thepowrofcheese's Avatar

thepowrofcheese

Joined 05/29/2019 Achieve Points 210 Posts 108

thepowrofcheese's Comments

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Thanks everyone for your feedback! Here's my card again.

    @Demonxz95 - I haven't considered this, though I don't think it's as bad as Patches was. If other people bring it up I'll consider changing it.

    @linkblade91 - I knew I forgot a card that could break this. Although, Oaken Summons and this is hardly the strongest combo Wild would have so I'm not worried. 

    Some feedback!

    Show Spoiler

    @KANAS - for your newer cards, only Lord of the Flame is an actual detriment. Crystal Imp is a conditional and the Satyr is a trade-off. For the Satyr example, a detriment would be "Battlecry: Destroy 3 of your Mana Crystals." I don't think it's current determent is that severe, considering what you get out of it. It would be excellent in a low-curve deck.

    @Almaniarra - Chef Cook (what? needs a better name) feels way too safe. (2) 3/3 is barely above the curve, and the deathrattle detriment isn't that punishing. The murloc killing is nice flavor but I doubt such a card would ever be played unless Murlocs ruled the meta.

    @Conduit - Alpha Hoarder is a neat card. Losing cards is rough for a combo heavy class like Rogue. Silence would be terrifying. But if you can trigger the Deathrattle an extra time, you get a TON of value. I wonder if such a card would be better as a Legendary. 

    @Demonxz95 - Eredar Twins looks good. They can dish out a lot of pain, but you suffer too. They are even better if buffed, since the damage to your hero doesn't match it's attack. I could totally see Warlocks using this and Darkglare for some crazy turns. 

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    My first idea. Feedback in a few hours.


    The drawback is the interesting part of this week’s contest, and I’m trying to go about it a different way. Gurtogg here (a missing boss from the Black Temple, like Illidan, Reliquary, and Gorefiend) just can’t wait to fight. But he’s gonna have to. You can’t mulligan for him, and even if you shuffle your deck, he’ll be at the bottom. Maybe you’ll get lucky and Recruit him. Otherwise, he’s a great, cheap play in a long game, but you better have a deck that can make it that far

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Late game Plot Twist could work for Keli’dan. Deathrattles like Enhanced Dreadlord also works well in that deck. Early game is still missing though

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    I’ve got 3 initial ideas. Art and feedback for others pending.

    The art will be a Wrathguard, a Satyr, and a Shivara Priestess, respectively

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    My first idea. Art and feedback for others later tonight.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    There’s some cool submissions so far. I’m hoping to give some feedback later today or tomorrow. Also, who do I talk to about next week’s theme?

    Anyway, my first idea.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    So Warcraft now has Phyrexians.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Good theme, @shaveyou. I would have picked a very similar one

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Thanks everyone for your feedback! I’ve reworded it and set it to cost 6. I really like the flexibility of being able to target your minions or your opponent’s. Also, targetting an enemy token isn’t a death sentence, it’s just a good way to weaken some enemies that don’t plan for such a card in the meta!

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Ok, new idea. Not too sure of the cost. Yes, this can turn your tokens into Ragnaroes, or enemy elementals into Totems.However it requires setup and could be a dead card some of the time.


    @shaveyou - I agree with everything Kansas said. Xavathras is the more interesting card, but if it’s disgusting itself then a transform effect makes more sense

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago
    Quote From sinti
    Quote From thepowrofcheese

    Are we able to submit tokens? I’m trying to press “add another card” to my submission but it’s not doing anything. I’m on mobile btw

    No, you are not. It would be specifically stated and you would be allowed to submit another card. Bypassing it by submitting an image with two cards is certainly not the way to go.

    Thank you, I must have overlooked the no token rule. I’ll change up my card idea then.

    Sadly this also means my favorite card submitted is also invalid.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago
    Quote From anchorm4n
    Quote From thepowrofcheese

    Are we able to submit tokens? I’m trying to press “add another card” to my submission but it’s not doing anything. I’m on mobile btw

    I don't know if that was your submission, but man, that Putricide card is awesome! Shouldn't it be "minions" instead of "minion" though? Nevermind, 5 stars from me.

    Not mine, but yes that is an awesome card that got another 5 stars from me. And I guess tokens do work, I’ll have to play around with the submission to get it to work for me

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Are we able to submit tokens? I’m trying to press “add another card” to my submission but it’s not doing anything. I’m on mobile btw

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Hey! My Copycat might not have won, but my Bonemare from forever ago made the front page!

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago
    Quote From Dermostatic

    Here's my idea for this week, Shirvallah's Chosen!

    Shirvallah's Chosen

    Standalone, a plain old Murloc with 2/1 stats to match. Give it something to swing that big sword at and WHAM it's a 6/5 rushing right at you. I know Murlocs don't necessarily have much of a place in Paladin decks anymore, hence this card was designed as a removal rather than synergy tool.

    Curious to know everybody's thoughts. Feed me that sweet, sweet feedback.

    As for what I think of some of the other ideas:

     

    Show Spoiler

     

    @linkblade91 - I think the (4)-cost version of Right Hand of Justice is strong enough. I can see it being played in classic handbuff Paladin decks. The (6)-cost version is good, but I worry about being able to run two of them in a deck. Perhaps this should be a Legendary?

    @economicaooc - Both ideas are fairly simple. I think Excavation Leader is functionally okay, although decks run much more efficient draw, plus you’d need to have some board control already in order to play this AND need those minions to die. Chain Lightning is fine but not original.

    @DescentOfDragonsOP- Refer to other cleave cards (eg. Cave Hydra, Magnataur Alpha) for wording. Otherwise, I think forked sword needs to be 7/8 mana, or have 1 durability to be balanced.

    @KANSAS- an interesting tool for Priest decks, otherwise I think it's fairly well balanced. Perhaps (5) mana would be better to bring it into line with similarly statted cards. The only 4-mana card with 6 attack is Worgen Greaser which has no effect and a measly 3 health.

    @ArngrimUndying - I prefer the first iteration of Sinister Sniper (destroy left-most minion), it makes more sense flavour-wise :) I think it's well-statted and at 4 mana would probably see play in a hunter deck here and there.

    @Fedrion - Remember the 4-line effect text constraint, it's an unspoken rule. Whilst I think your card is interesting, deck disruption cards like this one aren't fun to play against. Combine that with Stealth AND 7 attack, it's too much.

    @Cocoduf - I'm not sure how this card works. The effect text needs to be rewritten to specify a) where you get the minion and b) that you PUT the minion on top of your deck, not SHUFFLE.

    @Demonxz95 - I really like this card. It's unique with a good effect to boot!

    @Hordaki - Good with tokens, flavourful, heck even goes in a Galakrond Warlock deck. Thumbs up from me!

    @h0lysatan - No need to review as you've submitted and seem confident with it!

    @MurlocAggroB - Hmmm… I think this a very, very interesting card that I can't quite wrap my head around. It's both useful but not. I agree that this should be a Demon if it's a fiend though. I'm not sure what suggestions to give, all I know is that if this was published I'd definitely be trying it out somehow.

    @Nirast - I think the text should read "while in your hand". Stats might need to be lowered to 3/3 or 2/2, since gaining up to two deathrattles is a strong ability in itself. Overall though, I really like this card and the art is… adorable :D

     

     

    The Murloc seems super reactionary to me. It’s terrible in an empty board, and doesn’t synergies with Murloc cards like Anyfin Can Happen and Murloc Knight. Also, because it’s base stats are so low, the “requirement” is pretty easy to trigger unless the board is empty, so it’s almost always a (5) 6/5 Rush. It doesn’t even matter what is opposite it, since it doesn’t have to attack it

    I’d consider reworking the requirement. IMO it could simply be “Battlecry: Attack the minion opposite this” but (1) that sounds more like a warrior card, and (2) how would it work against 2 opposite minions

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Here’s some slightly better wording:


    And no, not inspired by Runterra, as I’ve never played it! I was thinking about the 2/2 portal felhounds and the God-Eternals from MTG and wanted something not quite as overpowered but with a dynamic entry.

    Edit: A 2nd idea for a combo warlock.

    @Fedrion - I do like the new card more. You could probably buff the stats. Yes, the combo interferes with the player’s draw, but they still draw a card. You might as well make the minion worth playing for a Stealth 6-drop. Or even make it cost 5

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    No time for art! My first idea

    Diminitive Summoner - (3) 2/2 Warlock Epic Minion

    Battlecry: Put a 5/5 Rush Demon 3 cards from the top of your deck. It is summoned when drawn.

    - Play a weak minion now for a big rush minion in a few turns. Warlocks also have their hero power to accelerate the Demon.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago
    Quote From Thonson

    Thought of this one but got distracted and didn't submit in time.  Thought I'd share it anyway.  May not exactly fit the rules as it's not taking from hand, board, or deck, but I saw a few submissions while voting that took things from the graveyard as well.  So I guess it would have worked...  Oh well, next time!  Good luck to all who submitted.

    The “add a copy to your hand” isn’t necessary unless you were adding 2 copies. But I guess it would have to to fit the theme

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago
    Quote From Dermostatic

    A review of what I'm seeing so far followed by my ROUGH idea for this week's card:

     

    Linkblade (Summon Weapon): I love the art you've found for this card, it works well with the Paladin colour-scheme and suits the design. I think (4) mana is fair considering that Paladin doesn't generally want to overload its deck with weapons, and it's comparable in a way to Lightforged Zealot with more flexibility. The effect may be simple, but that belies its usefulness. Important to remember its a copy of your weapon, so you could still draw it later. So far, so good!

    Hordaki (Kelina the Thief): Fun art (very CATS-esque). To me, in the current meta, this looks like a Lackey generator, although at (3) mana I don't think we'd see her played that often. Rogue has some attack buffs, but not many good ones, which means Kelina is a token-smasher at best. However, I still like the card design.

    thepowerofcheese (the best power, of course, Incinerate): I agree with Zardoz that this card isn't broken. Yes, it's 5 damage to anything. But it also draws a potentially VERY useful card and replaces it with, well... Incinerate. Many opponents would be able to rush down a Warlock before it could deal 30+ damage with this, especially if drawn late. That said, I still think this card is strong. Perhaps 3/4 damage would be more appropriate?

    shaveyou (no thanks, I'm clean-shaven, Faceless Interloper/Reformed Patron): Mr. Interloper is strong. Sure, your opponent gets A card. But you get 2. And you're a Priest, the more cards the better. Very strong, good stats, should perhaps cost more (5, 6 at most).Reformed Patron, I'm not too sure about. Flavour-wise I'm not getting strong vibes and I just can't see a 5-mana 3/3 neutral with no tribe being a useful target for your spells. It might find a home in some Paladin/Priest decks, but otherwise I'd go with the Faceless Interloper!

     

    As for my idea:

    Gibblegill the Wanderer

    What do you guys think? Should it be Legendary? Should it cost (4)? Should it even be a Shaman card? Is the 'only minion you control' constraint too much? I mostly went for that constraint considering he's a 'wandering/lone' Murloc, but I'm up for advice :)

    The murloc scares me. Shaman have a bunch of strong spells, and RNG targets are less of a threat when only the Murloc is in the Shaman’s side. At the very least this should be a legendary.

     

    Thanks guys for the Incinerate feedback. I was mostly testing to see if it fit the contest parameters. The numbers would be hard to balance, and it’s a divisive effect. Anyway, this was another idea I had that I’m liking a lot more.

  • thepowrofcheese's Avatar
    210 108 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Would a card like this work? Still thinking of ideas.

    edit - fyi I’m not done balancing this, these are just temporary numbers

  • ODYN
    0 Users Here