We've got a small patch this week for Legends of Runeterra which is the calm before the storm because we've got a new expansion dropping in two weeks!

  • The next expansion will come out with Patch 3.2.0 on February 16.
  • We can expect balance adjustments alongside the launch of the new expansion.

Read on for all of today's changes and a few changes that took place in a previous micropatch.

Quote From Riot

This patch, we’re focusing on bug fixes to prepare for our next expansion coming in patch 3.2.0 on February 16! In addition to the new cards coming in that patch, we’ll also be doing a few balance adjustments to existing cards based on performance data & feedback we’ve received since our last batch of adjustments in patch 3.0.0.

These bugs were fixed in an earlier micropatch:

  • Fixed an issue where some cards were displaying incorrectly as Prismatics.
  • Fixed an issue where Worldbreaker Maokai’s Sapling FX wasn’t displaying properly on low / medium quality settings.
  • Updated The Temple of the Sun board to no longer display screen shaking effects to opponents without the board, and the frequency has been reduced for the player using it.

These bugs are being fixed with the release of patch 3.1.0:

  • Tournament Round Timer: Fixed a bug where committing a lethal attack would roll back round time.
  • Fixed a crash relating to a Silenced unit having a Mark of the Storm debuff.
  • Fixed an issue for players using Japanese text where font weight was inconsistent with other regions.
  • Addressed several issues with Filters in the Card Collection window.
  • When playing Dragon’s Rage on a unit with Spellshield, it will now resolve more clearly by simply popping Spellshield instead of hitting the Nexus.