Yup, but card draw and refilling hand isn't a problem for warlock too. Both cards clear the board, but Twisting Nether cost 8 mana so u don't have mana for more plays so you are losing tempo. Rafaam's Scheme+plague combo cost only 4 mana, so u still have up to 6 mana left. Also you don't want to use 8 mana removal on one big minion and u can't use it anyway before turn 8. Plague of Flames is probably best removal in game, it costs only 1 mana, it can clears 4 mage's giants as good as 1 pally's overmagnetized minion.
Probably best highlander legendary. It costs only 2 mana, so u can cast it before Bomb Warrior flood ur deck with bombs and upgraded hero powers are always good.
You can play both ^^ Draw and play 1 mana good, class card, play shadows.
Yup, but card draw and refilling hand isn't a problem for warlock too. Both cards clear the board, but Twisting Nether cost 8 mana so u don't have mana for more plays so you are losing tempo. Rafaam's Scheme+plague combo cost only 4 mana, so u still have up to 6 mana left. Also you don't want to use 8 mana removal on one big minion and u can't use it anyway before turn 8. Plague of Flames is probably best removal in game, it costs only 1 mana, it can clears 4 mage's giants as good as 1 pally's overmagnetized minion.
Puzzle Box of Yogg-Saron, because PRAISE OUR LORD AND SAVIOR, YOGG-SARON!
Micro Machine is that you?
Since when warlock had a problem to flood the board? Rafaam's Scheme or Fiendish Circle or even Scarab Egg to smash mages wall.
Woah, Twisting Nether squished to 1 mana o.o
Ah shit, here we go again.
Star Aligner buff ;)
Child of Stolen Goods and Bolster (and better than those 2 combined), still booooooring.
Diseased Vulture = Vex Crow after a year in Russia.
Anubisath Sentinel, is that you?
Imagine discovering Conjurer's Calling, you will get 2 random 8 mana minions and twinspelled Conjurer's Calling
Remember ppl that Necrium Vial is still in standard. Turn 5 legendary, turn 6 any powerful deathrattle with necrium - whelp, cairne or even festeroot.
Also Safeguard, Cairne Bloodhoof, Splitting Festeroot, Deranged Doctor and Hakkar, the Soulflayer
Oh look, Hungry Crab food!
Sudden Genesis, is that you?
"Destroy a minion", not "destroy an enemy minion" so sometimes you could be forced to destroy your own minion.
Probably best highlander legendary. It costs only 2 mana, so u can cast it before Bomb Warrior flood ur deck with bombs and upgraded hero powers are always good.
But do you know that any highlander deck will be countered by Bomb warrior, right? Making highlander decks in this meta makes no sense
Meh, the only way to be useable is putting it on board through random effects - evolve (especially with sorcerer apprentice) or conjurers calling.