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griffior

Joined 05/31/2019 Achieve Points 925 Posts 330

griffior's Comments

  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 9 months ago

    Hunter - Most likely something to do with mechs since they have a lot of those synergies going on at the moment.

    Rogue - Could have something related to the lackeys, they get the most utilization out of them (IMO) and if I'm remembering correctly were getting more lackeys with each expansion.

    Paladin - Since Paladin was so prevalent in 2018 it might get a slightly weaker/more difficult quest so other classes canstill shine.

    Mage - Umm, maybe something with summoning minions from spells? That kind of seems to fit their jive right now.

    Priest - Based on looking at current standard cards, a quest idea I can see right away would be "Summon X minions trhat didn't start in your deck." (Big Priest buff lol)

    Warrior - Fuckin' bombs or armor or something I don't know with Warrior anymore.

    As for any of the rewards, I just can't think of any.

  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago
    Quote From BasilAnguis

    Woah, dude, cool idea! I'm definitely gonna do this for each class. As for the deck itself, not that good, but fun!

    It's a lot harder than I thought it would be honestly.

    In reply to Duplex Mage
  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago

    I've been having fun with this deck, thanks for sharing!

    Bonkers game example: https://hsreplay.net/replay/uWVpQTZ7VBubwyFyuimNw5

    In reply to Stone Wagon Druid
  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago
    Quote From Yusuke

    A Renodeck without Kazakus and Raza the unchained? Your title sounds legit. :D

    There is no DK, so Raza isn't too needed. You could swap out thoughtsteal for kazakus if you wanted. I just keep it in there for more high rolling on your opponent.

    In reply to An absolute joke
  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago

    They could possibly just make "Amalgam" a tribe on its own to future proff the cards from confusion.

    In reply to Potential new tribes
  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago

    Let me start out by saying, neat idea, I think most players would want some variability in match-ups with alternate hero powers instead of the vanilla ones. That being said, current hero powers aren't even balanced, cards are printed with the idea of the hero power in mind.

    Your idea would fit a brawl more or less, it couldn't exist in the realm of standard or wild.

    The problem with balancing hero powers is that the player ALWAYS has access to it and can use it multiple times. this is why Baku and Genn got rotated out in a year because Team 5 saw the polarization of these cards. Even if these were not too impactful (and most of them are very OP, Rogue with infinite value and we just had KotFT rotate out. Mage has ALOT of freeze synergies, giving it single target freeze so it can save Frost Nova or Blizzard for bigger boards would just lock the opponent out from doing anything, something like that might find a home in Shaman if they supported Freeze Shaman more.) it would shatter balance.

    The only way thus far that has (kind of) worked is with the powers attached to cards. The hero cards were dependent on the Draw and how much mana the player had, most cards would swing games from a bleak defeat to a easy victory over a few turns. Dinomancy is a great example of this becuase if you didn't draw it, you were going to have a bad time. It wasn't too overpowered because it was attached to a card, but when you could play it the second you were able to, it was bad news bears for the other player.

    I'm ignoring Wild in my thought process because we all know that it's an afterthought internally so why even worry about it? While I, and probably everyone else who plays this game, like the idea of new hero powers for regular play, they have to have more constrictions instead of being able to immediately be used. But if you come up with more ways to balance this, i.e. "You're deck can only contain Beast minions" then that would be a fair constriction. Anyway have a good day!

  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 11 months ago

    Look! An awesome new format that I can't play!

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