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Legends of Runeterra

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Deck Building Case Study - Eternal Aggro

Submitted 1 year ago by

CIDACBQGDYAQMAZJAIAQGAQMAIBAGAYEAMDQGBYIBYCAEBQWEYWTUAABAEAQGKA

So let's break this down I'm tired of winning so I'll open myself up to snipers ^ then inevitable switch decks and go right back to winning again.

- 13 high value one drops every single one has 2 health or more to devalue pings like vile feast

- mana 2 is all spells and burn. So make it rain plus pirouette is gonna seal the mirror

- you have your burn pkg obviously noxious, demo, decimate

- you have your standard draw so you can sustain in longer games so tenticle and elusive dude

What makes this deck different?

It's basically the simultaneously anti control and anti aggro considerations.

How do we beat vile, how do we best the mirror we have big answers for both, and we don't fall into the trap of mirrai warden, it's a great card but it's not what we want necessarily.

So yeah the only good answer is the hard counter basically freijord shadow that has teched specifically with nothing but chump blockers.

Then once you face the counter you off match and go with a slower counter deck.

So this is how I thought about and built one deck ^ all my decks go through this scrutiny and are similarly sucessful.

  • Nifty129's Avatar
    Banned 590 1235 Posts Joined 05/29/2020
    Posted 1 year ago

    CIDACBQGDYAQMAZJAIAQGAQMAIBAGAYEAMDQGBYIBYCAEBQWEYWTUAABAEAQGKA

    So let's break this down I'm tired of winning so I'll open myself up to snipers ^ then inevitable switch decks and go right back to winning again.

    - 13 high value one drops every single one has 2 health or more to devalue pings like vile feast

    - mana 2 is all spells and burn. So make it rain plus pirouette is gonna seal the mirror

    - you have your burn pkg obviously noxious, demo, decimate

    - you have your standard draw so you can sustain in longer games so tenticle and elusive dude

    What makes this deck different?

    It's basically the simultaneously anti control and anti aggro considerations.

    How do we beat vile, how do we best the mirror we have big answers for both, and we don't fall into the trap of mirrai warden, it's a great card but it's not what we want necessarily.

    So yeah the only good answer is the hard counter basically freijord shadow that has teched specifically with nothing but chump blockers.

    Then once you face the counter you off match and go with a slower counter deck.

    So this is how I thought about and built one deck ^ all my decks go through this scrutiny and are similarly sucessful.

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