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Demonxz95

Senior Writer
Joined 03/19/2019 Achieve Points 2245 Posts 2630

Demonxz95's Comments

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    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    Druid can be really good at drawing, so it can probably redraw this pretty reliably. It can set up combos, but you'd need to Trade it a lot of times to do that and then it becomes a bit unwieldy.

    I think it's probably best at just being a free or -1 mana 2/1 rather than trying to Trade it a lot for a crazy combo.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    The Mini version is really strong, but damn is 5 an EXPENSIVE cost for an Egg. One that doesn't summon a minion either.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    Gaining Health as Mage is always pretty good. It helps you stall and it's repeatable, so it might be pretty good.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    The base form is not so great, but the Mini form can be. Maybe in some sort of Aggro deck, it can be 4 or 5 mana for a 4/5 and a 3/3.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    The fact that Kobold Apprentice was legitimately played makes me think this will too even if that card is many years old at this point. It doesn't look extremely strong, but it can possibly do some good work. The damage being able to hit face is a double-edged sword though.

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    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    When there's something strange...

    In your video games...

    Who you gonna call?

    DES-TIN-EE!!!

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    This one's pretty hard to evaluate.

    It's pretty expensive and draw costs mana meaning that you probably won't save that much mana overall on turns you're able to draw a lot and play this, and it's pretty hard to make this really cheap.

    Now that I'm writing this out loud, I'm going to say no. Not right now at least.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    It could see play.

    It's a Neutral hard removal, but some classes don't have good hard removal. They could probably make pretty good use of this.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    By itself it's not that strong, but the Mini with Spell Damage +1 might be its saving grace. Cheap Spell Damage has historically been able to find a place.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    It'll probably be experimented with, but without Rush or Taunt, it's hard to make a good impact with it and it's also extremely slow to build up since you need to redraw it and then spend 1 Mana to Trade it again.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    In Standard, if new Raza is going to enable a combo, this is definitely going to be part of it. Priest can definitely do something with it.

    In Wild, you don't need this since you have old Raza which doesn't require you to keep it on the board.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    It keeping the stats and Cost gives it some extra utility over other random Legendary cards, but they're still random Legendaries at the end of the day, so it's almost certainly going to be relegated to fun and nothing else.

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    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    Solid board flooder for Hunter. It's a cheap and reliable enabled for Jungle Gym. It's not that hard for Hunter to have minions by the time turn 4 starts, so they can probably get some 3/3s or 4/4s out of this.

    Will probably be experimented with.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    The condition is very weird.

    In any deck that wants to have Armor, you're probably going to have Armor, so its best case is to be used at the very beginning of the game. Though I guess it's also good to have a bit of extra survivability if you're behind.

    I don't think Odyn by himself makes this incredible or anything.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    It's a pretty decent card and I wouldn't be surprised if it sees play.

    I think people just aren't fans of the fact that the card is not that exciting.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    Rune mixing has been the Achilles heel for many deck ideas, but maybe this has the power to push it over the edge. It's removal, a constant source of damage, and a constant source of minions (which in turn means that it still generates Corpses like the base Hero Power). It also just naturally fits into Rainbow DK. This will probably be quite strong.

    But why exactly is the Headless Horseman in a toy factory?

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    This is a pretty good Thief Rogue tool. Thief Rogue has always been very hit or miss, but if it hits, it'll probably run this.

    I don't think we'll get Thief Rogue in Standard, but they might play this as just a value generator.

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    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    In Standard, there's too few good Pirates to use with this at the moment.

    Here's to that beach set after this one giving us some new Pirates.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    The viability of handbuff has always been questionable, but this is certainly a strong handbuff card. Not only is the buff pretty strong, but it also buffs the Mini, which in turn allows you to buff your hand even further.

    If handbuff DK finally ends up working, this will be a star performer in that deck.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 1 month, 3 weeks ago

    A little bit worse than Psychic Scream on average, but I reckon it'll probably have a spot in the meta if Priest ends up being strong.

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