So at worst this is a 4 mana arcane explosion that hits face and comes with a 3/5. I can easily see this being a solid pick, especially with fallen hero in core
Edit: Hadn't seen the legendary but if you're running it this will definitely help make sure its online for that turn 10 swing
I didn't even think to check Xaril, forgot they used used potions too. Turns out they also have a firebloom toxin which deals damage so I think that one is also likely to be right
I'm hoping they release some synergy for this, Mysterious Challenger would be best friends with Smythe. Without some synergy or efficient secret tutors though I don't see this guy working out
I don't think they'd take the battlecry from a legendary to be an option for a token (plus this would probably end up with a token that generates more wild cards than a legendary which seems a little odd) but I could be wrong
Maybe the grimy goons will finally get a chance to shine, feel like they got the short end of the stick. With the core handbuff card and new handbuff cards no longer showing which cards they hit maybe they'll be better this time
8 cost is very expensive, although the battlecry is impressive. Can see this viable in druid, but only druid maybe.
I can see shaman and mage getting decent usage out of it too, more mage though. They can run Grand Finale as their big spell that will also at minimum summon 2 8/8s next turn
Spiteful summoner that always hits your biggest spell and draws it. I can definitely see this seeing play especially since unlike summoner you can still run smaller spells without breaking it
If this were played by a mage who had used Deck of Lunacy, would it use the adjusted cost or the actual cost of the spell?
I reckon the release will be delayed and the 23rd was probably just the earliest they thought it could release. It's going to be a lot less hassle to extend the period people can buy the bundle for than to stop it earlier than people are expecting - much less complaints at least
Maybe this will slot into the midrange priest they seem to be pushing? This alongside lightsteed and the new one drop could be a decent start to getting it off the ground
The name that makes it seem especially off
I'm surprised to see death rattle support in demon hunter
Finally, a second chance!
So at worst this is a 4 mana arcane explosion that hits face and comes with a 3/5. I can easily see this being a solid pick, especially with fallen hero in core
Edit: Hadn't seen the legendary but if you're running it this will definitely help make sure its online for that turn 10 swing
I didn't even think to check Xaril, forgot they used used potions too. Turns out they also have a firebloom toxin which deals damage so I think that one is also likely to be right
I'm hoping they release some synergy for this, Mysterious Challenger would be best friends with Smythe. Without some synergy or efficient secret tutors though I don't see this guy working out
Maybe frenzy refresh (x) mana? Ingame wildvine potions apparently restore health and mana over time so I'm seeing health or mana being linked to it
This idea fits with the item in wow, but from a balance and design pov I'm not sure on it
I don't think they'd take the battlecry from a legendary to be an option for a token (plus this would probably end up with a token that generates more wild cards than a legendary which seems a little odd) but I could be wrong
Effects we already know from MSoG:
Speculation for effects based on the ingredients (just from the names, I'll look into WoW descriptions too):
Celestalon said (here) it will work like deathstalker rexxar so that probably means 6 herbs are keywords and 6 are effects
Maybe the grimy goons will finally get a chance to shine, feel like they got the short end of the stick. With the core handbuff card and new handbuff cards no longer showing which cards they hit maybe they'll be better this time
I can see shaman and mage getting decent usage out of it too, more mage though. They can run Grand Finale as their big spell that will also at minimum summon 2 8/8s next turn
Spiteful summoner that always hits your biggest spell and draws it. I can definitely see this seeing play especially since unlike summoner you can still run smaller spells without breaking it
If this were played by a mage who had used Deck of Lunacy, would it use the adjusted cost or the actual cost of the spell?
Original kazakus was great so I can see this being a tough choice for a lot of classes, looking forward to seeing the golem options
Ah great, I was worried I might be stuck with the minion version
I reckon the release will be delayed and the 23rd was probably just the earliest they thought it could release. It's going to be a lot less hassle to extend the period people can buy the bundle for than to stop it earlier than people are expecting - much less complaints at least
Does anyone know what will happen to old copies of Jaraxxus? Like will the old copies become hero cards like the new one or stay as minions?
5 star card, auto-include for every deck even if you never play it. It's a built-in mascot that can sit in your hand cheering you on
Maybe this will slot into the midrange priest they seem to be pushing? This alongside lightsteed and the new one drop could be a decent start to getting it off the ground