This cost just one more than Saronite Chain Gang which saw play and has a way better stat line. The condition is not to hard to met. It's compareable to Occult Conjurer and Sorcerous Substitute. The first one sees play, the second doesn't. That means 4 mana is the "okay" spot for copy minions, 6 mana is to late. This lies in between but has taunt. So it could be alright.
How will Reckless Aprentice work in other classes if they manage to generate that? Ok, Priest will heal all enemies. But apart from that? Hunter deal two to the Hero for each enemy minion? Rogue? Warrior? Shaman?
Petting Zoo on a stick. But i'm not sure if worse. Petting Zoo comes earlier and the fact that you keep your secrets seems stronger to me, because they protect your board.
Is it to slow at 8 mana? But the effect is powerful: you are cheating out 16-18 Mana on turn 8 and draw a specific card on top of it. Even better to be played after Lightning Bloom on Turn 6. That can win you the game.
I guess the 5 mana Golem will always be the pick, if played on curve. 10 mana only if you could play ist safely next turn. The 1 mana version will not that interesting.
The elemental looks strong at first sight: you get a 6/6 Elemental, tutor a spell (you're likely to know which one exactly) and on top of that you get random 8-10 drop. Very slow on turn 8 but the value may be worth it.
This is the third f..... week in a row in which rerolling a weekly Battlegrounds quest either "Deal x damge" or "Finish top 4" resulted in the other one!
I don't play this mode. I hate it! Don't give me this! Or at least respect my rerolls!
I hope this gets nerfed. I played a Stealth Rogue deck myself and the amount of burst damage is ridiculous! E.g. one game at start of my turn 5 the opponent is at full health 30 HP. At the end of my turn he's at 16. At the start of my turn 6 I have no board and a 6 damage weapon. I kill him in that turn with 11 damage from hand (2 Southands, Nitroboost and Sinister Strike). The second Southand came from 0 mana Cuttingclass into Swindle. That's not healthy for the game.
2 games later I kill a DH in turn 7 from 16, because I got two Evis and one Sinister from Secret Passage. A Shaman in between was at 8 helath in his last turn, which was exactly the damage I was showing. But with Nitroboost and Evis in hand I could have killed him from 16, too.
I don't think, that SSS is the problem here. I played 2 Hooked Scimitars and only 1 SSS. The Scimitar does a little less damage then the Sword (8 vs. 10 unbuffed) but needs only 2 turns for that which can be deciding. And it reduces your Cutting Class to 1 immediately.
Only 19 single cards reveals? They make a damn short reveal season. Not sure I'll like that. One month would be too slow, this is too fast. Inbetween would be the right spot, imho.
Has to be outcasted otherwise it won't get both hits most of time.
This cost just one more than Saronite Chain Gang which saw play and has a way better stat line. The condition is not to hard to met. It's compareable to Occult Conjurer and Sorcerous Substitute. The first one sees play, the second doesn't. That means 4 mana is the "okay" spot for copy minions, 6 mana is to late. This lies in between but has taunt. So it could be alright.
Oh, I messed up Deathrattle and Battlecry!
@Kurtus: who attacks? Minion or Face? I guess Kurtus hinself?
The Beastmaster sounds scary. Could be a possible 7 mana play on turn 3.
Reckless would be VIP in Odd Mage
This is how a 10 Mana card should look like. Deals with the board and develops a body.
Bad for Priests if created by random effects (except Shadow Priest though)
How will Reckless Aprentice work in other classes if they manage to generate that? Ok, Priest will heal all enemies. But apart from that? Hunter deal two to the Hero for each enemy minion? Rogue? Warrior? Shaman?
Petting Zoo on a stick. But i'm not sure if worse. Petting Zoo comes earlier and the fact that you keep your secrets seems stronger to me, because they protect your board.
Me too! My bet is still on a 1-health Frenzy minion.
Is it to slow at 8 mana? But the effect is powerful: you are cheating out 16-18 Mana on turn 8 and draw a specific card on top of it. Even better to be played after Lightning Bloom on Turn 6. That can win you the game.
I guess the 5 mana Golem will always be the pick, if played on curve. 10 mana only if you could play ist safely next turn. The 1 mana version will not that interesting.
The elemental looks strong at first sight: you get a 6/6 Elemental, tutor a spell (you're likely to know which one exactly) and on top of that you get random 8-10 drop. Very slow on turn 8 but the value may be worth it.
I guess it will be like "Adapt twice". A pool of ten cards you'll see six of them.
This is the third f..... week in a row in which rerolling a weekly Battlegrounds quest either "Deal x damge" or "Finish top 4" resulted in the other one!
I don't play this mode. I hate it! Don't give me this! Or at least respect my rerolls!
(The Win in TB, Duels and BG quest is okay)
Really strong Druid card. Will see a lot of play.
I hope this gets nerfed. I played a Stealth Rogue deck myself and the amount of burst damage is ridiculous! E.g. one game at start of my turn 5 the opponent is at full health 30 HP. At the end of my turn he's at 16. At the start of my turn 6 I have no board and a 6 damage weapon. I kill him in that turn with 11 damage from hand (2 Southands, Nitroboost and Sinister Strike). The second Southand came from 0 mana Cuttingclass into Swindle. That's not healthy for the game.
2 games later I kill a DH in turn 7 from 16, because I got two Evis and one Sinister from Secret Passage. A Shaman in between was at 8 helath in his last turn, which was exactly the damage I was showing. But with Nitroboost and Evis in hand I could have killed him from 16, too.
I don't think, that SSS is the problem here. I played 2 Hooked Scimitars and only 1 SSS. The Scimitar does a little less damage then the Sword (8 vs. 10 unbuffed) but needs only 2 turns for that which can be deciding. And it reduces your Cutting Class to 1 immediately.
Yes
Only 19 single cards reveals? They make a damn short reveal season. Not sure I'll like that. One month would be too slow, this is too fast. Inbetween would be the right spot, imho.
I guess tomorrow we'll see un-nerfs of the last three classes and get the Forged news on thursday.