Druid All changes are nice but change I like most is Druid of the Claw
Hunter I am not sure if I like that Lock and Load will be in standard as this is quite random card but hard to deny that with 1 mana is much more usable. But I like change to Tracking, card that gave us Discover mechanic and now have Discover itself (and no longer we lose cards from deck).
Mage I love all changes and I love that Ethereal Conjurer is returning back. One of my beloved cards from the past.
Paladin Guardian of Kings taunt changes a lot and makes this card much more usable.
Rogue I like almost all changes but don't understand if one health for Patient Assassin will change anything.
Warlock I assume new Lord Jaraxxus Hero power still will be Summon 6/6?
Warrior and some Neutrals Love the change that get rid of Charge and leave it as special keyword and that we get Rush instead.
Other I am not sure if some buffed cards become usable but at least they are now look much less horrible. Love the change to all legends and that we almost have good old Big Game Hunter back.
In summary, I like all changes. I am not sure if I like some cards we get in core set but I am not complaining. At least now much more of those Core cards look to be usable in some deck instead of always the same small bunch off cards from each class.
I enjoy Arena very rarely. And while Duels are also sometime frustrating I will give them a try with tickets, just to earn something even if this will be not much.
Still even if I do not play arena often I am glad they shift things there for those who play.
I must I love that Mythgard team is doing those changes.
They do not afraid making sometimes quite big changes, and looking trough this patch I must say that they not only nerf those overused cards but also but many many those underwhelming ones. This (I hope) will create much more variety in decks as right now usually in each mana cost there is one or two best minions. And this way choices will be not so obvious and creating mono decks will be much fun as cards will be more usefull.
Can we get Mythgard button on top of the site like we have for Hearthstone, Runeterra and MTGA right now?
I (and probably other people) play more than one game and I also play Mythgard. With that fast click you can filter information about one game. There is no filter for Mythgard and in moments like this (big changes to Runeterra and Hearthstone) its hard to navigate and find news about Mythgard.
I had just this situation today, I seen glimpse of information that there is something new about Mythgard but when I had time to read it couple of hours later it was harder to find it between all those new Hearthstone cards :) It's not big issue, I can use my eyes to find it sooner or later but this would be healpfull.
New expansion - right now my hype is not big, but after video with song and few spoilers probably as usual will skyrocket.
New Progress - if Battle Pass would be similar to MTG Arena one I am all for it,it gives you more stuff and you have feel you get anything during season. Right now each expansion its like - buy packs at start and use first earned money to buy new packs and then for two months straight save money getting almost nothing new exiting to earn. I do not care if in battle pass and or progression system I will have chance to earn card back or emotes or skin or whatever. Earning anything than just gold during season is nice.
New Game mode - I hope it will be new PvP not PvE. While I enjoy Hearthstone PvE modes I would prefer PvP specially with new progress and battle pass.
I definitely bought it for completion's sake. I can't chance the hero portrait never being available again.
I hope this whole thing was a word of warning though for Blizzard and I hope the sales reflected it. People want new voice lines if you're paying. This portrait honestly should have been a reward for playing the adventure in a Heroic setting.
I also agree on the Iceblast thing. Its so lame we aren't getting special effect hero powers =(
This is specially lazy from Blizzard because she got new voice lines is Single player mode and already have new looking hero power there.
Like Blizz is not even trying. If they gave me chance to buy some skins that were used in Single player mode as hero skins (like Squeamlish) I would be thrilled to buy them. And this is not huge effort from their side - they already have image, already have many voice lines recorded. Its not like recording couple more voice lines if needed (probably no more than 4-5 per hero - for those special events) is beyond Blizzard budget.
Many other card games (Mythgard/ MTGA as example) use artwork they already gave as potential Avatar/Hero look. Blizzard got tons of this because Hearthstone is quite old now and had lots of expansions.
Its totally beyond me why they do not release something like one skin per month/two months.
Yes they can be pay to get skinns. I am ok with this and ok buying some cosmetics. I wonder if they just don't want to do this (but why they would not want to get more money) or maybe Hearthstone Code is so broken/weirdly coded that adding new skins is some really big work (if yes then its bad coding and use your thousands of dollars to fix this Blizzard).
I am really happy that we got now more CCG like Mythgard/Rutenera/MTGA because this give some hope that Blizzard would have to try little bit harder.
I do not bought Jaina pack, sorry Blizzard. I have almost all skins I had chance to get but this time its to cash grab thing to participate for me.
That land/counterspell is awesome. Yes it comes tapped, but in many matchups that one crucial counterspell is big and in other you need mana.
This will be played for 100%.
This is counterspell you can fetch with spells drawing lands!
BDW opponent must live in constant fear of you having that Perturbation in hand all the time as probably all blue decks will play it. And this can screw you game plan by itself.
Basic and classic set are mess right now. Half of card is used in almost any deck (specially class cards) and second half is useless or so damn boring and does nothing.
Ok maybe not exacly half/half cards but still Basic and Classic are very powerful or useless.
While it's ok to have less powerful common or rare cards when you look at legends they are deck defining or Useless.
First - change for Twin slice for me is not nerf and not buff. Its change how it works. From outstanding 0 Mana spell (and 0 Mana always was problem in HS) to 1 mana very good and efficient removal. Yes if you compare Twin Slice to other cheap removal spells (Arcane Shot, Holy Smite) it might look bad as it require you to attack but in Demon Hunter that is not downside. Many many cards relate to you attacking and for 2 Mana you can deal 4 Face damage. This is not bad at all.
Also I prefer that Blizzard done, its better to over tune new class at start and trim it later than make new class underpowered and weaker than anyone. That would kill hype faster than you can say "Vengeance!"
Demon Hunter is still strong class and I appreciate how often Blizzard now is making patch fixes and changes.
Just want to say while I like to play with Highlander decks sometimes I hate to play against Zephyr.
Being Highlander is not that much trouble. And it's really horrible to be at the o tj er side of Zephyr when your opponent draws lethal out of hat (or actually Zephyr) as he have answers for everything. Board clear, direct damage, remove taunt.
And even more frustrating is when you play vs non Highlander decks and they still use bith Zephyr and Alexstrasa.
Oh Boy
So much changes, and I LOVE them.
Druid
All changes are nice but change I like most is Druid of the Claw
Hunter
I am not sure if I like that Lock and Load will be in standard as this is quite random card but hard to deny that with 1 mana is much more usable.
But I like change to Tracking, card that gave us Discover mechanic and now have Discover itself (and no longer we lose cards from deck).
Mage
I love all changes and I love that Ethereal Conjurer is returning back.
One of my beloved cards from the past.
Paladin
Guardian of Kings taunt changes a lot and makes this card much more usable.
Rogue
I like almost all changes but don't understand if one health for Patient Assassin will change anything.
Warlock
I assume new Lord Jaraxxus Hero power still will be Summon 6/6?
Warrior and some Neutrals
Love the change that get rid of Charge and leave it as special keyword and that we get Rush instead.
Other
I am not sure if some buffed cards become usable but at least they are now look much less horrible.
Love the change to all legends and that we almost have good old Big Game Hunter back.
In summary, I like all changes. I am not sure if I like some cards we get in core set but I am not complaining. At least now much more of those Core cards look to be usable in some deck instead of always the same small bunch off cards from each class.
Just as reminder, they are ways to change healing into damage.
We do not get dust. The same as before with all cards that are just rotating to Wild. I don't see why we should get dust.
I need all this cardbacks in my life.
I enjoy Arena very rarely. And while Duels are also sometime frustrating I will give them a try with tickets, just to earn something even if this will be not much.
Still even if I do not play arena often I am glad they shift things there for those who play.
Full support or not it will be easier to find any Mythgard news.
<3
I am not going to craft Tickatus but if I open him in pack I will check if he is working.
Also small 8 mana N'Zoth, the Corruptor effect in Jewel of N'Zoth looks juicy.
I must I love that Mythgard team is doing those changes.
They do not afraid making sometimes quite big changes, and looking trough this patch I must say that they not only nerf those overused cards but also but many many those underwhelming ones. This (I hope) will create much more variety in decks as right now usually in each mana cost there is one or two best minions.
And this way choices will be not so obvious and creating mono decks will be much fun as cards will be more usefull.
Hello
Can we get Mythgard button on top of the site like we have for Hearthstone, Runeterra and MTGA right now?
I (and probably other people) play more than one game and I also play Mythgard. With that fast click you can filter information about one game. There is no filter for Mythgard and in moments like this (big changes to Runeterra and Hearthstone) its hard to navigate and find news about Mythgard.
I had just this situation today, I seen glimpse of information that there is something new about Mythgard but when I had time to read it couple of hours later it was harder to find it between all those new Hearthstone cards :)
It's not big issue, I can use my eyes to find it sooner or later but this would be healpfull.
Thank you for your hard work and awesome site.
Have a nice day
Gobas
I must I like all those changes. Both buffs and nerfs.
Actually this reminded me how fun was Dalaran Heist and I ended doing whole run instead of just one game.
New expansion - right now my hype is not big, but after video with song and few spoilers probably as usual will skyrocket.
New Progress - if Battle Pass would be similar to MTG Arena one I am all for it,it gives you more stuff and you have feel you get anything during season. Right now each expansion its like - buy packs at start and use first earned money to buy new packs and then for two months straight save money getting almost nothing new exiting to earn. I do not care if in battle pass and or progression system I will have chance to earn card back or emotes or skin or whatever. Earning anything than just gold during season is nice.
New Game mode - I hope it will be new PvP not PvE. While I enjoy Hearthstone PvE modes I would prefer PvP specially with new progress and battle pass.
Oh yes please. So much yes.
I am with green ramp decks, if they pull ramp and live long enough to play big stuff or other shenanigans I am ok with this.
Uro was so damn annoying, he gave you card draw AND land AND life AND potential 4 mana 6/6 that was giving you even more card draw/life/lands.
No more putting him in half of the decks I face.
Die Uro! No regrets.
This is specially lazy from Blizzard because she got new voice lines is Single player mode and already have new looking hero power there.
Like Blizz is not even trying.
If they gave me chance to buy some skins that were used in Single player mode as hero skins (like Squeamlish) I would be thrilled to buy them.
And this is not huge effort from their side - they already have image, already have many voice lines recorded.
Its not like recording couple more voice lines if needed (probably no more than 4-5 per hero - for those special events) is beyond Blizzard budget.
Many other card games (Mythgard/ MTGA as example) use artwork they already gave as potential Avatar/Hero look.
Blizzard got tons of this because Hearthstone is quite old now and had lots of expansions.
Its totally beyond me why they do not release something like one skin per month/two months.
Yes they can be pay to get skinns. I am ok with this and ok buying some cosmetics.
I wonder if they just don't want to do this (but why they would not want to get more money) or maybe Hearthstone Code is so broken/weirdly coded that adding new skins is some really big work (if yes then its bad coding and use your thousands of dollars to fix this Blizzard).
I am really happy that we got now more CCG like Mythgard/Rutenera/MTGA because this give some hope that Blizzard would have to try little bit harder.
I do not bought Jaina pack, sorry Blizzard. I have almost all skins I had chance to get but this time its to cash grab thing to participate for me.
Yea, not only they got more counter spells but also cheap one :/
But I must say I like this Black land - nice trick or mana. Both are good in different cases.
That land/counterspell is awesome.
Yes it comes tapped, but in many matchups that one crucial counterspell is big and in other you need mana.
This will be played for 100%.
This is counterspell you can fetch with spells drawing lands!
BDW opponent must live in constant fear of you having that Perturbation in hand all the time as probably all blue decks will play it. And this can screw you game plan by itself.
Basic and classic set are mess right now. Half of card is used in almost any deck (specially class cards) and second half is useless or so damn boring and does nothing.
Ok maybe not exacly half/half cards but still Basic and Classic are very powerful or useless.
While it's ok to have less powerful common or rare cards when you look at legends they are deck defining or Useless.
Malygos, Ysera, Alexstrasza, Edwin VanCleef are outstanding.
Poor Millhouse Manastorm or The Beast are useless.
This is good news. Only downside is we have to wait so long.
F
First - change for Twin slice for me is not nerf and not buff. Its change how it works. From outstanding 0 Mana spell (and 0 Mana always was problem in HS) to 1 mana very good and efficient removal. Yes if you compare Twin Slice to other cheap removal spells (Arcane Shot, Holy Smite) it might look bad as it require you to attack but in Demon Hunter that is not downside. Many many cards relate to you attacking and for 2 Mana you can deal 4 Face damage.
This is not bad at all.
Also I prefer that Blizzard done, its better to over tune new class at start and trim it later than make new class underpowered and weaker than anyone. That would kill hype faster than you can say "Vengeance!"
Demon Hunter is still strong class and I appreciate how often Blizzard now is making patch fixes and changes.
Just want to say while I like to play with Highlander decks sometimes I hate to play against Zephyr.
Being Highlander is not that much trouble. And it's really horrible to be at the o tj er side of Zephyr when your opponent draws lethal out of hat (or actually Zephyr) as he have answers for everything. Board clear, direct damage, remove taunt.
And even more frustrating is when you play vs non Highlander decks and they still use bith Zephyr and Alexstrasa.