Written In The Cards Card Design Competition
Congratulations to linkblade91 for winning the competition!
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Submission Description
The following description was written by the creator.
At the start of the game she shuffles 3 copies of Libram of Courage into your deck, giving you access to card draw the archetype desperately needs. In addition - because every Libram has two effects on it, more-or-less - Yrel's courage grows with each use, making her stronger. Build up a big threat and watch her drop the hammer!
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This Week's Theme: Written In The Cards
We've created a lot of cards - it's time to let the cards do the creating for once!
- You must create a card which generates a unique token
- Summoning, adding to hand, shuffling into your deck - these all count!
- The token cannot be one that already exists
- No Lackeys, no Dream Cards, no Golden Monkeys and certainly no collectible cards
- Some examples include Elise Starseeker, Deathstalker Rexxar and Deck of Wonders
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Competition Entries
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Submission Description
The following description was written by the creator.
"Good Boy"
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Submission Description
The following description was written by the creator.
Some would fail and some would prosper
Some would stay forever and some would kill
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Submission Description
The following description was written by the creator.
Cloak & Dagger for stealthy Outlands rogues :D
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The following description was written by the creator.
'Isn't Sunfire kind of redundant? If the sun wasn't on fire, that'd be pretty bad, right?'
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Submission Description
The following description was written by the creator.
This is a keyword similar to Lackeys, but instead you get weapons.
I could choose only three of them in the competition and decided to go with these.
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Submission Description
The following description was written by the creator.
He goes by many names: the Tyrant of the Pastries, the Edible Nightmare, the Ruler of the Butter Fist, the One Who Shall Not Be Baked...
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Submission Description
The following description was written by the creator.
For 1 mana you get a 3/3, but your opponent gets a 1/3 with Taunt that can block it. It is basically a Flame Imp for Hunter that protects your opponent instead of dealing damage to you.
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"Stop and look for Pedes-tree-an's!"
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Submission Description
The following description was written by the creator.
The Scarecrow functions similarly to Plague of Flames, except that he allows for more flexibility over which minions die and the whole combo costs 10 Mana. You can also play him on curve at 6 Mana, trade in your minions, and save the Scythes for a later turn. However, since they take up hand space you usually cannot store too many Scythes in hand.
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Submission Description
The following description was written by the creator.
"Now boarding Flight 3---aaaaahhh!!"
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Submission Description
The following description was written by the creator.
A simple legendary that support boards and beasts.
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Submission Description
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Pint Puller is a Dark Iron Dwarf which would be obtained from the first wing of BRM. This is a hand disruption tool against control decks that want to keep a large amount of cards in their hand. The flavour is that the Pint Puller pulls way too many pints than required as these are rather rowdy dwarves.
Iron Brew is also a pun on 'Irn Bru', the popular scottish fizzy drink.
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Submission Description
The following description was written by the creator.
In a similar concept to Living Mana, Druids now use their spells in hand to let treants grow.
The 'transformed' on the treant's card text would name the spell it originated from.
This gives the disatvantage of the opponent seeing which spells the Druid could get back - therefore the lower cost.
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Submission Description
The following description was written by the creator.
Queen Azshara is an attempt to push Illidan into a more control oriented strategy. Lacking the consistency of running two of his strongest cards, only relying on Tempo is no longer an option. We're still interested in board control and quick, decisive action though.
Lore-wise, Azshara is famous for her great beauty which makes her followers do literally anything for her, including sacrificing themselves.
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Submission Description
The following description was written by the creator.
Giving hunters a boost in the direction of playing control beast deck.
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Submission Description
The following description was written by the creator.
Slaith is a way to represent the aspect (no pun intended) of a humanoid changing into dragon form. In a similar vein to the Spellstones, or the worgen cards from The Witchwood which swap stats while they're in your hand, the dragon form is technically the "same" card, hence why it still uses the Legendary rarity gem despite not being collectible.
Do also note that minions/weapons with Deathrattle don't need to necessarily die to count towards the transformation requirement, but just simply triggering its effect. This means that triggering them artificially through effects such as Necrium Blade or Baron Rivendare will count.
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Submission Description
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When Ner'zhul ruled the orcs of Draenor, he sought to escape the dying world by opening portals to other worlds to conquer. When he attempted this, however, the chaotic force of the portals ripped the entire land of Draenor apart, turning it into the broken world of Outland.
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Submission Description
The following description was written by the creator.
Alternative version of Dr. Boom card for The Boomsday Project :)
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Submission Description
The following description was written by the creator.
At the start of the game she shuffles 3 copies of Libram of Courage into your deck, giving you access to card draw the archetype desperately needs. In addition - because every Libram has two effects on it, more-or-less - Yrel's courage grows with each use, making her stronger. Build up a big threat and watch her drop the hammer!
Remember to include the token in your submission with the 'Add Another Card to Submission' button!