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Koetti

Joined 11/21/2019 Achieve Points 1095 Posts 863

Koetti's Comments

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 8 months ago

    I'd rather stay with the current System.

    Losing the Dailies would be just such a fatal Hit to the F2P Side of the Game, since these are the main Source for your Gold. And having a Gold Cap would also be pretty bad. Most F2P Players rely on the huge Amounts of Gold they earn in an Expansion Cycle to prepare for the next one. Capping it to a much lower Maximum than the usual Amount they can gather could force them to spend Money, which is probably a giant Turn-Off for them.

    (Fun Fact: I'm one of the probably 5 F2Players that would actually benefit from this.)

     

    I hope that the Devs get a lot of constructive Feedback on this Topic in the Reddit AMA next Tuesday.

    Honestly, I'd much prefer it if the System they thought out would give me only half the Amount of Gold from leveling up, or even less (like 10g), if that means that I can keep the Daily Quests.

     

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Oh, yeah! Kill the Board and heal for a Ton is right up my Alley.

    The only Problem is that 3 Damage AoE for 8 is pretty weak. You'll probably need either your Wrath of Air Totem or Rune Dagger up to really finish some Stuff off.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Not good. Serpentshrine Portal is just way better and it doesn't need a Set Up.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    I thought I'd never see the Day, but Totem Shaman might actually become a serious Deck.

    Splitting Axe, Totemic Reflection, Totemic Surge, and now this! These few Cards are Everything that Totem Shaman always wanted/needed.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    At it's worst it's a better Vulpera Scoundrel, which is still pretty decent.

    Seems like a really nice Tool for Control: Generate Resources from Nothing and do Stuff.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Really great for your Opponents Swing/Combo.

    „Hey pretty neat Kael'thas Turn! Let me try it!"

    Also, I like how Rogue Secrets play little Mindgames. Imagine your Opponent checks forDirty Tricks and Ambush, and is afraid to trade into your Minion because of Bamboozle, just to find out that they played suboptimaly and give you Cards.

     

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Rogue is a Class where heropowering on T2 is actually decent and a usual Thing to do, so I think this'll fit into many Decks. Especially Tempo.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Not bad actually. It's pretty much 10 Damage for 3 Mana. And if you can stick Doctor Krastinov or Captain Greenskin it could get out of Hand for your Opponent.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    It's solid, but random Combo-Cards are usually bad. Otherwise, Whirlkick Master would have seen Play.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    There's not much to say about this: It's a better The Soularium and you can run 2 of these.

    People were ready to throw away their whole Deck with Myra's Unstable Element just to get a 2nd Wind, I'm 100% certain a 1 Mana draw 5 will see Play.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Meh? Decent Tempo, I guess. Reminds me of Mindflayer Kaahrj.

    The only Reason you'd put it into your Deck is that Highlander needs 30 Cards.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Might be decent in Highlander Dragons. Dragons are usually good, and cheating them out is even better.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Incredible Stats, great for early Buffs - will see no Play. Cause it's Priest. And Tempo Priest sucks.

    You'd have to play this and curve into Power Word: Feast for it to be good. But that's an unreliable 2-Card-Combo early on, and other Classes are just so much more efficient at early Tempo.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Even though I think that Tempo Priest is a Meme, I have to say that this is a great early Game Buff.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    4 Damage for 6 Mana is pretty bad, but I wouldn't  be surprissed if the Copy-Effect makes up for it. Removing something and putting a healthy Minion on the Board is very good Tempo.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Those are some good Stats for a 4 Mana Taunt. It should be healthy enough to survive 1 or 2 Turns, so you can take Advantage of the Spell Burst.

    And with the new Spell or Lazul's Scheme you could easily snatch a big Minion.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    YES. Just so much FUCKING YES! Instant Day-1-Craft for me.

    I'm sooooo sick and tired of losing to Quest Mage just because of the frustrating Non-Interactability of that Deck. But with this Card, I can make them swallow their own damn Medicine... Especially after their smug „Hello!".

    And it's not just Quest Mage! EVERY Combo Deck gets hit! No longer will I have to pray that Dirty Rat maybe pulls a Combo Piece. Instead, I can just TAKE THEIR WHOLE HAND FOR 2 MANA!! GOODBYE, OTK!

     

     

    ...Unless this is at the Bottom of my Deck.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    As a Guy who played a lot of The Marsh Queen, let me tell you that random 1-Drops are terrible.

    The only Time this is be good are T1, 2 and maaayyybe 3. Outside of that, it's a bad Topdeck becaus the Minions you'll get will have almost no Impact.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    Don't think this'll see much Play in Constructed.

    But maybe it's a Premium Card in Arena? 13 Stats for 6, mostly Health, is pretty good Board Presence.

  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years, 9 months ago

    I think aggressive Pallies will love this.

    With Stats and Effects like these, you could go 3-for-1.

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