Omu (druid) treasure "Marvelous Mycelium" is bonkers, it needs to be toned down. This 1-cost treasure is a win condition in itself, it provides "everything". Tons of healing, proactive and reactive cards with combined effects(!) It shuffles itself so there is no threat from fatique damage. You have basically lost the game if druid gets to 20 mana.
"Dragon Affinity" provides unhealthy tempo plays, it should not be among the pool of 1st passive treasure. Illucia (Priest) benefit tremendously from this treasure because of strong dragon cards/synergy.
Never expected that.
I wonder if non-legendary cards will get diamond version.
Does anyone know what rune package deal is best in NOK (norwegian kronor)?
If it doesn't have any new card animation or sound, entrance animation. Then I don't understand why it warrants the top tier spot for card cosmetics.
Does the new signature cards have any animations?
Why can't I enchant or disenchant these cards?
Every expansion should be like this, excitement overload!
Yes it will
Are wildseeds separate cards that you can build into a deck? Or is it strictly only summoned by the "Spirit Poacher" minion?
Does anyone know if it will include Duels nerfs?
Omu (druid) treasure "Marvelous Mycelium" is bonkers, it needs to be toned down. This 1-cost treasure is a win condition in itself, it provides "everything". Tons of healing, proactive and reactive cards with combined effects(!) It shuffles itself so there is no threat from fatique damage. You have basically lost the game if druid gets to 20 mana.
"Dragon Affinity" provides unhealthy tempo plays, it should not be among the pool of 1st passive treasure. Illucia (Priest) benefit tremendously from this treasure because of strong dragon cards/synergy.
Hunter with the new T2 passive that transforms all deathrattle minions into 1/1 is busted.
Using deathstrider treasure you can threaten lethal with owl or darkmoon tonk on a empty board.
A board full of Korrak is a nightmare to remove.
No other class have given me consistent 12-win runs.