I’ve played over 50 games with it and that spell Druid really really sucks. The only win condition is glowfly swarm double savage roar. Which is a pretty rare combo it also requires inntervate and overgrowth early enough not to be AOEd or taunted against as it requires a two turn set up. How it gets 50% is beyond me I guarantee that NO ONE has ladder climbed with this deck. Please provide proof if true. Fungal fortunes 8/10 times will discard one or two mountsellers. I’ve tried by best and it gets the most wins via demon hunter but the rest like spell mate priest or warrior etc. No chance unless you get the rare combo I.e. the opponent has no turn 6 to deal with your glow flies. Pretty rare for an opponent not to have a taunt or heal by then in their hand. Even if you get the iron bark mountseller combo priests will rip it or destroy minion even then it requires 7 mana and both cards again a rare combo.
I’ve played over 50 games with it and that spell Druid really really sucks. The only win condition is glowfly swarm double savage roar. Which is a pretty rare combo it also requires inntervate and overgrowth early enough not to be AOEd or taunted against as it requires a two turn set up. How it gets 50% is beyond me I guarantee that NO ONE has ladder climbed with this deck. Please provide proof if true. Fungal fortunes 8/10 times will discard one or two mountsellers. I’ve tried by best and it gets the most wins via demon hunter but the rest like spell mate priest or warrior etc. No chance unless you get the rare combo I.e. the opponent has no turn 6 to deal with your glow flies. Pretty rare for an opponent not to have a taunt or heal by then in their hand. Even if you get the iron bark mountseller combo priests will rip it or destroy minion even then it requires 7 mana and both cards again a rare combo.