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Battlecry: Increase your maximum hand size to 12. Draw 4 cards.
I don't mean to pry, but you don't by chance happen to have six fingers on both of your hands?
Battlecry - Does something when you play it from your hand.
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12 hand limit is great but not as great late in the game. Drawing that much in warlock might just be to much. I think it will not see much play.
Sprint with 4/4 body looks good for sure. Warlock has many ways how to utilize this huge draw and I'm curious if some of it will make it to the meta. It's certainly not hopeless.
draw a lot and it good for some mc'tun but i don't believe it will be good use in other deck
I never expected to see an effect like this in hearthstone.. Well it's a great card.. 7 mana 4/4 that draws 4 cards and also can enable to play a 0 mana Mountain Giant
Finally an increased hand size, perfect for handlock both in standard and wild. I like the sprint attached to a 4/4 which is great value. Just some solid card draw that allows you to better hold resources in hand and have you draw less to get the value you needed
I can only see this having a place in Quest Warlock and maybe some wild control decks. If we are thinking buffs for twilight or mountaint giant, just having a buff of 2 or 2 less mana is not worth it.
Sprint with a body of 4/4, but in this case we can't cheat on mana with Preparation. The effect is funny and all hand-lock player will be happy of this card, however it's not an auto-include.
Maybe we will see some experiment including this card in zoo-lock type
i dont know if this card fit well in control warlock, with giants and twilights, but seeems good in quest warlock
First of all, 12 hand size is insane, any warlock would want to run this because of life tap, second drawing 4 for 7 plus a 4/4 body is incredible as well, like sprint and then summoning a free 4/4. So many of these cards are OP but this might be the craziest if not most powerful.
It will never be played. It's too slow.
The only combo I see is:
Glinda with a 12 card hands
+ tap to get back to 12 cards
+ 6 mountain giants
But it's too slow and I don't think you can consistantly clear the board to play this on turn 7 and get back to your opponent.
Another card which made me happy to see
Changing such a core mechanic is really interesting by itself, but giving sprint a 4/4 body?
btw is sprint going to be powercreeped every expansion? lol
anyway, I think this has real potential, in both plot twist decks and in handlock decks. The question is: will warlock really need the extra space? And which card's slot will it be going in?
as long as the answer is satisfactory for both questions, it should see no problem in the meta. Getting this off random evolve effects or summon effects wont be as cool though
turns out a 7 mana 4/4 can be insane as well o.O
sprint on steroids basically. having a body to such a strong refill is definitely useful and if the extra 2 cards do nothing more than make this card playable with 8 cards in hand it is already super strong. having options is always good and especially combo decks love to draw tons of cards
Looks like Handlock could potentially make a return, especially if we see more supporting cards like Abyssal Summoner. Of course, it will depend on how strong the mechanic is as well. After all, sometimes overpriced cards still don't justify the effect.
I don't think that it is as strong as some people say it is but it's good to see that they changed one of the core things in the game.
I wonder if the cards will be visible at all, not a fan of having 10 cards in hand right now, so 12 will be something.
This card might be crazy good for warlocks.
It's good to see new mechanics and not reprinting.
Amazing card that will see play in any control warlock or handlock. In wild, there is renolock or even warlock that will certainly use this card
7 mana in even warlock
can you hear those mystical voices crying out below the moonlight saying in a rather sheepish tone Hand buff
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