I've been running a similar deck idea. I opened Plaguemaw the Rottingearly and was trying to make it work. He felt weak before but coming back with N'zoth is a big upside.
My version adds in Y'sharaaj to double up on the Moontouched Amulet and Dreaming Drake. It's fun to have otk DH give up because of all the armor!
Tess, Undatakah, Phaoris.
Missed those cards. Might have to mess around in wild this month.
I did a little last month with Deathrattle DH and Hero power Mage. But that Big DH list looks very amusing. Can't wait to try all these decks out. Thanks for sharing!
Awesome portraits all of em. Love having the options. Allows me to make a deck stand out more in my list with a different portrait plus the new emote lines are always fun.
Rexxar and Gul'dan are top pics for me. Since I picked Rex last time and they released another one this pass I'll probably do Gul'dan. I do agree with Judgement Paladin the helm is kind of a thing. Maybe a reskin later with the helm on?
Love the decks. I've been debating crafting E.T.C., God of Metal. Crafted Overlord Saurfang day one as I love the design. Been running a more midrange deck with Taurajo Brave and Barrens Blacksmith. Really fun cards.
I don't own Rokara either but every time I've discovered her she has felt really good.
Also been enjoying Death Speaker Blackthorn and the rest of the package in wild. It's been a blast at low ranks.
I've played a little post expac and it's been alright. Did a demon hunter deathrattle deck with mostly small minions. Really funny to have the board keep refilling itself. Just gotta figure out what to cut to get Norzdormu in there.
Also I get your point but Norzdormu isn't a card you play to win. It just wasn't designed that way. So yes putting him in my deck is actively loosing, especially in ranked. It's just not the point. Seeing it active, having to play faster, especially in a ranked setting is just hilarious to me. I'm certain I am not the only one.
I appreciate the pointers on the meta break down though. I will however continue to loose and be quite entertained with it.
Yesterday was the day I took him out of my deck. Since launch found one person running him. Though I play him in ranked. I never have taken my climb seriously. So it was fun to surprise people when I played him.
Maybe ill try in wild. Haven't experimented enough there.
Otherwise I look forward to the 15th.
I like the Jandice Barov nerf. Playing against this card in Wild, where the pool is bigger, putting more "bad" 5 drops wouldn't counter it enough. There would have to be a lot added on top of that. So hitting the mana is the right way to go. Not sure if 6 is enough but good start.
Deck of Lunacy is also the right direction. Slow down the problem card with out just breaking the spell mage deck entirely. Will be slower and less random. Still a strong deck and may even keep Lunacy for some matchups.
I've been running Horde Operative to fight secret Pally. Glad to see Sword of the Fallen not drawing as much. It was rated one of the best cards of the set by some of the reviewers I watch. I see why now.
Pen Flinger was just to good. Pushing it in one direction, board control, is a good thing. Doesn't kill the card out right but keeping it from being THE finisher will reduce people's frustrations.
Same with the watch posts. Very widespread use. Glad they hit these early. While I don't mind them, facing them nearly every game is annoying. Neutral cards are a tough balance. They need to have a much more narrow focus or risk being overpopulated/frustrating.
Refreshing Spring Water is a card to watch for sure. However I think it's fair to first nerf the problematic card then see where things land before further hurting spell mage. The deck still should exist and still be strong just not turn 3 playing 6+ mana spells strong. If they do hit the Spring Water I'd love to see it just go to refreshing 1 mana per spell. This would make it a 2 mana Arcane Intellect in spell mage rather than a 0 mana one. Hopefully though they won't need too and the deck will slow down enough to have more counter play.
I've enjoyed warrior this expansion. I use a handbuff deck as well with Overlord Saurfang as a finisher. Also thinking of pushing N'Zoth, God of the Deep maybe. It's been real fun and can conquer some of the harder matchups with Paladin and Mage. It's not perfect but been a blast. Nice to see it get a spot light here.
Overlord Runthak is by far my favorite card this expansion and he isn't even part of the Expansion. Just such a fun card. This is what Don Han'Cho wanted to be.
I'm not at very high ranks but I have been having success with Warrior. I use a handbuff Overlord Saurfang build. It's really quite fun. Scrap Golem helps a lot to slow down the opponent and keep your health up for C'Thun, the Shattered. Horde Operative is also hilarious. Of course it's not 100% but Warrior feels good in those matchups. Still refining what I'm using and debating crafting a few things. Overall though I find Mage and Paladin a positive matchup.
The core set did a lot to clear out the useless cards so now card generation and discovers effects are almost entirely positive. Deck of Lunacy and Jandice Barov are the two stand outs but I think all those effects are very pushed right now. If Blizz does nerf anything hopefully they can revert it next set when the card pool is a bit more cluttered. It's a shame Lunacy, a fun card, feels oppressive in a small than normal bubble.
I'm with you on Embalming Ritual. Back when Uldum first came out Boomsday was still around and I had a golden Zerek, Master Cloner. It amused me seeing how long I could keep him reviving. Might have to do that again in wild.
Want Sylv but might hold off. Want Barrens stuff first and just got the Tavern Pass Lvl 50/100 Rexar. Plus there is another Rexar coming up that is literally on fire. She has some tough competition.
I agree with Mass Resurrection. Not the cards fault but rather the tools we are given to counter such plays. Blizzard prints "tech" cards like Zul'Drak Ritualist or Flight Master. These cards mess with their resurrect pool. Sounds great on paper however summoning minions for your opponent against aggressive decks is just a death sentence. Unlike say Acidic Swamp Ooze that just becomes a generic 3/2 against non-weapon classes, it doesn't kill you faster. So then those cards are just sitting unused because it's not worth it. Devolve and Hex work too but those can be dangerous in large quantities. I'm sure we'll find better solutions in the future but while Mass Resurrection was in standard we just didn't have a good one. Trust me I tried with Terrorguard Escapee. Sometimes it worked and others it was just "you have a 29 card deck".
Also my other pet peeve Zayle, Shadow Cloak. He and Whizbang the Wonderful should have been Heroes not cards. There should just always exist a "choose this hero for a random deck" option. People want it and it's a great way to start. While I love the mini game of deck building I know others who just want to click and play much like battlegrounds. I think that play mode, at the very least in casual, should have that option always. It's a great way to show new people what a class or current deck feels like. This is especially true before your new/returning players pick what deck they get for free. Let them try it out.
Looking forward to that Horde coin. I like these cosmetics this time. Shouldn't be too hard to get either. I think I got the darkmoon one after the mini-set dropped.
New shiny thing. Looks cool. Nice cosmetic idea. I was thinking of getting the pass anyway this time and a new shiny thing doesn't hurt. Cant wait to see it in game.
I would guess they are more of a magical type such as Arcane Golem rather than an Earth Elemental.
Very nice list, I was doing the same thing when I saw the tweet. My only guess as to Wildvine is perhaps Frenzy as that's the new keyword this expansion.
I love Lynessa Sunsorrow. One of my favorites. Been messing with that card since it came out. Using it in every kind of Paladin deck I could. One of my favorites was the dragon version using Dragonkin Sorcerer and Sound the Bells!. Always surprises people. It's great to see I'm not the only one using it. Gotta get Lady Liadrin though.
Awesome deck. I play versions of this in both standard and wild. With standard I do a secret and elemental package. In wild though I go full Yogg. The oldsl school one, still haven't unpacked te new one.
I always seem to have a mage deck every expansion, yet it is still one of my lowest wins classes. Sigh, te curse of Yogg is strong.
Arcane Golem I thought they'd give this guy rush instead of going back to charge. This gives me some hope for a charge combo deck despite the boar and murloc getting nerfed.
With their compromise on Mana Wyrm I thought Undertaker wouldn't make the cut. Definitely will experiment with this guy again.
Saronite Chain Gang could be scary with future handbuff stuff hinted at in Core.