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Battlecry: Draw 1 card. It costs (0). (@)
The enormous creature unfurled terrifying claws dripping with poisonous ichor. King Togwaggle was pleased, but inwardly disappointed the great Nightmare refused to wear the candle.
Battlecry - Does something when you play it from your hand.
The cards drawn by the Battlecry effect cost (1) (up from 0).
Nerf reverted, cards drawn with the Battlecry cost (0) (down from 1).
Head on over to the Card Discussion forum to share your opinion on Galakrond, the Nightmare.
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Good to buff an Edwin with fully charged.
Turns out this card helped take me to 1,000 wins on Rogue at last
I'm a critic! LUL
I have yet to make a deck that I like with this Galakrond. It's Lackey generation for the invoke is pretty solid, but the replacement hero power seems lackluster compared to the warrior, shaman, and warlock decks.
I hope I can´t pull it in real packs because it is possible to pull in this sites simulator even though it is free.
Going to be some fun decks with this bad boi.
Free cards? Free combos? Free ... amazing plays that force opponent to quickly concede. This is what we need. I love that.
Galakrond cards are great and will have a deck maybe tier 2 on the meta, so it's a good card with a card draw mechanic.
i like this most of Galakrond drawing lot of card make it free and ad lot of lackey in process rogue love all of it
That zero cost cards looks terrifying. I can see right in front me - deck depleted with Myra's Unstable Element, then filled with Leeroy Jenkins by Togwaggle's Scheme and then this as a final nail in the coffin. I will hate this card from deep of my heart, I know this for sure.
OOOOO a better sprint with a free weapon and a good hero power, sign me up please. This card can make a Galakrond miracle rogue deck viable
Will we see the rise of "Big Rogue" with this? Hrmm, interesting....
Never give rogue too much (0) cost cards! This is gonna be insane...
Being able to add in 12 Mana into your hand is something, but I feel like players are just going to go for Galakron, the Apocalypse since I see the 5/2 Claw just being a nice feature when Rouge already has Mirage Blade. With that being said, Lackey Rouge, or the New Invoke Rouge is a very interesting feature.
A powerful galakrond, but makes you wonder where he can fit to make full use of his battlecry
You surely wont play this on decks with low cost cards (i.e miracle), but I am an inexperienced miracle player, so I cant say much there
I personally might put it in some sort of steal rogue, just for the heck of it!
Does galakrond even show up in arena though?
My favorite galakrond. Insane value here, also the hero power is awesome for rogue, maybe you can get rid of cards like evil miscreant and evil cable rat.
So combo is: Invoke 4 times and have scheme at 5
Preparation + Myra's Unstable Element + Leeroy Jenkins + Toggwaggle's schemeBADCARDNAME
Fully upgraded Galakround (5 damage with weapon) + Deadly poison (+2=7) + 4x 0 mana Leeroy Jenkins (+4*24) for a total of 31 damage, add an Eviscerate on top and you have even 35 damage through hero card armor
With Kronx Dragonhoof you can even tutor Galakrond or if you fail to draw leeroy just have multitude of Kronxes
Busted card if not for the fact that most miracle builds consists of very cheap cards. In fact, this is probably the reason why its effect is so overwhelming.
Viable in almost any build of rogue, and with the hero power being as good as it is. Worth noting that with the hero power being generating lackeys, you can now go heavy into shuffling Heistbaron TogwaggleBADCARDNAME without worrying about the lackey requirement, giving lackey rogue the late game it needs against ultra control decks.
And yeah, its free. Two thumbs up
I think the most obvious Combo is Maly-Scheme-Galakrond.
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