Zul'Jin Spell Control Hunter

Last updated 4 years, 9 months ago by
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Hello guys

Zul'jin Card Image

I'm a Europe server player - mate89y#2997. I play for fun!

Overview

If you:

  • just want to have fun
  • like off-meta decks
  • like control type archetype
  • like battlecry cards that generate A LOT of value - like Shudderwock, Tess Greymane, Zul'jin

then this deck may be interesting for you.

Idea behind this deck is as follows: use your hunter spells to fight for a board, lifesteal rush minion to heal and discover / card generation effect to refill your hand.The deck is similar to Secret Hunter and Spell Hunter archetype.

 

In deck there is a lot of spells, hero card Zul'jin and just a few minions so use them wisely. There are a lot of discover and card generation, so you can adjust your playstyle against opponent. Your core card Zul'jin should be played at the end when you run out of cards or when opponent threatens lethal or when you know that it's battlecry will overwhelm opponent.

 

Core cards

Zul'jin Card Image

Zul'Jin is MUST have for this deck. It will generate a massive amount of value and win you a lot of games.

Shimmerfly Card ImageUnleash the Beast Card ImageMarked Shot Card Image

Those cards generate more spells.

Vicious Scalehide Card ImageDire Frenzy Card Image

A beautifull combo Vicious Scalehide + Dire Frenzy, you get lifesteal and rush 2 mana minion with 4 attack 6 health. This is a survavibility package.

Deadly Shot Card ImageMarked Shot Card Image

Removal spells usefull for removing threads from board. Yes, Marked Shot was already mentioned as card generation, but is also a nice removal spell.

Eaglehorn Bow Card ImageSecret Plan Card Image

A package of secret. I like to have two Eaglehorn Bow, two Secret Plans and one copy of each secret (maybe apart from Misdirection)

Animal Companion Card ImageMaster's Call Card ImageRevenge of the Wild Card Image

A miscelanous cards. One Master's Call and Revenge of the Wild is sufficient.

Other cards

The rest of cards can be adjusted. If you want to have more minions remember to include only beasts to not screw-up Master's Call. I prefer Springpaw - cheap rush and Savannah Highmane a nice value.

It may be worth to include some tech cards like: Flare - against secret heavy decks,

To be continued..

 

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