Sunstruck henchman sleeping and silence

Submitted 4 years, 9 months ago by

When the henchman falls asleep after it’s already been on the board for a turn, it cannot be silenced so it can attack, is this intended? 

  • Fugbucker's Avatar
    115 6 Posts Joined 05/31/2019
    Posted 4 years, 9 months ago

    When the henchman falls asleep after it’s already been on the board for a turn, it cannot be silenced so it can attack, is this intended? 

    0
  • AliRadicali's Avatar
    465 713 Posts Joined 06/06/2019
    Posted 4 years, 9 months ago

    I'd wager it's due to the sleep mechanic being based on summoning sickness. Otherwise you'd be able to give any minion charge by silencing them the turn they're played.

    2
  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 9 months ago

    Intended. So your only option to avoid such a situation is silencing it the turn you summon it.

    Sleep basically translates into 'it cannot attack this turn, no matter what you do'.

    Which is why the card is essentially bad, even in a silence deck.

    3
  • Trollbert's Avatar
    Excited Elf 510 338 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    Not easy to do with current cards but hypothetically if you could give it charge that should wake him up

    0
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.

    ODYN
    0 Users Here