removed tess caz there is not enough cards stolen and sometimes they r not useful removed barista is too slow and hand is crowded most of the time
removed Bloodmage Thalnos and togg scheme
added 2 lifedrinkers and 2 EMP oprative ( u find plenty of magnetic mechs in Hunters, druids, paladins, even Damaged Stegotron in resurrect priest ,Pogo-Hopper Rogue, plus Zilliax is used in each and every deck for synergy or no reason at all but value !! so came the idea of adding E.M.P. Operative to counter and Lifedrinker to regenerate )
i made some changes in the deck (4 cards) and posted it on the website, requesting permission to keep it on the website (i added the link to ur original post)
removed tess caz there is not enough cards stolen and sometimes they r not useful
removed barista is too slow and hand is crowded most of the time
removed Bloodmage Thalnos and togg scheme
added 2 lifedrinkers and 2 EMP oprative ( u find plenty of magnetic mechs in Hunters, druids, paladins, even Damaged Stegotron in resurrect priest ,Pogo-Hopper Rogue, plus Zilliax is used in each and every deck for synergy or no reason at all but value !! so came the idea of adding E.M.P. Operative to counter and Lifedrinker to regenerate )
im not that upset , its gonna stick for 2 years :)
i made some changes in the deck (4 cards) and posted it on the website, requesting permission to keep it on the website (i added the link to ur original post)
or take it down if it bother u
trust it works when game get long and u need a comeback, there is no other way than flooding the field with endless murlocs
right after i crafted her and before i even try the deck :'(