Corrupted Waters Shudderwock of IMPENDING DOOM

Last updated 4 years, 9 months ago by
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Update 8/8/19

The deck struggles to deal with wide boards. Mind Control Tech sure helps a lot, but it's not enough. The deck needs AoE. I'm not sure what AoE is best to put in, or what to take out in return. Right now I'm leaning towards a Hagatha's Scheme in place of a Questing Explorer, but I'm far from certain about either. Suggestions?

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Update 8/7/19

Been playing this for a day now, and it's doing ... all right. About 50%. And the wins are a lot of fun -- especially when the Shudderwock combo goes off (which is not every won game), and your opponent is just staring down a 46/96 Stealthed minion coming at his face. Bwahahaha.

I haven't felt the need to adjust the list from what it was in theorycrafting, although I'm still considering Hagatha the Witch and something else in place of Giggling Inventors.

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Not too tricky: Play survival tools. Activate your Quest. Finally, play a Shudderwock that turns into a MASSIVE Stealthed minion, and smash your opponent the next turn. If your opponent manages to have a Taunt up in spite of your other anti-taunt tools, Shieldbreaker it on the turn that Shudderwock is ready to go.

Other cards I wish I could fit into this deck:

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