Personally I'd change them to 1/1s with rush, 2/1s just feel too efficient whereas a vanilla 2/1 would just be kinda useless. Another potential nerf I can see is to have it go from 1 to 2 to 4 2/2s or 4/4s with rush, rather than ending up with 2 8/8s.
With 5 cards in hand it'll deal 6 won't it as it does it once then repeats for each in hand? Also even then it's worse as it can only attack minions and it can hit your own minions
You could always run thekal in your dragon decks with 2 of this and nozari, so if you're against aggro you have heals and if you're against control you can build up a lot of armour
Warbands I'm pretty sure are the board, it's what they call your group of minions in the stats page
Is freeze a new keyword?
Mine would win after visiting aviator bob from losing to finley and not show any tavern visits (mobile)
The only nerf here that seems off to me is Alexstrasza, were any highlander decks at all dominant?
Personally I'd change them to 1/1s with rush, 2/1s just feel too efficient whereas a vanilla 2/1 would just be kinda useless. Another potential nerf I can see is to have it go from 1 to 2 to 4 2/2s or 4/4s with rush, rather than ending up with 2 8/8s.
Trump had a dragon control/value rogue before the expansion was released
Amalgam could be useful, as well as utility dragons like the new can't be targeted divine shield rush
I assumed he meant that he'd already drawn a lot of dragons, so was already missing out on cost reduction
Looks like echo is making a comeback this expansion Kappa
If the first trigger hits the geomancer, will it still deal 2 to any targets afterwards?
With 5 cards in hand it'll deal 6 won't it as it does it once then repeats for each in hand? Also even then it's worse as it can only attack minions and it can hit your own minions
Maybe there will be a new neutral/druid bounce card that'll make it stronger
I mean considering this is a rare rather than a legendary, apparently holding a dragon is more difficult
I'm not entirely sure if it's worth deactivating genn for, seeing as it's a 5 mana card
You could always run thekal in your dragon decks with 2 of this and nozari, so if you're against aggro you have heals and if you're against control you can build up a lot of armour
It's a combo so you'd need a backstab or coin too
Hellfire plus a 1 mana 5/5, as well as basically warlock eviscerate. Probably worth it
Even weirder is the fact that warlocks aren't meant to have face damaging spells according to their class identity
Is each class getting 2 sidequests do you know? Cos isn't there a hero power one for hunter too
I think the brewmasters could be really cool additions to the game, especially for beast decks to reapply those on summon buffs