Tried out the Underbelly Ooze and works nice. Especially if your opponent is a mage and plays a buffed Arcane Missiles, suddenly you have a full board of Oozes. He resigned.
I propose kaladin can post anything he likes here if he tunes down his self hate to reasonable proportions.
If mage is going to be even more bonkers (even when Galaxy spell gets rotated...my all time favorite) then I will be very happy indeed.
I hope the Good classes also get a Galakrond or something else to compensate. Sure you can do reno decks all the time but that gets a bit boring after a while. The new reno hero card for mage is nice but not a major game changer (only 1 card and 10 mana cost) and not of the same level as say Zul'jin. What I do like is with so many cards in the pool you can try out all kinds of different decks and they can all work.
What I always find disappointing is that most of the time you queue up against some well-known net-deck and my tolerance for some of them is approaching zero, probably because it is so predictable and not because of expected winrate, I think the balance is pretty ok at the moment.
So they announced an announcement...and ppl cared about it! Wished I were that popular for ppl to give a damn when I will announce anything.
I also had it happen to me once maybe twice and I remember wondering "hey wasn't that card for locks only and why is it purple" only a lot later it occurred to me it must have been the discover.
Sure it is not funny to play against but burglar rogue has a lot more not so funny stuff I remember one time the rogue discoverd all mage cards I would like to have had in my hand (like Reno and Antonidas) and they were even active so I got completely utterly destroyed by my own cards and some generated fireballs.
And I would like a way to see my own cardback more prominently when I play. Would love some interface option to that effect.
Maybe its time for a super-casual mode...or meme-only mode? Strictly non-meta mode? Meaning your deck may not match any popular meta-deck for more than 75% or something similar. Or: you may choose 20 cards from your collection, the other 10 will be added randomly. That should kill all meta-deck similarities! ha!
I hope we get some nice birthday presents.
Another card I tried to make work is Spitting Camel. So we have some (neutral) cards that get better when damaged, notoriously the Angry Chicken one but also some other neutral ones, for instance Spellzerker = good for mage. So i tried to build a deck around this, for instance using Banana Buffoon and Arena Fanatic to boost them, then use the Spitting Camel or ping to damage them. Its nice for a change, not recommended for serious climbing though. But somehow its very satisfying to see your camel injuring you own minion (for free!) and then reap the rewards. Feels a bit like a warrior (but I am playing as mage of course).
And any game you win using Angry Chicken is a life changing experience.
The 2-4 is also a solid 2-drop if you have no other minions in play yet.
Another interesting use: Its turn 4, you have the camel on board, opponent freaks out and plays a heavy taunt. O my god you think, what to do now. Then you top-deck your Voodoo Doll and first you think one mana short but then you realize...camel! Instant bliss.
And as I write this up another card comes to mind which I did not even consider before: the Underbelly Ooze. Will try that one as well soon.
To top it off: all this damaging your own minions also has synergy with Conjurer's Calling since that works best value-wise on minions that are damaged anyway.
I will post it in my decks tonight. Now @work.
I experimented with another fun card yesterday. It is Alarm-o-Bot. So i created a deck with lots of mage removal spells. some high impactful minions like Kalecgos, Archmage Antonidas and Malygos. If all goes well, your bot can be played on turn 3, survives, and bam you have your big 10 mana dude AND a whole turn to make use of it. Or just cast a Conjurer's Calling on it, also does wonders.
Heavy fun indeed. Will be experimenting around this card some more until new expansion hits.
Turn 4 Mountain Giant is nothing. How about a turn 4 Colossus of the Moon.
I am only bored with some decks I encounter; meanwhile I am trying out meme decks on casual. But I am really tired of: lackey-rogue-tempo-remove-everything-play-Edwin/Togwaggle/Galakrond-and-win; Rogue should have a cards in hand problem but with these lackeys and cheap discover cards they have more in hand all the time than any other class; face/heropower-quest hunter: just brainless get the game over as soon as possible because; Quest Priest: remove-everything-do-nothing-resurrect-infinite-until-boredom-kills-both. Sure all three can be teched for and I enjoy beating the hell out of them when I am lucky enough to draw my antidote but otherwise...yawn. So I also would like some new decks to play against but I guess every expansion has some irritating decks to cope with :) Overall I am pretty satisfied with the state of the meta and can have fun. Except when I queue into Rogue-Rogue-Rogue-Hunter-Priest-Rogue. Then not so much.
Mmm yes if there is no other place I guess this is where it must go, but for me all Runeterra things are completely greek.
Recently I had some fun with Khadgar and Conjurer's Calling when cast on a Khartut Defender. So turn 6 you play the Khartut, opponent does not want to trade into it but just adds minions to board and you explode the board with Khadgar + conjurer's. Since the deathrattle also produces 2 minions now, you suddenly have 7 minions on board and stat-wise some 30 mana equivalent for an investment of 7 mana. And a lot of healing which is also nice for a mage these days. Easier to pull of then the mountain giant since that one almost always gets removed.
Wasnt this supposed to be the hearthstone salt thread? And not the runeterra one?
I think they should print "Quest" on the Embiggen card so its obvious it starts in your opening hand. If my opponent plays Embiggen on turn 1 or 2 or 3 I just concede, you know what is coming and it is not going to be fun.
I think Oasis Surger is not a problem since it is not neutral. But the abundance of strong neutral minions (some even have evasive and divine shield) with rush can lead to games where the board is empty most of the time (say from turn 2-6) at the start of the turn. Then the big minions start to come in which can not be removed by rush and then the real game starts. I think this is also the reason we see a lot of token decks now, since your normal statted on-curve minion will just be removed by a rush minion. So you try to go wide, and then the Faceless Corruptor comes in handy.
In the salt thread it is also ok to just down-vote everyone because you are in a bad mood.
I do think they should have also upgraded her hero power animation since that is just an ordinary ping. You know, maybe more red or bigger ball that flies...or maybe some random color every time? Or add an option to choose the color you want the fire ball to be in? A little customization...would be nice. That's why I like the Medivh one: his fireball is purple and makes another kind of sound, more smooth / cool.
And with a fire mage portrait I also want more support for either Exodia mage / tempo aggro mage...although that new dragon minion has +2 spell power AND a discover and can be an amazing tool in tempo decks.