Hot Air Balloon

Hot Air Balloon Card Image

Card Stats


Card Text

At the start of your turn, gain +1 Health.


Flavor Text

The Gadgetzan Pilgrim's Bounty parade is missing a float this year.


Hot Air Balloon Sounds

Play DRG_057_HotAirBalloon_Play

Attack DRG_057_HotAirBalloon_Attack

Death DRG_057_HotAirBalloon_Death


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Comments

  • og0's Avatar
    Red Riding Hood 1570 1062 Posts Joined 03/31/2019
    Posted 4 years, 5 months ago

    Just doesn't seem strong compared to other mechs out there.

    0
  • forcemajeure's Avatar
    410 230 Posts Joined 04/01/2019
    Posted 4 years, 5 months ago

    The key phrase here is "at the start of your turn."  That makes this unplayable.  Would you play a regular 1/2?

    0
  • Este's Avatar
    Bloodfeather 650 162 Posts Joined 04/02/2019
    Posted 4 years, 5 months ago

    Maybe full mech zoolock card? Mechs are pseudo-charge.

    0
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Might be a good card in some swarmy mech decks like zoo variants, but definitely not a powerhouse card.

    0
  • Megatron's Avatar
    135 29 Posts Joined 05/30/2019
    Posted 4 years, 5 months ago

    Nice 1 drop to help make mechs relevant again. I'm not sure how much mech anything can survive with the current cards they are releasing.

    0
  • Comadiroma's Avatar
    120 63 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    It's not unusual for 1 mana 1/2's to stick around a turn so this is often a 1/3 with upside and a mech tag, sounds like the makings of a playable card to me.

    0
  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
    Posted 4 years, 5 months ago

    He's the little snowbally minion that could 

    0
    • PLANETCRUNCH's Avatar
      E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
      Posted 4 years, 5 months ago

      wait a second that flavor text...Gadgetzan...are we...going back to Gadgetzan next year? 

      0
  • Rippy's Avatar
    Darkmaster 335 141 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Anduin Wrynn likes this post.

    0
  • PatTheFace's Avatar
    Derpy Elf 240 58 Posts Joined 06/01/2019
    Posted 4 years, 5 months ago

    1/3's always see play at some point, with a mech tag and a possible continuing up side. I love it. Not totally snowballs, but also can be one of those incremental little advantages and things to think about in early board states. 

     

    Oops didn't see at the start of your turn. Probably garbage then.

    0
  • Sitrax's Avatar
    Outland Scholar 195 57 Posts Joined 06/12/2019
    Posted 4 years, 5 months ago

    Micro Machine's brother.

    3
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 4 years, 5 months ago

    Dire mole replacement pretty much. Maybe even get some interesting application in mech decks if those are a thing.

    0
  • Fedrion's Avatar
    Zombie 1675 733 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Nobody stated the obvious... Totally broken in Battlegrounds if the implemented it there D:

    1
    • Trimutius's Avatar
      1580 2533 Posts Joined 03/16/2019
      Posted 4 years, 5 months ago

      Everyone uses poison in there anyway at high MMR so not that broken.

      1
      • Fedrion's Avatar
        Zombie 1675 733 Posts Joined 05/28/2019
        Posted 4 years, 5 months ago

        True in the lategame, but in the early game it will be broken, add to that that it's a mech, and can be sooner or later be magnetized with Annoy-o-Module and well, it can pretty much escalate to be the best T1 minion (If implemented and implemented as a T1)

         

        I know, too much "if"s but still...

        0
  • Aymoon's Avatar
    190 203 Posts Joined 07/06/2019
    Posted 4 years, 5 months ago

    thrash in everythin but arena

    0
  • Helios's Avatar
    The Cake Is A Lie 625 319 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    I will rate it a 3 as for "not sure".

    0
  • vprr's Avatar
    Face Collector 560 209 Posts Joined 03/31/2019
    Posted 4 years, 5 months ago

    Decent design but I don't think it will see much play. 

    It takes too much time to snowball, I think Beaming Sidekick is just a faster and more powerful card if minion health is part of your game plan. Probably pretty good for Arena if played turn 1 and not removed, but for constructed I think its too slow to really see play, in Wild where mech decks are more potent it could possibly see some play.

    1
  • infiniteclock's Avatar
    145 94 Posts Joined 04/03/2019
    Posted 4 years, 5 months ago

    Amazing 1 drop. Can be out of control in combo priest build, also work if there are any other viable mech builds

    1
  • Zertanix's Avatar
    E.V.I.L. Dragon 160 33 Posts Joined 06/16/2019
    Posted 4 years, 5 months ago

    Amazing 1 drop that scales with time. And it's also mech!! Mech hunter may be an issue in wild or maybe in standard as well.

    0

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