1 mana playable spell Totem. With a drawback!
Submitted 4 years, 10 months ago by
NotoriousOwl
A simple idea I had.
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A simple idea I had.
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A simple idea I had.
Can't attack is largely redundant on a 0-attack minion. None of the other totems have this extra drawback, so I don't see why this needs it.
The card itself seems severely underpowered for what it does. I honestly doubt the regular Wrath of Air Totem would see play if they printed it as a card, let alone a version that turns into a nigh-unkillable liability when it dies. Just compare this to Bloodmage Thalnos: why would a shaman play this instead? Or compare it to Kobold Hermit, where for 1 mana more you get:
1. A guaranteed 1/1 body.
2. A choice between all 4 basic totems.
3. No drawback on the totem.
And of course Kobold Hermit never sees play.