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RavenSunHS

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Joined 03/27/2019 Achieve Points 880 Posts 1487

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  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Lol 5/5 article

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Powerful, unpleasant, and on top of that it's DH Class card.

    Like, new class gets everything better and stronger than ever.

    Other classes wait for years to see archetypes taking the shape of a silly potato after several releases, and DH after two expansions already has it all.

    I mean, we're already past the danger of the new class falling flat upon release. We don't need these cards in the game.

    This is more like Hatestone.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Sure! DH really needs more and more exclusive ways to disrupt the opponent's game with no freaking downside whatsoever!

    We really needed hand disruption in the game, and DH was totally the class that uniquely deserves to have such power! Because it was obviously not powerful enough!

    This card is basically a stronger and way more unpleasant Loatheb, and for DH only.

    Fun and interactive.

    Now, come and tell me we're not in a permanent PTR mode...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    I definitely won't mind dropping this card in packs.

    However, for Aggro purposes, Captain Greenskin is still better, because Krastinov often risks to die in order to give you the buff, while as Aggro you actually want to face-tank to defend your minions.

    Krastinov is better in Midrange.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago
    Quote From Live4vrRdieTryn

    Big Sham takes more skill than you would think. Anyway, look at both decks' win rates. Ok I win this argument.

     

    But thanks for the laugh

    Quest Mage also takes more skill than you think.

    WR are meta-dependant, and atm I think too many Pirate Warriors and Odd DH were scared away by the nerfs when their decks are still pretty fine. As soon as Aggro population is is restored, QMage will be ok.

    Now, I would enjoy a nerf on Sorcerer's Apprentice, but if we want to be fair, Ancestor's Call and Muckmorpher deserve one as well. For the same reason: insane mana cheating.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Quest Rogue much?

    Interesting card anyway. 

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    I wish it targeted Taunt or Deathrattle instead of Demons.

    Demons? Demons...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Control is definitely not dead because of one card.

    Yet Glide is broken, and when it is not, it's still TERRIBLY UNPLEASANT to play against.

    It's also NOT a free Plot Twist, because you're gonna get fixed 4 cards as opposed to many more in the average case scenario.

    And there's a whole lot of a difference between you deciding when to reshuffle, and your opponent deciding for you, on top of best benefit on his side.

    That goes together with the fact that your hand in average is not bad, and you were playing with a plan in mind built upon your hand status. A reshuffle ruins that, and in average won't give you a better status than what you were building with a multi-turn strategy.

    In Aggro vs Aggro, DH still has the best cards in the game, so a slight card advantage on your opponent does not matter much.

    In the very best case scenario of benefitting the opponent more than the DH, the opponent will feel like he had no control whatsoever over his game. The DH has it both in good and in bad.

    WoW! Great design! As if there wasn't enough hate around DH!

    The only way for this card to be acceptable would be being utterly UNPLAYABLE. But if it turns out to be viable, it's a toxic card.

    I just hope this card won't be nerfed to (5) (Odd-cost) for the sake of Wild. 

    Inbetween Aggro DH replaces Odd thanks to unnecessarily insane cards released upon insane cards for the sake of NU CLASS MUST LIVE...

     

    In reply to Glide is NOT broken
  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Too late for Wild: by turn-9 you've already summoned quite a bunch of your Big Demons - or you're dead. And the risk of having another dead card in hand until that turn is not worth it, imo.

    It's a powerful card for Standard tho, and a very cool character indeed ("witch" + "willow" is a perfect match).

    I just wish it wasn't yet another Demon-oriented card for Warlock...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    The overload(2) prevents Bloodlust as followup.

    I guess it can be compared to Thunder Bluff Valiant for its snowballing power.

    In Wild too, which means the card is too slow for both Totem Shaman and Odd Shaman.

    It may be interesting in Standard, assuming Aggro is not overwhelming.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    It should have costed less and have a much weaker body, to be functional.

    As it is, it's extremely good with few targets, but just decent with most of them. And the same-turn combo is fairly slow, which means it can hardly grow in Wild no matter what.

    Surely it always acts as a soft taunt, and the pool of favourable targets could grow while Standard.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Well, Simulacrum cries in a corner.

    Extremely good in Midrange-y decks with Demons, and Aggro can squish in the Outcast easily enough to recuperate the Tempo loss for casting.

    The card deserves one extra star just for the name.

     

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Huge anti-Control tool for Aggro decks.

    In Aggro vs Aggro DH still wins.

    Do DH even have any bad cards so far?!?

    I mean, release was months ago, there's no need to push them over the top, again...

    I'm just glad it's not Odd.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Too slow for Wild, unless there is a Totem discounter on the way.

    I want a legendary Totem so badly...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    I just don't get the link between Mok'Nathal Lion and the champion. I mean, it's a lion ok, but was it it made on purpose? What am I missing?

    Cool article btw.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    This may provide some extra kick in Paladin, maybe Pure Paladin.

    I don't see it in Warrior, at least not with the currently available cards. Not even in Wild.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Ah sure.

    Adding that clause on amy discounting card is actually an old proposal of mine.

    It just seemed to fair to me for team5's standards...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    The only case where this card is bad is when you have poor board.

    And even then, it can still cover some critical damage for when you're swinging with your own face.

    It's bonkers in any other case.

    And it's Odd-costed...

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    I'll be happy if this triggers a nerf to Sorcerer's Apprentice (card should cost (3)) but this legendary is too slow nonetheless.

    Just a soft taunt with anything that is not some sort of Small Spell Mage.

  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 3 years, 9 months ago

    Jeez another broken card for Odd DH...

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