So, if I have the right mindset, its a 4 mana equality that only targets enemies + a 1 mana Light's Justice and you pay 1 mana as a tax for having it all on a single card (or maybe having it target only enemies is worth 1 mana in this case)
Not fond of it, I wouldnt play it, but somehow I can see how someone would play this, especially considering its strictly better than equality since it targets only enemies.
I actually missed this card, didnt notice it being revealed lol
I like it a lot, and will most probably be played.
Having taunt is a bit counter productive as you would want it to survive and give more value, but it also makes it easier to discover. It is also a dragon, which also makes it easier to discover and allows it to grant a copy of itself, maybe.
So, if I have the right mindset, its a 4 mana equality that only targets enemies + a 1 mana Light's Justice and you pay 1 mana as a tax for having it all on a single card (or maybe having it target only enemies is worth 1 mana in this case)
Not fond of it, I wouldnt play it, but somehow I can see how someone would play this, especially considering its strictly better than equality since it targets only enemies.
Strong card. An Assassinate with a 1 mana 3/3 if played later, or a boardclear with a free 3/3 if topdecked.
Will be frustrating to know your opponent topdecked this lol
Whilst this card makes me puzzled as to how it could get used, I know a strong card when I see one.
Also helps that Im here a long time after it was given away.
Not exactly broken, but strong. I have test it myself.
This card is actually great, albeit better in Wild.
The flavor text makes me giggle.
I wish I had the necessary cards to make a discardlock, seems like a fun deck nowadays.
While there are a few demons DH would like to cheat out, I dont think it would justify running this card.
its not that bad, but I cant seem to think on why you would run it.
Arena card, 'nuff said
Interesting card.
I personally find it hard to rate, but overall im rating it as a 7 mana destroy all minions and get your enemy deathrattles.
I dont know if it will see play.
I actually missed this card, didnt notice it being revealed lol
I like it a lot, and will most probably be played.
Having taunt is a bit counter productive as you would want it to survive and give more value, but it also makes it easier to discover. It is also a dragon, which also makes it easier to discover and allows it to grant a copy of itself, maybe.
Solid card, all around
Good card, can clear small boards, and has essentialy charge if opponent has no minions.
It is also a demon, which gives her more synergy with DH demon cheat cards
Druid loves big beasts, especially when it guarantees the next turn play.
Will see play in big beast/minions decks, witching hour will love it as well.
Buffadin.
I will personally say it will work better in quest in wild, but its totally possible it makes its way into a standard deck.
Sticky minions are usually arena material, and so is this one.
I will be impressive if it ever makes permanently to a ranked deck.
Cool card, wont see ranked play, only arena
I wonder if it might be used in otks or something like that
Dont like it,I personally dont think a enrage themed deck will ever work.
MIGHT see play, I wouldnt count on it being a staple.
Arena card.
Evolving into this will be funny.
Arena card, not sure it fits any Warlock archtype currently played.
If it was a DH card, however, it would be insane.
I imagine this as playing 2 water elementals and then using a freezing potion.
All in one card.
Its alright. I will test spell-only priest myself, it sounds interesting ESPECIALLY with quest
Insane card, 'nuff said
Combo potential, but I dont think its as good as it might look like.
Dont quote me though
Weird card, but I guess it synergizes better in Wild. Imagine a 1 mana UI!
jk
I am not HS so I cant fathom how or if this one will see appropriate play, but there will be testing for sure.