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MisterKnott

Joined 06/04/2019 Achieve Points 285 Posts 83

MisterKnott's Comments

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From JagBone

    Isn't Siamat one of the bosses from LoE?

    Yep. The first one.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Tofukozo

    Even probably keeps the buffs on minions 

    We know this how? This is not how the mechanic works on any other card. Shuffling Pogo Hopper, for instance, shuffles the 1/1, not whatever version happened to be on the board at the moment. The only exception is the Paladin 2 drop, which prints the fact that it IS an exception on the card itself.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From JackStraps

    i think this card will go pretty well with Tak Nozwhisker

    Seem like made for each other 

    And yet here’s the annoying thing: playing both at the same time, just like Academic Espionage, costs 11 mana. So you either need The Coin or Preparation to combo anything worthwhile, or watch Tak just get wiped out the turn before you play Shadow of Death. 

    Rather than Rise of Mechs, where a bunch of class cards from a single expansion get a boost, now that we have an established precedent for buffs, perhaps Blizzard should now go back and adjust a bunch of legendaries that didn’t quite work out as originally implemented. Would making Tak cost 5 and lowering his baseline stats really be that out of line? (As one of the few people who has ever played the card, I have literally never seen his 6/6 body survive into the next turn; he could be a 3/3 for all it really matters.)

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    Thanks for this! Do we have confirmation that Da Undatakah counts as a Deathrattle minion for the purposes of Anka? The Deathrattle tag shouldn’t stick until after his Battlecry activates.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From AliRadicali

    Imagine how many mountain giants this can chew through and still be conjured into something new.

    Sea Giants. Mountain costs 12, which is why the Conjurer’s pool is so small — the only 12 drops are Mountain Giant and Grave Horror. 10 is a little more saturated, but the point still stands.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From kaladin

    What EXACTLY does "fall asleep" mean?

    The same ZZZ cannot attack effect things have when they are first summoned. (AKA “summoning sickness.”)

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From kramerofboandls

    Shouldn't a pressure plate flavor wise trigger during an interaction of a minion? Like summon or attack. 

    Had the same thought

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Wyattbw09

    If Ra was untargetable it might be worth pulling off.  There was a reason the Paladin quest that give you that huge dinosaur was worthless

    The huge dinosaur didn’t nuke the board the turn he was summoned.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Farenough

    Also it is underrated that generated cards make it harder for your opponent to make hand reads. So I guess the card is good enough to see play

    Great point, and probably says something about the two classes I play (Rogue/Mage)

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    EVIL Totem was already announced.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    Just realized that this makes Plague of Madness make more sense in context. It doesn’t really matter if you give your opponent a poison if most of your minions are there because of the effect they’ll have when they die.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From agentmcr

    Great...

    Another -have fun watching me cycle through my deck- Mecha'thun deck

    Myra’s exists. It shouldn’t take that long.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    Question. What is your ideal mulligan draw here against Aggro or Midrange? My quick sense is that you’ve maybe overinvested in the Deathrattle mechanic through Shadowy Figure/Mechanical Whelp/Weaponized Piñata at the expense both of things that will help you in the early game and sustain your long term win condition. Do you really want to drop Bwonsamdi even on Turn 7 to pull 1 cost versions of things that need to die to trigger their real mechanic again? I’m not familiar enough with Priest to know what could fill those early turns, but even swapping out some of the clunkier cards for pure control (Forbidden Words) might speed things up.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Ballsdeeper

    50 is not that old. They could work well into their 70s .

    Check the ages of senior management at any studio founded at a comparable period of time. Or where the founders of those companies are now. Off the top of my head? Will Wright, Maxis, 59: in game design, not in business operations. Tim Schafer, LucasArts, 51: in game design, not in business operations.  

    The fact that they’re younger than the minimum age to draw Social Security doesn’t mean they’re young. 50 IS old to be engaged in day-to-day operations of a company 30 years after you founded it.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    To avoid the purely salty take, I’ll share a win that benefited me last night that nevertheless illustrates some of the absurdity of the situation.

    Playing Cyclone Mage vs. Mech Paladin. He has massive mechs on the board that I’ve frozen for 4 consecutive turns. I have ONE health, a Sea Giant, and Stargazer Luna on the board. Conjurer’s Calling on the Sea Giant gives me Mechathuun. Burning a one-cost spell triggers Luna, drawing Zilliax. Magnetize Zillax to Mechathuun = 13/12 taunt lifesteal. I heal back to 14, he has no choice but to attack the Mechazilliax twice, so I’m back to 30 the next turn. He loses. 

    It was exhilarating to win this way, but intellectually, I can still say that I should have lost. Both sides of the battle here are almost equally absurd. The bizarre qualities of Magnetize give me an unbeatable titan on one turn. Meanwhile, because he’s built his entire deck around doing THE EXACT SAME THING, he has no options for removal other than magnetizing more mechs onto other mechs.

    The chief offender here is obviously Hunter, but when both players are hunting for win conditions purely by dropping mechs on existing mechs, it renders the game super sterile.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    Easily on the first run, with a 24 minute completion time.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Tuscarora87

    Seems bad.

    It costs 1. And no one is stopping you from removing their weapon on the same turn.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago
    Quote From Lightspoon

    If find that using Dr.Boom make everything more easy: deck are thin so just keep putting bombs into their one until they blow up.

    Especially when you get to the penultimate boss, whose entire Hero power is a passive mill of both decks.

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    [Impbalming] > [Supreme Archaeology] > [Tome of Origination] > [Arch-Villain Rafaam

  • MisterKnott's Avatar
    285 83 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    I’ve noticed — for whatever reason — that a lot of the new expansion discussion here tends to skew towards Wild. But it seems a little much to think that Blizzard would build an entire concept around cards that the Standard player base can’t use, or that won’t see their way into competition. 

    Especially mid-year, after so many cards have cycled out of Standard, it seems much more likely that Blizzard will want to create some kind of internal coherence to the class archetypes. (Hence their whole thing about class identity.) If there aren’t current cards that would make the quest “worthwhile,” I think we can presuppose that they’ll print SOME new ones. But I guarantee the designers were more concerned with what would create a viable alternative to Token Druid than they were about resurrecting Malfurion the Pestilent.

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