu.be/x9jH1UM3IbA
Now, negatives:
-The turn time is not enough, especially for mobile. I know this would be hard to balance, as if there was more time, it would get boring and tedious because of the waiting, but neither is it okay to have 20 seconds at Bob's Tavern sometimes. What I'd suggest would be to shorten the animation times, or add the option to.
-There are not so many strategies to adopt. I guess this is harder to fix, as it’d require adding more cards, but I’d quite like to see some new tribes being introduced as cards. It would be interesting to see Dragons with their in-hand synergies and Elementals with theirs and so on.
Now, some nitpicks:
-It’s a little disappointing that there are no voiced emotes. Remember how earlier I said that it’s cool to play as The Lich King or Yogg-Saron, or Ragnaros? You know what would be twice as cooler? Yeah, playing as those same heroes, but with fully voiced emotes. I know it would be hard to have 24 and soon more fully voiced heroes, because of the casting, but it would be a great improvement nevertheless.
-There are no clickables in the background. Sometimes, especially in the early game, you finish your turn quickly. And what is there left for you to do? Nothing. You can’t click on candles in the background to make them explode, you can’t brew potions, you can’t activate traps in ancient temples. It just breaks the whimsical and silly feel of the game.
So, those are my thoughts! I know it's only still beta, but I thought it'd be useful for the developers if I provided some feedback, you never know if they'll read it!
-Good luck
-Siupanifan93#2762
Whaat about Aviana though?