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TheOdinson

Joined 06/04/2019 Achieve Points 515 Posts 153

TheOdinson's Comments

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This card seems awesome in so many decks. Its not blow you out of the water powerful on its own but in the right decks its a game ender. Awesome build around, going to be a ton of fun to win games with this.

    In reply to Shu'ma
  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Its nice to see Warrior getting some sort of damage based removal, but the bonus effect on this isn't great. I mean don't get me wrong, Armor is a powerful resource, but 5 armor is worth 1 to 1.5 mana, and paying 4 to deal 5 to a minion isn't impressive at all. Don't get me wrong, its the sort of card warrior just ends up playing but its not great.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Finally War Master Voone as a reason to be played. IDK how this works with large boards that have more total attack that Deathwing has health. Obviously it seems like there must be some sort of sequencing so I'd love to know the specifics of how it all works to really judge, because if this is always deals 12 to every minion that's a legit board clear for 7 that sometimes sticks around. 

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This card is a way bigger bummer than the other Invoke card. It does buff the two tokens, but its not like they have Charge or even Rush. They are just 2/1 for 3 mana. Buffing your other guys is interesting but the value of buffing 6-7 attack minions means the other side of the card, the invoke, is negated. And +1 attack on 1-3 minions plus a couple 2/1s isn't that exciting. The card will probably be played, and it will be fine, but its definitely not a game breaker.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I think a lot of people don't understand how good this card could be. Now, its true that you have to want to play Galakrond in your deck to begin with, but this is basically a Warlock relevant Microtech Controller. 3/1, and 2 1/1s for 3 mana at the worst, sometimes its got a load of attack. Zoo decks are great at controlling early boards so being able to land a decent 4-5 attack hit with this is possible, plus you have other cards like Grim Rally and Plague of Flames that this is great with. 

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I think this card is a trick. It looks insane, but its in warlock, and if Galakrond is going to be good its likely in some sort of Zoo shell, and you don't really need a powerful card draw card in Zoo decks. Don't get me wrong, a 4 mana 5/4 minion that draws you 3 cards seems insane, but I'm not sure its the sort of card that actually fits into the deck it goes in.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This card definitely suffers from direction issues. The hero power/invoke for this isn't great in control decks, though its not terrible, and its will be interesting to see if there is a version of Zoo that wants this in their top end. Right now Warlock isn't in a great place and this does potentially strength its best deck, but we need to see way more to know if this is actually good or not. 

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Very conditional based on if Dragon Shaman is actually viable, but considering it mostly takes good reasons to play it and this card is super powerful if you're playing Dragons, it seems like one of those awesome build arounds. Battlecry Dragon Shaman seems like it could be the jam.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I really dislike this card, it just seems too good. Destroy a minion, add a random priest minion to your hand, in a class that has historically had trouble with unconditional single target removal. Its not so expensive it feels bad killing something small but dangerous, and killing anything large feels more than fine.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    The value of this is pretty high considering the Invokes add cards to your hand, so you'll hit more targets more often with the discount. If invoking is consistent enough this card will be huge.

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    The battlecry of this thing is crazy, and the invoke trigger effectively drawing you cards is pretty sweet. ATM Priest has some heavy variance in their class minions, but that said, in general all class minions are pretty decent. This is obviously a worse hero power than many of the previous deathknights, but at even one upgrade for 7 mana the Battlecry alone is pretty solid, at the full 4 minions its potentially gamebreaking, and a value hero power is never bad. 

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    Battletag: TheOdinson#1825

    Region: NA

    Trage Only? Yes, you go first.

    Done

  • TheOdinson's Avatar
    515 153 Posts Joined 06/04/2019
    Posted 4 years, 9 months ago

    They always play games and reveal cards as they play, and then they do a dump for all the stuff they didn't get to show off. So its not just them showing all the cards and being done with it.

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