Great vaule for mana, opens some sudden spell finishers, but I don't think this fits into any current deck and there is lack of additional support for it.
Ridiculously powerful board clear for such a few mana. Only concer remains in that dragon shaman was never played archetype and support for it is very weak.
Times when summoning two 5/6 taunts for 5 would be considered OP are gone. I mean, it's still very good, but not game winning. Obviously autoinclude in Galakrond deck, excellent in fighting for the board.
Delicious card. Strong effect, can hit face, easy to achieve condition and as a cream of the crop huge synergy with Corrupt the Waters. Straight five stars baby.
Is this some kind of joke? No way this will see ANY competetive play. Why would you ever put this into your deck when you can use an actual card you want to play? Only excuse are fun and YOLO decks.
Underwhelming legendary for class currently dominating on ladder, what a surprise. Eggs have only slim chance to been hatched, at least Blizz should gave Nithogg a taunt.
Rush minions from invoking/hero power is great, but battlecry doesn't seem so broken as in other Galakrond incarnations. Probably is it so because of Corrupt the Waters. I like midrange style decks, so I definively give this a try.
Handful of combo activators. Otherwise pirate synergy in rogue is now on the weak side, with exception of Cannon Barrage which deserves a honorary mention.
In right deck potentially very dangerous card, but deathrattle rogue was so far not very impressing. Can this push the archetype into meta? I don´t think so.
That zero cost cards looks terrifying. I can see right in front me - deck depleted with Myra's Unstable Element, then filled with Leeroy Jenkins by Togwaggle's Scheme and then this as a final nail in the coffin. I will hate this card from deep of my heart, I know this for sure.
Great vaule for mana, opens some sudden spell finishers, but I don't think this fits into any current deck and there is lack of additional support for it.
Murlocs gonna love this!
Ridiculously powerful board clear for such a few mana. Only concer remains in that dragon shaman was never played archetype and support for it is very weak.
3/3 + 2x 2/1 rush + Galakrond upgrade for 5. This deserves without a doubt five stars.
Times when summoning two 5/6 taunts for 5 would be considered OP are gone. I mean, it's still very good, but not game winning. Obviously autoinclude in Galakrond deck, excellent in fighting for the board.
Delicious card. Strong effect, can hit face, easy to achieve condition and as a cream of the crop huge synergy with Corrupt the Waters. Straight five stars baby.
Is this some kind of joke? No way this will see ANY competetive play. Why would you ever put this into your deck when you can use an actual card you want to play? Only excuse are fun and YOLO decks.
Underwhelming legendary for class currently dominating on ladder, what a surprise. Eggs have only slim chance to been hatched, at least Blizz should gave Nithogg a taunt.
Rush minions from invoking/hero power is great, but battlecry doesn't seem so broken as in other Galakrond incarnations. Probably is it so because of Corrupt the Waters. I like midrange style decks, so I definively give this a try.
Handful of combo activators. Otherwise pirate synergy in rogue is now on the weak side, with exception of Cannon Barrage which deserves a honorary mention.
Combo and Galakrond activator. Effect similar to Sinister Deal and on top of that +1 attack for minion. Not great, not terrible.
I have no idea what has breath to do with drawing cards, but draw 3 for 3 is big. Autoinclude to any dragon rogue decks (if there will be any).
Class legendaries are better than neutral and discover is way better than "add", but even then this is only for quest rogue. Which is pretty bad.
To costly for effect. Even invoking Galakrond may not be enough to put this into Galakrond deck.
Possibly suicidal against bomb warrior or Hakkar, the Soulflayer, otherwise strong tutoring card (maybe bit slow).
In right deck potentially very dangerous card, but deathrattle rogue was so far not very impressing. Can this push the archetype into meta? I don´t think so.
Coins are combo activators and fuel for miracle rogue, but this in Galakrond deck? I'm not sold.
This card is good in long run and as such there is not a place for it in the meta. Playing it can be entertaing though.
Very cool effect, I like it. Perfect counter in many matchups and combo killer. One of the best cards I have seen in this expansion.
That zero cost cards looks terrifying. I can see right in front me - deck depleted with Myra's Unstable Element, then filled with Leeroy Jenkins by Togwaggle's Scheme and then this as a final nail in the coffin. I will hate this card from deep of my heart, I know this for sure.