So, did you finally play the deck? The concept is a bit awkward (in the early turns there are few threats you'd want to polymorph), but it might be fun!
I'm also feeling the temptation, but I'm still at Platinum league, I have played a lot of Casual to test Dragon Priest and Libram Paladin decks. In case I decide to play ranked with DH, at least I'm going to use my own unrefined version, it should feel less dirty.
My only day 1 craft is going to be Maiev, I agree with others that's a very flexible card and a safe craft. Historically, I've crafted 1 good and 1 bad legendaries day 1: Kronx Dragonhoof and... Nozdormu the Timeless in Descent of Dragons, Heistbaron Togwaggle and Tak Nozwhisker in Rise of Shadows... I'm going to wait for the meta to define a bit before crafting any other legendary other than Maiev.
I'm also trying to play some legendaries I got from packs but I never used before... Such as Glinda Crowskin, I added her in a Zoo deck, I rarely play her, but when you can play cheap giants with echo, it's great! I have also tested Da Undatakah in a Quest Paladin deck, I never played this card before! I didn't have the time to find a use to Krag'wa, the Frog, I don't even bother.
I saw a streamer complaining in Twitter about him reaching Legend much faster than with the old system, if that happens too often then maybe the bonus system will need to be tweaked a bit. I reached rang 9 last season and got a 8x multiplier, that feels a bit too much if you take into account a legend player gets 11x, but I'm not going to complain!
You are probably theorycrafting a lot these last days of the Hearthstone year, or at least you are excited about testing some of the most promising revealed cards. What decks are you planning to play?
I'm going for Libram Paladin, maybe both Pure and "impure", and of course Demon Hunter, probably a midrangeish version. And I'd like to play Priest but I don't know yet what kind of deck, I'll probably wait for others to publish decks. What about you?
I like it for a midrange deck, I mean, Avenging Wrath is too expensive at 8 damage for 6, but in this case stats + damage dealt are well worth the cost. A bit too slow for my taste, I'd prefer less damage/weaker stats for 6 mana, but well, it should be fine.
So after playing 2 Libram cost-reducing cards it costs 0. Infinite 0-mana cards. It has potential with the quest, so you can get many of them. Interesting.
It's OK, you can play it + a 1-mana buff on turn 5 (or maybe turn 4 + new Power Word: Shield) with some weak minions you already have on board, but the effect is not that powerful. And, if it survives, you have to be careful playing stronger minions besides this... or its copies! But it can be quite fun :)
I mean, it might be nice, but just now, when Immortal Prelate rotates out? It'sn not going to see play, buffadin never really worked and even less without the Prelate.
Well, at least at 5 health it can be killed by some powerful AoE spells and spells which affect random enemy minions. But i my opinion it should have 4 health instead.
Effect is similar to a Freezing trap but you can select the target, so it's considerably more powerfull; on the other hand, it requires 2 cards; it seems balanced overall. Let's see if the other secrets are worth playing, and how other Secret synergies look like! Cards drawing or playing secrets from your deck would make this card insane!
Anything new after the launch of AoO? I crafted an aggro Priest deck with Dragonmaw Overseer but I have not tested it much.
So, did you finally play the deck? The concept is a bit awkward (in the early turns there are few threats you'd want to polymorph), but it might be fun!
I was thinking also about combining the quest with librams, maybe Questing Adventurer or Gadgetzan Auctioneer would fit.
Is Talritha worth it with only 4 dragons?
I'm also feeling the temptation, but I'm still at Platinum league, I have played a lot of Casual to test Dragon Priest and Libram Paladin decks. In case I decide to play ranked with DH, at least I'm going to use my own unrefined version, it should feel less dirty.
My only day 1 craft is going to be Maiev, I agree with others that's a very flexible card and a safe craft. Historically, I've crafted 1 good and 1 bad legendaries day 1: Kronx Dragonhoof and... Nozdormu the Timeless in Descent of Dragons, Heistbaron Togwaggle and Tak Nozwhisker in Rise of Shadows... I'm going to wait for the meta to define a bit before crafting any other legendary other than Maiev.
I'm also trying to play some legendaries I got from packs but I never used before... Such as Glinda Crowskin, I added her in a Zoo deck, I rarely play her, but when you can play cheap giants with echo, it's great! I have also tested Da Undatakah in a Quest Paladin deck, I never played this card before! I didn't have the time to find a use to Krag'wa, the Frog, I don't even bother.
I saw a streamer complaining in Twitter about him reaching Legend much faster than with the old system, if that happens too often then maybe the bonus system will need to be tweaked a bit. I reached rang 9 last season and got a 8x multiplier, that feels a bit too much if you take into account a legend player gets 11x, but I'm not going to complain!
What about using the "costs 0 if you have 7 mana" with Gadgetzan Auctioneer? Druid already has plenty of card draw, but well...
You are probably theorycrafting a lot these last days of the Hearthstone year, or at least you are excited about testing some of the most promising revealed cards. What decks are you planning to play?
I'm going for Libram Paladin, maybe both Pure and "impure", and of course Demon Hunter, probably a midrangeish version. And I'd like to play Priest but I don't know yet what kind of deck, I'll probably wait for others to publish decks. What about you?
I like it for a midrange deck, I mean, Avenging Wrath is too expensive at 8 damage for 6, but in this case stats + damage dealt are well worth the cost. A bit too slow for my taste, I'd prefer less damage/weaker stats for 6 mana, but well, it should be fine.
So after playing 2 Libram cost-reducing cards it costs 0. Infinite 0-mana cards. It has potential with the quest, so you can get many of them. Interesting.
It's OK, you can play it + a 1-mana buff on turn 5 (or maybe turn 4 + new Power Word: Shield) with some weak minions you already have on board, but the effect is not that powerful. And, if it survives, you have to be careful playing stronger minions besides this... or its copies! But it can be quite fun :)
Yes, you are right, my mistake.
For 3 mana you can kill a 1/10, 2/5, 3/4, 4/4, 5/2 or 10/1 with it. Not that bad. At least the mechanic is funny.
I mean, it might be nice, but just now, when Immortal Prelate rotates out? It'sn not going to see play, buffadin never really worked and even less without the Prelate.
Good question. I think Flare should work, but then the text should read "does not lose Stealth when attacking".
Well, at least at 5 health it can be killed by some powerful AoE spells and spells which affect random enemy minions. But i my opinion it should have 4 health instead.
Effect is similar to a Freezing trap but you can select the target, so it's considerably more powerfull; on the other hand, it requires 2 cards; it seems balanced overall. Let's see if the other secrets are worth playing, and how other Secret synergies look like! Cards drawing or playing secrets from your deck would make this card insane!
Yes, card draw is going to be a problem, card draw was even removed from Power Word: Shield!