Cool! Shame I don't have Dreadscale (I think.. gotta check).
Don't you thing Diving Gryphon's battlecry is a bit wasted with only 1 other rush beast (Springpaw)? He's basically 3 mana removal as is. Maybe subbing Gryphon for something else... Or adding a small rush package.
The mercenaries will return in the last expansion of the year and "they will be very cool". No spoilers.
Just link the dots lmao. Gonna be great building these characters' backgrounds and personalities the whole year to get them finally as hero cards in the last exp. They'll probably clash against each other's faction in Alterac Valley. Very cool idea!
Oh... Obviously... The ideal scenario is play Anka in the same OTK turn? 5 for Anka, 1 for Mecha, 1 for the weapon, 1 for Passage, 2 for HP (destroy weapon), sacrifice the Mecha... Technically if you have all the pieces in hand and Hemet early it can be done before turn 10(?)
And in the rare case where opponent doesn't have minions? Only then you go for the alternative way?
Did you come with this yourself or is it someone else's (genious) idea? I'm almost sure Hemet or Mecha'Thun will end up nerfed/banned sooner or later
After you get everything and discount them, play them all in a single turn. Play only those five cards and nothing else! Just make sure that there’s a minion you can Coerce, because you can’t play it on an empty board and make sure you’ll have hand space after Potion of Illusion. When you end your turn, you should get a card that starts a puzzle. Make sure not to hit the hero power after playing Yoink! also.
I had problems the first time round, habit of hitting the HP borked it for me. More info for the puzzles here.
THIS THIS so much. Thanks very much, this is not clarified in the guide. I lost a lot of time setting up and the ??? card didn't show up because I played other stuff in the same turn (or hit the HP, don't remember
So good!! As a Wild-only player I thank you and OOC for this space!
Trimutius, I also prefer Tuskpiercer instead of Operative. No place for a fixed tech-card for climbing. I play albatross but hate when I queue against non-Reno decks. Even then, they're not guaranteed to help. Still iterating on the perfect Odd-DH list
How does this "draw your whole combo" turn works? There's not that many beasts. You save your beast generation spells for the buzzard turn? They also deal dmg (On the hunt, Wound prey). Shouldn't they be saved for the OTK?
SO COOL!!! They are doing a great job bringing WoW DH's mechanics to Hearthstone. Besides, Vengeance DH is one of my favorite specs in the game and at the moment they're dominating the tank meta!
Imagine what they can/will do with Monk/DK mechanics when they're implemented! We'll see!
Didn't even try it yet, but couldn't not congratulate you for this amazing guide! Kudos!!
Cool! Shame I don't have Dreadscale (I think.. gotta check).
Don't you thing Diving Gryphon's battlecry is a bit wasted with only 1 other rush beast (Springpaw)? He's basically 3 mana removal as is. Maybe subbing Gryphon for something else... Or adding a small rush package.
9:00 PM looks like a protoss!
Just link the dots lmao. Gonna be great building these characters' backgrounds and personalities the whole year to get them finally as hero cards in the last exp. They'll probably clash against each other's faction in Alterac Valley. Very cool idea!
Suck it hordies! The flavor is this exp is SOO great! Proud to be Alliance from the start, back in 2011!
Oh... Obviously... The ideal scenario is play Anka in the same OTK turn? 5 for Anka, 1 for Mecha, 1 for the weapon, 1 for Passage, 2 for HP (destroy weapon), sacrifice the Mecha... Technically if you have all the pieces in hand and Hemet early it can be done before turn 10(?)
And in the rare case where opponent doesn't have minions? Only then you go for the alternative way?
Did you come with this yourself or is it someone else's (genious) idea? I'm almost sure Hemet or Mecha'Thun will end up nerfed/banned sooner or later
Cool! But Serrated Tooth should be played 3 turns in advance and left with 1 charge right?
How does Secret Passage work in this scenario? Your hand vanishes and doesn't get replaced because deck's empty right?
A shame I don't have Anka to try this lmao, must be hilarious
I hate it. Haven't even done the last ones, from Uldum onwards
THIS THIS so much. Thanks very much, this is not clarified in the guide. I lost a lot of time setting up and the ??? card didn't show up because I played other stuff in the same turn (or hit the HP, don't remember
So good!! As a Wild-only player I thank you and OOC for this space!
Trimutius, I also prefer Tuskpiercer instead of Operative. No place for a fixed tech-card for climbing. I play albatross but hate when I queue against non-Reno decks. Even then, they're not guaranteed to help. Still iterating on the perfect Odd-DH list
A bit off-topic but I can't find the answer elsewhere. Are there any in-game rewards for doing these books of heroes?
Kmem, could you write a little guide on how this works?
I'd say lists of best-performing decks are always something people want to see.
How does this "draw your whole combo" turn works? There's not that many beasts. You save your beast generation spells for the buzzard turn? They also deal dmg (On the hunt, Wound prey). Shouldn't they be saved for the OTK?
Looks fun! Does it win any games?
Looks fun! Does it win any games?
Can't believe I'm reading this in a game site...
The flavor in this expansion is soooo nice! BTW, MTG art and creation teams are always top notch. Kudos to them!
SO COOL!!! They are doing a great job bringing WoW DH's mechanics to Hearthstone. Besides, Vengeance DH is one of my favorite specs in the game and at the moment they're dominating the tank meta!
Imagine what they can/will do with Monk/DK mechanics when they're implemented! We'll see!
Someone else also hates BGs as much as I do? Couldn't care less about it. Good that some people enjoy it though!