When looking through the Skull of Gul'Dan press release video, it looks as though we got to see one of the cards not revealed otherwise. It appears to be a 4-mana (before discount) spell with the text shown. Just a head's up for those interested.
The screenshot is on the tweet I sent a bit ago at https://twitter.com/SunsetAlchemist/status/1240011862080618502?s=20
It would be an interesting change to have everything that is currently charge be changed to rush (with appropriate stat adjustments), but it would also cut down on the creative possibilities for OTKs. If Blizzard were to make this change, perhaps it would be good to leave just a couple cards (at least Stonetusk Boar) with charge to leave that creative opportunity available.
Though, if they did decide to change most of them, I don't know that they'd be willing to keep just a few with Charge, as a keyword for just a few cards may not be something they want to "clutter" the game with (Ex: Enrage).
I'll still figure out crazy combos and meme decks either way, but I'd definitely miss Charge as a mechanic if it were removed entirely...
And yes, lowering the quantity of charge minions after rotation is probably a smart play for the longevity of the game.
Lol, I couldn't actually see the link paste the first time... Sorry for the messiness! It's just the part at the bottom of the post.
The screenshot is on the tweet I sent a bit ago at https://twitter.com/SunsetAlchemist/status/1240011862080618502?s=20
New secrets for Rogues! Woot!
It would be an interesting change to have everything that is currently charge be changed to rush (with appropriate stat adjustments), but it would also cut down on the creative possibilities for OTKs. If Blizzard were to make this change, perhaps it would be good to leave just a couple cards (at least Stonetusk Boar) with charge to leave that creative opportunity available.
Though, if they did decide to change most of them, I don't know that they'd be willing to keep just a few with Charge, as a keyword for just a few cards may not be something they want to "clutter" the game with (Ex: Enrage).
I'll still figure out crazy combos and meme decks either way, but I'd definitely miss Charge as a mechanic if it were removed entirely...
And yes, lowering the quantity of charge minions after rotation is probably a smart play for the longevity of the game.