Besides the obvious synergy with Gonk, the Raptor, the three cheap Claw spells could be used for Gadgetzan Auctioneer to cycle through the deck, e.g., in (wild) Mecha'Thun Druid.
This card is strong on it's own and does not need a specific deck to work. Free random dragons are always good. Played when the deck is empty, Ysera, Unleashed has an effect similar to Chef Nomi.
This card might fit into Quest Shaman just because of the strong Invoke effect. However, Quest Shaman does not want to lose his hero power by playing Galakrond too early. Playing Shudderwock after [Hearthstone Card (Galarond, the Tempest) Not Found] for a second pair of 8/8 elementals will be a nice combo.
Both the hero power and the battlecry fit into aggro warrior. However, pirate warrior might be stronger without this card, because adding Galakrond, the Unbreakable and a couple of Invoke cards to this deck could make it to inconsistent.
This card might fit into current tempo rogue decks. The hero power is a nice lackey generator for Heistbaron Togwaggle or Spirit of the Shark. The battlecry is a nice tempo play to close out games.
The hero power and the battlecry fit into the control archetype, but the invoke cards may be too weak for a pure control deck. I'm spectical if this card will see play in competitive decks.
This card is crearly designed to support zoolock. The hero power synergizes well with demon-based spells and, e.g., Knife Juggler. However, the battlecry seems rather weak, since random demons are rather bad on average.
Besides the obvious synergy with Gonk, the Raptor, the three cheap Claw spells could be used for Gadgetzan Auctioneer to cycle through the deck, e.g., in (wild) Mecha'Thun Druid.
The synergy with The Forest's Aid is nice, but I don't think that this card is enough to make the Treant archetype viable.
This card is strong on it's own and does not need a specific deck to work. Free random dragons are always good. Played when the deck is empty, Ysera, Unleashed has an effect similar to Chef Nomi.
This card might fit into Quest Shaman just because of the strong Invoke effect. However, Quest Shaman does not want to lose his hero power by playing Galakrond too early. Playing Shudderwock after [Hearthstone Card (Galarond, the Tempest) Not Found] for a second pair of 8/8 elementals will be a nice combo.
Both the hero power and the battlecry fit into aggro warrior. However, pirate warrior might be stronger without this card, because adding Galakrond, the Unbreakable and a couple of Invoke cards to this deck could make it to inconsistent.
This card might fit into current tempo rogue decks. The hero power is a nice lackey generator for Heistbaron Togwaggle or Spirit of the Shark. The battlecry is a nice tempo play to close out games.
The hero power and the battlecry fit into the control archetype, but the invoke cards may be too weak for a pure control deck. I'm spectical if this card will see play in competitive decks.
This card is crearly designed to support zoolock. The hero power synergizes well with demon-based spells and, e.g., Knife Juggler. However, the battlecry seems rather weak, since random demons are rather bad on average.
A strong tempo card that fits in mech hunter and highlander-mech paladin. This card will definitely see play.
My favotie Uldum moment is everytime i hear the voice line of Reno the Relicologist. MAGIC!
My favorite card is Plague of Murlocs, because it is the perfect counter to big priest in wild.
Battletag: Haffax#2940
Region: EU
Trade Only?: Yes, you go first. I can show, if you want.