New Shaman Spell - Frostbite

Submitted 2 years, 5 months ago by

A new Common Shaman Spell, Frostbite, has been revealed!

Frostbite Card Image

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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 2 years, 5 months ago

    A new Common Shaman Spell, Frostbite, has been revealed!

    Frostbite Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Fractured in Alterac Valley

    Head on over to our dedicated guide for Fractured in Alterac Valley!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Absolutely solid removal/burn with an occasional upside. Freeze Shaman has a future after all.

    I tried having fun once.

    It was awful.

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  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 2 years, 5 months ago

    Burn for questline shaman, great removal and stall tool for freeze shaman and it really messes with your opponent. Sure you need to get a honorable kill with it, but is are plenty of 3 health stuff around. And we all know how good effects like Cult Neophytes are. Yes this only increases the cost of your opponents NEXT spell, but that's the thing. "THE NEXT SPELL", this means this effect can effectively mess with your opponent when they want to play a spell after a couple of turns!

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

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  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 2 years, 5 months ago

    Kind of meh, but disrupting your opponent is usually fun so this will be good to discover.

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  • BigE's Avatar
    Peasant 1175 590 Posts Joined 05/28/2020
    Posted 2 years, 5 months ago

    Some people may be excited about all this freeze shaman support. Not people like me, though. I hate freeze and hope this ends up terrible. 

    Chumbawumba is the worst band name. 

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  • Live4vrRdieTryn's Avatar
    500 924 Posts Joined 07/14/2019
    Posted 2 years, 5 months ago

    Well, I guess when we play Shaman we have to keep an eye on our minions at 3 health. The card is incredible if it finds its prey, but the human mind is incredible too which may force it out.

     

    Naturally absolutely fine in Arena. 2 deal 3 works.

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  • Tetsuo's Avatar
    Magma Rager 840 638 Posts Joined 05/29/2019
    Posted 2 years, 5 months ago

    Good removal tool with upside. Being able to disrupt your opponent is always a good thing. 

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  • Sykomyke's Avatar
    Grand Crusader 780 985 Posts Joined 05/30/2019
    Posted 2 years, 5 months ago

    Frostbolt for shaman with an upside?  Sure why not.

    <Your Ad Here>

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  • dapperdog's Avatar
    Dragon Scholar 1890 5544 Posts Joined 07/29/2019
    Posted 2 years, 5 months ago

    2 mana deal 3 damage is pretty much standard nowadays. But the honor kill triggering is devastating. It'll probably trigger more often from your own minions but against spell heavy decks its likely going to force a skip, or at very least a much less powerful turn.

    Good solid card that'll prop out every now and then because spell heavy decks are almost always meta.

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  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 2 years, 5 months ago

    This is actually pretty sick, forcing your opponent to pay 2 extra mana is a huge tempo win and can completely stall out combo turns. Not sleeping on this one.

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  • Horus's Avatar
    Detective Pikachu 2565 3344 Posts Joined 05/29/2019
    Posted 2 years, 5 months ago

    Early removal are more often than not useful, and this one also may have an extra upside.
    I think this will see loads of experiments

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 2 years, 5 months ago

    Pretty strong for delaying the opponent, if you combine this with a cultist it became a strong nuisance for enemy next turn

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  • Theodrinus's Avatar
    Hero of Warcraft 1005 297 Posts Joined 12/05/2019
    Posted 2 years, 5 months ago

    One of the very best cards of the set. A Darkbomb in itself is already a flexible card, 3 Health on minions is extremely common, and the disruption effect it provides is simply devastating for tempo.

    Put your faith in the Light!

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  • Caro's Avatar
    Draconic Rager 2215 2495 Posts Joined 03/12/2020
    Posted 2 years, 4 months ago

    Good removal tool for freeze shaman and additional stall if you get the honorable kill. We know from Darkbomb that 2 mana deal 3 is ok by itself, so the honorable kill effect is just frozen icing on the cake 😁

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  • GoddammitDontShootMe's Avatar
    Splendiferous 2145 1903 Posts Joined 06/03/2019
    Posted 2 years, 4 months ago

    It isn't too hard to find minions with 3 health. This could be good against the right type of opponent. i.e. not someone that barely uses spells.

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 4 months ago

    Reasonable damage for the cost with a lot of upside if you get an Honorable Kill. Easily a 2-of in Frost Shaman, and maybe a 2-of in other Shaman decks too (e.g. an Aggro Shaman that wants to ward off enemy AOE).

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  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 2 years, 4 months ago

    2 mana to deal 3 damage and make your opponent's next spell cost more!  With so many 3 health minions alone, let alone with any set up, this is just awesome

    1
  • edalyas's Avatar
    Magma Rager 520 165 Posts Joined 05/30/2019
    Posted 2 years, 4 months ago

    It feels good even without HK. 2 mana deal 3 that can provide reach if needed? Quite good, quite good.

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  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 2 years, 4 months ago

    I think the best part of this is that it is not limited to next turn. It is just the next spell. This makes reasonably useful against any deck. Most of them run at least a few spells to provide some more push.

    Unfortunately, common sense isn't as common as it should be.

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  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 2 years, 4 months ago

    Dealing 3 damage - and not just to minions - means this will absolutely see play. Honorable Kill once again strikes me as the garvy on top and far from the actual meat of the card.

    Welcome to the site!

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  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 4 months ago

    This is a very good card for Tempo Shaman decks. Unlike Cult Neophyte, your opponent can't wait out its effect: they have to spend two more Mana on their next spell (regardless of when) if you can trigger the HK. If Elemental Shaman can find enough other card draw to replace Primal Dungeoneer, I think this card should be included in those decks.

    I have spoken.

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  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 2 years, 4 months ago

    You are going to ruin somebody's day with this card. Unlike Cult Neophyte, the Mana tax persists until a spell gets played, so outside of Libram Paladin or a deck that runs 0 spells, you are ruining your one of opponent's turns.

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  • NebuchadnezzarHS's Avatar
    Supporter 2035 1401 Posts Joined 06/14/2019
    Posted 2 years, 4 months ago

    Superb card with even more potential upside. I like it a lot!

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  • Draketh's Avatar
    Darkmaster 1565 1395 Posts Joined 04/02/2019
    Posted 2 years, 4 months ago

    Seems good enough even if it doesn't trigger the HK effect, so might see some play.

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