Synnr7's Avatar

Synnr7

Winter Whisperer
Joined 07/19/2019 Achieve Points 1040 Posts 634

Synnr7's Comments

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    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Simple pack filler but nice to showing of the mechanic. Probably useful in arena.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    I want this to be good. Just looks so fun to get that shadow fantasy done well. Also that art is sick. One of my favorite characters from WoW that didn't get the story or reveal he deserved. Him being the Twighlight Father was just so unimpressive. "Just here he is, kill em, get loot, next."

    Also I wish Shadowformdid something. Upgrade or refresh the hero power. I hate seeing this card brought back but not useable. 

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    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    That's going to be strong and easy to pull off too. I am sure this will see play.

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    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Ooze has been replaced! 

    Tradeable makes this a real strong counter card to run as it doesn't clog your hand when it's useless. It's just a 1 mana swap then, still good. Probably see a lot of play, especially if the new Profession tools are popular.

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    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Probably too slow but that's a lot of stats. 

    I'll experiment for sure but I think that takes too much set up. Power Word: Fortitude probably keeps the high end spell slot for now.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Mages don't use minions so it's a one sided hellfire! /sarcasm

    More draw, situational spell. Not sure it's good enough.

    Great name though.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Simple, shows off the new mechanic well. Not sure it will see play but has a higher chance thanks to Tradeable.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    This seems easy enough to pull off in one turn that it could work as a cheaper Thaurissan prock. Could make for some fun combos but only if you can play it and prock it right away. That new snake is going to be everywhere.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Licensed Adventurer without the requirement for quest to be active but with the down side. I think this will be an alright card. Could lead to some fun OTKs that were not possible with extra coins.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Scorpid is just better.

    However I do like this card text. The idea of building your deck to try and target something outside of it is fun. Though impossible in wild. 

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Cute pack filler. 

    I like this card only because it hurts First Day of School.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    I love this card, divine shield pay off and hand buffs. So my thing.

    Sadly the new viper kills most of the weapons. Could still work if you could pop all 3 at once. 

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Immune is undervalued I think. I've seen some crazy stuff with Ace Hunter Kreen. I think this will see play. As others said the Mankirk + Barak combo is strong though. Still I'd think immune + body after is strong enough to beat it out.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    I love the HS and really WoW in general for their art. Such amazing works. Always love seeing these different poses or designs artists tried. 

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    As much as I love cards like Shudderwock or Jan'alai, I would want these Diamonds to be neutral. So for me I'd want:

    Witchwood: I'd love both but if only one I'd want Baku the Mooneater. My favorite art in the game, or at least top 5. Also much more widely used than Genn.

    Boomsday: Zilliax for sure. As much as this card started to annoy me in standard it is by far the most used Legendary from that set. Totally deserves the Diamond treatment. Mecha'thun isn't a bad choice but I think Zilliax is the clear winner.

    Rastakan: I was with you for Hakkar, the Soulflayer until I remembered Oondasta exists. Who doesn't just love saying his name! Just a fun card and one of the best with the Overkill mechanic. While the mechanic isn't well loved, I think it really had potential. 

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    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 10 months ago

    Big dragon fan here, so Chromatus amuses me. That's a character I'd love to see in game and your representation is awesome.

    Also Yara and Balgruf is a very unique and flavorful way of doing a mounted character.

    Give me some hand buff effects and this will be my new main! Awesome design.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 11 months ago

    I disagree to an extent. Yes it's overdone but I don't think it shouldn't exist. Some cheating is okay. I love cards like Bloodbloom. Cards that give access to some form of cheating, at a cost is cool. Stealer of Souls is over the top. It needs to either be "Demons you draw" or "the first card you draw a turn" or even just have it's damage go past imunities.

    Emperor Thaurissan I think is fine. Takes some time and drawing the right cards to get discounts. While Incanter's Flow just hits too much at once. Easily reducing 20+ mana in a spell heavy deck on turn 2.

    Aldor Attendant is too much as well. I'd want it was more like Dragon Consort where you use it to plan future turns. Instead it combos a spell that returns to your hand cost 0 for a game making it too much.

    I am sure there is more but I think you get my point. Reducing cost is fun and makes some fun combos an interactions. However it being unrestricted or bringing things to zero can be overpowering and unfun.

    Edit: Also with h0lysatan and Sorcerer's Apprentice either shouldn't bring stuff to zero or be more like Pint-Sized Summoner where the longer it's alive it gets value.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 11 months ago

    I like this. I'm assuming with this being a ban in one format that more support for self-damage Warlock is in the works for standard and they don't want to gimp that. While at the same time still having a fix for the problems in Wild. This also gives them time to evaluate and change the card in more thought over and tested fashion.

    Blizzard does have some issues to look at though. Cards that cheat mana on a bigger scale are causing issues. These need to be toned down or limited in some form rather than keep getting released. I love mana cheating, don't get me wrong. However playing out your entire deck in a turn for free is a bit over the top. Especially when adding in combos that end up winning the game. Again, I don't mind these. But there is a difference from a Mecha-thun that does it on turn 10+ to one that does it on 3-4. You have to survive those turns, fight against your opponent and interact. The hyper fast version are too much of a single player experience in what is a multi player game. I get that sometimes people get the best draw and the game can feel uninteractive or that you had no chance. That will happen on occasion but that needs to be a rarity. An entire deck that just plays an "end the game" card hyper fast should not be allowed. 

    When the Wretched Tiller OTK happened I laughed. I even forgot that card existed. Mistakes happen. This card though with the ease of access to immunity shouldn't have passed as is. I only hope Blizzard will be more mindful of cheat and combo mechanics in the future, especially with how things interact in Wild. However I am thankful for the fairly quick and simple ban solution for now until a better adjustment can be made.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 11 months ago

    Tavern: 2Leg, 35 Barrens = $30

    Bobs: 2Leg, 20 Pheonix = $20

    Probably not taking them. If there was one for like 10 maybe I'd grab it but saving my money for now.

  • Synnr7's Avatar
    Winter Whisperer 1040 634 Posts Joined 07/19/2019
    Posted 2 years, 11 months ago

    I think the card has too low of an attack. You put it down and your opponent can clean it up easy with little risk usually.  It's got a good Frenzy for sure but they can summon these rush beast easier in other ways.

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