This means the Hero takes no damage right, or minions too? Seems pretty easy to complete, so it's basically a 2 mana 3/6 Taunts, which is good value.
Should be you only, so minions can take damage.
In normal circumstances this SQ is faster then the other ones revealed so far, and the payoff is good enough. I think this will see play in decks that have room to run it.
Deathrattle Rogue got a multitude of support throughout different expansions, but it never really took off. In my unpopular opinion, I don't think this card (or deck it is supposed to be run in) will see a lot of competitive play.
But I agree, this looks like a real sleeper card, 1-drops are often overlooked because they obviously don't have big stats or spectaculair effects. But this card seems really solid!
Malygos Warlock with some Dragon support seems nice actually. These cards revealed today offer removal and heal so they are staples for that deck. I hope to see Warlock again on the ladder, it's boring with only Shaman :(
I really wanna try out Tempo Rogue now, with Galakrond and this guy as the finisher with Shadowstep. Seems like a very strong card. I'm curious about the Shaman version as well.
The problem Highlander decks have at the moment is the lack of heal (since regular Reno Jackson is Wild). This card is the missing piece for Highlander Paladin hopefully xd
Play all 6 copies of Claw so your hero has 12 attack.
Play 2 copies of Savage Striker to deal 24 damage your opponent's face!
Then you can punch them for another 12 dealing a total of 36 damage!
The beauty of this combo is that you only need to draw 4 cards to get the full combo, albeit it does take up a lot of space in your hand, but it should be pretty easy to get around that.
Another thing to note is that emperor thaurissan will reduce the cost of this combo from 10 to 2 with just one proc, so you can add whatever other card you want to the combo in order to deal extra damage.
Since you can only play 1 copy of the Sidequest at the time, this combo seems very slow. Or is it Gonk's time to shine xd
If you're at 10 mana does this give an additional draw like Wild Growth does? Or is that part of the effect negated to there being a secondary effect (like it's the case with Jade Blossom)?
Aggro Rogue will not run this card. Killing the opponent before turn 6 means this card is useless ;)
Should be you only, so minions can take damage.
In normal circumstances this SQ is faster then the other ones revealed so far, and the payoff is good enough. I think this will see play in decks that have room to run it.
Deathrattle Rogue got a multitude of support throughout different expansions, but it never really took off. In my unpopular opinion, I don't think this card (or deck it is supposed to be run in) will see a lot of competitive play.
Dire Mole is definitely not in Standard anymore.
But I agree, this looks like a real sleeper card, 1-drops are often overlooked because they obviously don't have big stats or spectaculair effects. But this card seems really solid!
Oh I thought this was supposed to be Alexstrasza (although both cards seem similar with the Health-effect). Highlander Dragon Hunter?
Malygos Warlock with some Dragon support seems nice actually. These cards revealed today offer removal and heal so they are staples for that deck. I hope to see Warlock again on the ladder, it's boring with only Shaman :(
Cheap removal and healing for Warlock, could make the class viable again. Demon-Dragon hybrid perhaps?
Shame it's other Mechs and not all friendly minions, could've been the missing piece to make the old combo- Shudderwock deck viable again
I really wanna try out Tempo Rogue now, with Galakrond and this guy as the finisher with Shadowstep. Seems like a very strong card. I'm curious about the Shaman version as well.
The problem Highlander decks have at the moment is the lack of heal (since regular Reno Jackson is Wild). This card is the missing piece for Highlander Paladin hopefully xd
Step 1: Have Galakrond the Unbreakable in your deck
Step 2: Run a lot of Charge minions, combined with Taunts
Step 3: Invoke
Step 4: SMOrc with massive Charge minions
Step 5: Legend
Decent addition to Quest Hunter, but it doesn't seem to strong otherwise though
Since you can only play 1 copy of the Sidequest at the time, this combo seems very slow. Or is it Gonk's time to shine xd
I think it usually takes like a week
HandBuff Dragon Paladin huh, seems neat. But I wonder if it will be actual played deck. The archetype hasn't been anything too spectacular so far.
Very aggro, but maybe a bit too slow. It doesn't do anything for at least 3 turns.
If you're at 10 mana does this give an additional draw like Wild Growth does? Or is that part of the effect negated to there being a secondary effect (like it's the case with Jade Blossom)?
Can go infinite in theory. Looks like a solid card. People can start tech'ing in their The Black Knights xd
I'd say this is an average card. Looks solid, but will it see play in Secret Hunter idk. It's better then Mad Scientist
Quick Shot saw play, so this will too. Very agressive Hunter is being promoted here