[Wild] Your opponent can't win if they can't play cards
Last updated 4 years, 11 months ago by
BlueBanana
- Control Priest
- Wild
- Fun
To begin with: this deck is a total meme. You don't climb to legend with it.
With that said, the deck's idea is to increase the mana cost of your opponent's cards. This works the best against minion heavy decks, especially aggro or tempo ones. Against anything with spells or removal, you can put health buffs on Mana Wraiths and Nerub'ar Weblords, play Stonesplinter Trogg and hope they find it more threatening than the minions you want to keep alive, or you can play Lorewalker Cho and hope they don't want to give you spells.
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- 07+
Dust Cost
4640
Your Cost
4640
Priest Cards
- 0 Circle of Healing x 2
- 1 Northshire Cleric x 2
- 1 Pint-Size Potion x 1
- 1 Potion of Madness x 2
- 1 Power Word: Shield x 2
- 1 Spirit of the Dead x 1
- 2 Shadow Ascendant x 2
- 2 Shadow Word: Pain x 2
- 3 Extra Arms x 2
- 3 Kabal Talonpriest x 2
- 3 Velen's Chosen x 2
Neutral Cards
- 2 Lorewalker Cho x 1
- 2 Mana Wraith x 2
- 2 Nerub'ar Weblord x 2
- 2 Stonesplinter Trogg x 2
- 3 Deathlord x 2
- 5 Dollmaster Dorian x 1
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Comments
Can you change the deck type to "Just for fun" instead of ranked?