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Apparently A Lot Of People Are Still Upset With Rotation

Submitted 1 year ago by

While I've generally come to accept that LOR will be an aggro slug fest, and there's nothing you or I or anyone can do about it.

There are a number of people still confused by the choices:

https://www.reddit.com/r/LegendsOfRuneterra/comments/12btv6u/this_is_what_i_got_out_of_the_dev_feedback_stream/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button

Roughly 150 people on the main reddit are generally baffled by some of the design choices.

Freijord not having acess to healing anymore, so no blighted or tavern keeper to help sustain in agressive metas and deal with 1 drop spam.

Good removal cards like flock and vile feast and pokey are gone so once again aggro has less to fear and can openly board spam no problem (barely had enough to stop them in eternal)

Entire archetypes were gutted but not the good ones and seemingly for no reason. 

Overall it seems like rotation is very much for the hearthstone players and that seems to be the overall sentiment after listening to the devs talk about rotation.

How players are worried that this direction is overall wrong, and not good for the game.

But hey Mogwai is back so whatever, I and 150 other people don't need to be happy with LOR if the streamers are pleased.

Like personally I can't really play too much standard and enjoy it. I would be super interested to know how that holds true for everyone else as well.

Aggro slug fests are so fun, like man so glad we killed half the card pool so lurk could be better than it already was. Totally worth.

Like I do understand better than you think, Marvel Snap told the LOR devs that doing things is more fun than not doing things.

But LOR is much closer to MTG in terms of its balance than a Ben Brode game. There needs to be the give and take.

The opponent says I do this and you need to be able to say nope. Well there is no more nope in LOR it's just do and get run over, or you run over faster. I hate it, but hey at least trournament line ups got a whole lot simpler.

  • Nifty129's Avatar
    Banned 590 1235 Posts Joined 05/29/2020
    Posted 1 year ago

    While I've generally come to accept that LOR will be an aggro slug fest, and there's nothing you or I or anyone can do about it.

    There are a number of people still confused by the choices:

    https://www.reddit.com/r/LegendsOfRuneterra/comments/12btv6u/this_is_what_i_got_out_of_the_dev_feedback_stream/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button

    Roughly 150 people on the main reddit are generally baffled by some of the design choices.

    Freijord not having acess to healing anymore, so no blighted or tavern keeper to help sustain in agressive metas and deal with 1 drop spam.

    Good removal cards like flock and vile feast and pokey are gone so once again aggro has less to fear and can openly board spam no problem (barely had enough to stop them in eternal)

    Entire archetypes were gutted but not the good ones and seemingly for no reason. 

    Overall it seems like rotation is very much for the hearthstone players and that seems to be the overall sentiment after listening to the devs talk about rotation.

    How players are worried that this direction is overall wrong, and not good for the game.

    But hey Mogwai is back so whatever, I and 150 other people don't need to be happy with LOR if the streamers are pleased.

    Like personally I can't really play too much standard and enjoy it. I would be super interested to know how that holds true for everyone else as well.

    Aggro slug fests are so fun, like man so glad we killed half the card pool so lurk could be better than it already was. Totally worth.

    Like I do understand better than you think, Marvel Snap told the LOR devs that doing things is more fun than not doing things.

    But LOR is much closer to MTG in terms of its balance than a Ben Brode game. There needs to be the give and take.

    The opponent says I do this and you need to be able to say nope. Well there is no more nope in LOR it's just do and get run over, or you run over faster. I hate it, but hey at least trournament line ups got a whole lot simpler.

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