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CursedParrot

Joined 05/29/2019 Achieve Points 640 Posts 720

CursedParrot's Comments

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I love the idea of a Daybreak/Nightfall card, I think it’s the only way for the Daybreak condition to be interesting. In terms of viability this seems pretty good for cheating out ASol, and might make that deck possible again. The Celestial option is also really cool because it makes the really expensive Celestials much better (The Scourge on Turn 8 doesn’t seem that bad).

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I think that Kadregin needs Overwhelm (even if his stats have to be reduced) to have any chance of seeing play. Compared to Brightsteel Formation he is laughably weak. Only cheating him out early with Eclipse Dragon of Herald of Dragons makes him remotely worthwhile.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    The stats are a bit problematisch because the opponent could have a 6 Attack unit that makes the Dragon just a 7 Mana 6/6. I think a Dragon or Scout deck would need combat tricks to make this card viable. Alternatively, Scout decks could grant enemies Vulnerable and make this card a more terrifying Genevieve.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I don’t know how I feel about the K/DA cards being forever playable in LoR. I kind of wish that once the event is over the cards get new art and names to fit canon LoR. If they release cards like this, at one point LoR will have a really disjointed aesthetic. Using pop stars and star guardians against Cybernetic assassins and pizza delivery people would feel very strange.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This seems really good. Pretty much any Keyword makes this a better than average card. Assuming that it works like Plunder Poro, it can’t get negative keywords like Ephemeral or Fleeting. That means the only “low-roll” is Overwhelm, and even that isn’t bad. Getting this as a 2/3 Tough, Challenger, or Elusive can be really good.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Exactly! I expected a Landmark that would refill spell mana or something, this card is just weird meme randomness. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    @FortyDust

    Yeah I was willing to give them the benefit of the doubt with the Howling Abyss, but two meme Landmarks istoo far. Hopefully they change it to create copies of cards played that game, so that players can play around it a bit. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I’m starting to get annoyed with LoR’s card design. I was willing to accept the Howling Abyss because at least it is fun and crazy RNG, the Piltovan Academy is so random that it’s not even fun anymore. It doesn’t specify “from your regions” either, so the opponent has no way to play around it. It also seems like it wouldn’t be a bad card in a discard deck, which scares me. Hopefully they rework the card to be at least somewhat predictable. Either revealing the cards or making the cards copies of random cards played this game would make it a lot better.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Broadbacked Protector is actually really good with these cards and provides a lot of healing, so I don't think Soraka decks will be forced to run Starshaping to combat aggro. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I think that the main issue with the Alt win-con is the lack of self-damage and not the lack of healing. If the alt win-con deck ever becomes top tier it'll have to find ways to damage its own units because opponents will learn to just not allow units to be damaged during combat while Star Springs is on the board. Also, the Star Springs deck can't afford to be in Ionia, so Star Springs will be really vulnerable to Landmark Removal. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Comparing this to Bloodsworn Pledge it doesn't seem all that great, but on certain units (such as Tahm Kench or Taric) it seems like it could be really powerful. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I'm excited to try this in a TF Targon deck, drawing 1 each round is really powerful. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This honestly seems way better than Star Springs as a finisher. Just build up a big Star Shepherd and win the game. One thing to note is that this doesn't work with Star Spring, because Star Spring activates at Round End and not Round Start. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This card honestly seems really bad. It's super unlikely that you've have more than one damaged unit, in which case you'd prefer to just use Spring Guardian. Soraka herself also provides so much healing that Wish seems really unnecessary. 

    @FortyDust

    Star Spring only wins at end of round. I guess it being slow does allow the opponent to remove your units before it resolves though.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    @TheTriferianGeneral

    By that logic Fiora is unbalanced as a 3 Mana win condition and Maokai is unbalanced at 4 Mana. What balances this card and other low cost win conditions is that they take a long time to win. Realistically, restoring 22 Health to allies (which doesn't include the Nexus) will not be achievable in just a few turns. . The mana spent to actually complete this requirement is far higher than 2 mana, whether that be through including subpar cards or playing differently. And if it does get removed, then "level-up" requirement resets, so any deck that has Landmark removal can just wait for the opponent to invest in leveling a Star Spring and then remove it before the round ends. It's even entirely possible that playing for a huge Star Shepherd with Overwhelm or a Leveled Tahm Kench is a more reliable way to win with this card than achieving its requirement. If this card ends up being OP it will likely be because it can be played as an enabler for self-damage cards against more aggressive matchups and used as a win condition against control. Also, having two of these out at the same time would be very scary. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I have 189 Common Wildcards now (after having already crafted all the commons a while ago). I hope that they add some way to convert Wildcards to shards at one point because otherwise I think my Common Wildcard collection will grow faster than it shrinks (even if I craft all the commons in each expansion day 1). 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I remember them confirming that Singular Will can also remove Landmarks. If Will of Ionia and Minah Switfoot can also remove landmarks, then it should be easy to remove them in Ionia. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I’m glad that they’re adding at least some efficient Landmark removal, but I’m scared it might be too good at shutting down things like Vaults of Helia that it could oppress the meta, in the same way that Deny and Will used to. The Tutor effect is so expensive that it would only really be worth it in a deck where the Landmark is a win condition (like Star Spring). Alternatively, players could just put this and a good Landmark in their deck and use it as an anti-Landmark tech card with a Backup plan of drawing 1 against a deck without Landmarks.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This seems like it was designed with Tahm Kench in mind. With all of this healing and Bayou Brunch, it’s looking a lot more likely that Tahm Kench can reliably Level Up.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This is crazy in a Crimson or Tahm Kench deck! I wonder if there will be a deck just trying to activate the win condition or if this’ll end up just being a tool for self-harm decks. This also makes the 6 Mana 3/8 from Bilgewater a lot better.

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