This is what happens with most card games. In order to keep you buying packs, they'll just powercreep the cards into oblivion. It's happened with Yu-Gi-Oh, it's more than likely happened to MtG, and now it's happened to Hearthstone. It's a sad cycle: you either die a fun card game, or live long enough to become an FTK fiesta.
This would problably be a very low priority feature, but while writing a thread on the Mythgard forum, I linked to something that won't happen for another 15-20 hours. I was thinking it would be cool to have some sort of text box, simmilar to the image and url ones, where you introduce a date and time (maybe even with the possibility of picking a time-zone), and there'd be a countdown telling you how many hours are left until the event happens. I doesn't even need to update itself constantly, only when you refresh the page.
This would also work amazingly with the calendar that was mentioned in another thread, if either ever get implemented.
Well, this forum is pretty much dead. Time to do like a Priest and revive it! The expansion is FINALLY coming, and I'm going to use this thread here to post the schedule for any spoilers I come across.
New Mechanic - Forge: "if you've burned a copy of this card this game, gain this effect". Read more here.
Yeah, that'd be a great addition. There's quite a few things I can see it being good for, like keeping track of any big streams happening. You can also use them to send you reminders via e-mail the day and/or 15 minutes before such an event happens.
anchorm4n, thanks for pointing me in the direction of a piece of cake?
linkblade91: Love the idea, but permanent Immunity is a little iffy. There are very few ways to deal with them at the moment (The Amazing Reno and Twisting Nether are the main ones). I'd just give it Immune while attacking.
KANSAS: Interesting idea, but you're going to have problems with uploading tokens. Also, what about Demon Hunter?
R: This looks good, but there could be some nutty combos with Defile. Otherwise, nice concept.
BasilAnguis: I'm really against giving something permanent Stealth. Put this on something like an Emperor Thaurissan and you have an infinite value generator. 'Stealth for 1 turn' is plenty.
You need too copies of the card to get Rag for the same cost.
Rag's effect won't trigger at the end of the turn.
Pros:
Dust-wise, he's half the price.
Any sort of copy effect would allow you to have multiple Rags. (most relevant for Mages, Priests and Shamans)
I'm not sure if I should leave it neutral or give it to one of the classes.
Feedback:
Show Spoiler
linkblade91: Primal Fury: seems a tad expensive. You can probably get away with making it cost 3, since the cards it generates aren't that powerful, and you'd get a better curve
Aldor Adjudicator: I'm not sure the libram package needs more reductions. More librams, sure, but not reductions. Maybe just make it reduce by (1).
Volcanic Guardian: Looks good.
Demonxz95: Looks fine. You can;t exactly play more than one or two Combo cards a turn, and it's unlikely to survive after. I'd just give it an official emblem, this looks at home in K&C or Karazan.
KANSAS: Looks fine, balance wise. Question: why is the dentist paying you?
BloodMefist: High Priestess Ishanah: The concept is pretty cool. If you're worried about the cost, you could make it a highlander or give it other such restricions. And you should probably still put the well in quotations.
Something Fishy…: Don't like this one. It's either a tech card, in which case it's terrible, or you use it on your own stuff, in which case you get a board that's weaker on average than the one you just killed.
Set the Table!: This one's interesting. No idea how good it is, but I like disco, so I like this card!
Xarkkal: Yeah, you should probably make one of the balace changes you mentioned. I'd drop the rush. Otherwise, cool idea!
Pokeniner: High chance the cannons kill her Sorry, didn't see the text on the cannons. In this case, i'd either follow Wailor's advice or give Nezzie (the cannons ignore her). Also, mechs weren't a big part of Warlock's identity in Boomsday. Otherwise, love the concept!
Boomsday Mage is the perfect expansion-class combo for this competition because of their theme. Also, I really like this art.
Feedback for this page (newest to oldest):
Show Spoiler
DestroyerR: Very interesting idea, but I think it's too expensive, especially with the fact that the hand is temporary. I think 2 mana is fine. I also don't know what expansion you've chosen, but it would fit really well in Boomsday, and you can kinda-sorta-not really get away with using Echo.
KANSAS: Very cool idea, but I think Obscuron's effect is a little underwhelming for the cost, even though mana-wise it's on curve. Really not sure what effect to give him.
CursedParrot: Luna's cool, but I'm not sure I like the wording. How about "After you cast a spell, loose 1 Durability. Deathrattle: Cast all spell that were cast while this was equipped."?
Algalon is also interesting, but you'll mostly use him for value-generating spells, since you don't want to risk Fireballing or Pyroblasting your face.
TheHoax91: Kinda boring design. It'd be cool if you also cast them. I you don't want a straight battlecry, make the second version target your deck only, then give it "Deathrattle: play them". You'd have to increase the cost significantly, though.
Hordaki: Doesn't really fit Boom's MO, but the idea is good. Maybe see if you can find an ethereal with a space backgorund and claim it's Raffam.
I had to look at the basic set for HS's no.4 because I couldn't remember the card's name. Then I had to look at the classic set because it wasn't in the basic one.
Boy, I'm bad at this! I think I found about 3 before I resorted to using the 'find' function on my browser to isolate letters so I can see the words easier, and even then, I had to take screenshots and overlay them in affinity photo (think photoshop) before I found Maiev and Arthas.
Here's two versions of my first idea (first one should probably Epic):
Hopefully this week I actually get to upload. Will offer some feedback later today.
This is what happens with most card games. In order to keep you buying packs, they'll just powercreep the cards into oblivion. It's happened with Yu-Gi-Oh, it's more than likely happened to MtG, and now it's happened to Hearthstone. It's a sad cycle: you either die a fun card game, or live long enough to become an FTK fiesta.
This would problably be a very low priority feature, but while writing a thread on the Mythgard forum, I linked to something that won't happen for another 15-20 hours. I was thinking it would be cool to have some sort of text box, simmilar to the image and url ones, where you introduce a date and time (maybe even with the possibility of picking a time-zone), and there'd be a countdown telling you how many hours are left until the event happens. I doesn't even need to update itself constantly, only when you refresh the page.
This would also work amazingly with the calendar that was mentioned in another thread, if either ever get implemented.
Well, this forum is pretty much dead. Time to do like a Priest and revive it! The expansion is FINALLY coming, and I'm going to use this thread here to post the schedule for any spoilers I come across.
New Mechanic - Forge: "if you've burned a copy of this card this game, gain this effect". Read more here.
Blue:
Yellow:
Red
Amnesia is not a new card, it's part of the core set.
Green:
Orange:
Parsa Divinity Cannon is not a new card, it's part of the core set.
Purple:
Note: A minion is threatened by the ones in the opposite lanes.
Multi-color:
Yeah, that'd be a great addition. There's quite a few things I can see it being good for, like keeping track of any big streams happening. You can also use them to send you reminders via e-mail the day and/or 15 minutes before such an event happens.
anchorm4n, thanks for pointing me in the direction of a piece of cake?
Some feedback:
linkblade91: Love the idea, but permanent Immunity is a little iffy. There are very few ways to deal with them at the moment (The Amazing Reno and Twisting Nether are the main ones). I'd just give it Immune while attacking.
KANSAS: Interesting idea, but you're going to have problems with uploading tokens. Also, what about Demon Hunter?
R: This looks good, but there could be some nutty combos with Defile. Otherwise, nice concept.
BasilAnguis: I'm really against giving something permanent Stealth. Put this on something like an Emperor Thaurissan and you have an infinite value generator. 'Stealth for 1 turn' is plenty.
An idea I came up with a while ago.
Cons:
Pros:
I'm not sure if I should leave it neutral or give it to one of the classes.
Feedback:
linkblade91: Primal Fury: seems a tad expensive. You can probably get away with making it cost 3, since the cards it generates aren't that powerful, and you'd get a better curve
Aldor Adjudicator: I'm not sure the libram package needs more reductions. More librams, sure, but not reductions. Maybe just make it reduce by (1).
Volcanic Guardian: Looks good.
Demonxz95: Looks fine. You can;t exactly play more than one or two Combo cards a turn, and it's unlikely to survive after. I'd just give it an official emblem, this looks at home in K&C or Karazan.
KANSAS: Looks fine, balance wise. Question: why is the dentist paying you?
BloodMefist: High Priestess Ishanah: The concept is pretty cool. If you're worried about the cost, you could make it a highlander or give it other such restricions. And you should probably still put the well in quotations.
Something Fishy…: Don't like this one. It's either a tech card, in which case it's terrible, or you use it on your own stuff, in which case you get a board that's weaker on average than the one you just killed.
Set the Table!: This one's interesting. No idea how good it is, but I like disco, so I like this card!
Xarkkal: Yeah, you should probably make one of the balace changes you mentioned. I'd drop the rush. Otherwise, cool idea!
Pokeniner: High chance the cannons kill her Sorry, didn't see the text on the cannons. In this case, i'd either follow Wailor's advice or give Nezzie (the cannons ignore her). Also, mechs weren't a big part of Warlock's identity in Boomsday. Otherwise, love the concept!
Yes, he summons an extra 4/1 rat, which then gets buffed by the pack leader.
You can even guarantee it gets to attack if you tech in a Divine Shield/Taunt. Then only a few cards can kill it, mostly pings.
Wait... Is Crownguard their NAME? I taught it was a title or function or something. Jeez, talk about being born for a job!
Personally can't wait for Lunara's sister and Dame's brother to be released as DH skins :p
It will run you over, then it will run your neighbours over.
Next - Tauren with elemental synergy and/or some sort of burn:
It's from another digital card game, so the train is still going.
The 'current' player would be the one whose turn just ended.
Last minute remake:
If anyone still wants feedback, let me know.
Two Shens are better than one:
First idea:
Boomsday Mage is the perfect expansion-class combo for this competition because of their theme. Also, I really like this art.
Feedback for this page (newest to oldest):
DestroyerR: Very interesting idea, but I think it's too expensive, especially with the fact that the hand is temporary. I think 2 mana is fine. I also don't know what expansion you've chosen, but it would fit really well in Boomsday, and you can kinda-sorta-not really get away with using Echo.
KANSAS: Very cool idea, but I think Obscuron's effect is a little underwhelming for the cost, even though mana-wise it's on curve. Really not sure what effect to give him.
CursedParrot: Luna's cool, but I'm not sure I like the wording. How about "After you cast a spell, loose 1 Durability. Deathrattle: Cast all spell that were cast while this was equipped."?
Algalon is also interesting, but you'll mostly use him for value-generating spells, since you don't want to risk Fireballing or Pyroblasting your face.
TheHoax91: Kinda boring design. It'd be cool if you also cast them. I you don't want a straight battlecry, make the second version target your deck only, then give it "Deathrattle: play them". You'd have to increase the cost significantly, though.
Hordaki: Doesn't really fit Boom's MO, but the idea is good. Maybe see if you can find an ethereal with a space backgorund and claim it's Raffam.
I had to look at the basic set for HS's no.4 because I couldn't remember the card's name. Then I had to look at the classic set because it wasn't in the basic one.
Boy, I'm bad at this! I think I found about 3 before I resorted to using the 'find' function on my browser to isolate letters so I can see the words easier, and even then, I had to take screenshots and overlay them in affinity photo (think photoshop) before I found Maiev and Arthas.
Druid tree lady.