For some builds it's the only way you can actually get enough time (the reconnect thing anyway, the firewall bit seems a bit much imo). Best way to fix it would be to give everyone the full turn time, then there would be no reason to use it
Would it be possible to get some way to favourite decks or save them to some kind of list? A lot of times I see cool decks but am missing a few key cards and it'd be cool to be able to save them for later on the site
Does this seem better balanced or is it too strong with the cost reduction
Some feedback:
Nirast
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I really like the bladegorger, super flavourful and seems like it still is useful in matches against non-weapon classes
DavnanKillder
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Other than the funny formatting I think both look great, I think I prefer the rare version
Wailor
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I would go with felfire juggler instead of grim fortune. One way I can think of to make the felfire juggler less wordy is "After you play the left or right-most card in your hand, replace it with an Outcast card from your hand"
First card is based on card dealers and fancy shuffling, was thinking of doing a shell game kinda card but thought it would be too similar to Jandice. Kinda similar to Wailor's entry so maybe I won't go with it.
Second is based on the test your strength games and the plush bears are the prizes.
Couldn't find any decent art for either in a quick google search so art is missing for now.
I tend to default to latest expansion if there isn't a mechanic linked to a specific expansion in my card but looking at the feedback I got I'm thinking either Karazhan (to go with kindly grandmother) or Witchwood
Some feedback I have (I don't know much about card design so not sure how useful it will be)
@fungusABao
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What about something about going again on a ride for the name?
Also I'd maybe go 2 mana overload 1 instead as 3 mana draw 1 with an upside seems a little weak to me. Would also delay a double battlecry old god if you happen to draw one.
@DestroyR
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I preferred the first submission, maybe you could make it 3 mana draw 2 spells with the next 2 cards drawn being spells as people were saying it felt a little too weak at 2 mana draw 1
@linkblade91
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I think strength competition as a paladin secret would fit perfectly and goes with the duel theme the class occasionally gets
@KANSAS
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Both seem really good, my only gripe about tracker is that I don't understand where the beast bit comes in as there's only 2 shaman beasts in standard at the moment
@ChickyChick
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Always happy to see a murloc and I could see it making a solid addition to an aggressive or midrange shaman as refill
This has been through a few iterations in the past 15 minutes, originally drawing a taunt minion and reducing it's cost but I didn't think that fit warrior so this is what I've got atm
Seems really good with most of the elemental spells seeming to be nature, plus it has solid stats alongside the +3 spell damage
I'm pretty sure it just means the buffs will stack, I'd assume it still becomes a 1/3 when silenced regardless of how many times it's been shuffled
They seem like a different kind of encounter (like the shops or the '?' in slay the spire). Kinda looks like the spirit healers from wow
Since they didn't say in the patch that he's getting removed or changed, is tickatus still going to be getting darkmoon prizes?
War song commander finally getting changed?
For some builds it's the only way you can actually get enough time (the reconnect thing anyway, the firewall bit seems a bit much imo). Best way to fix it would be to give everyone the full turn time, then there would be no reason to use it
Would it be possible to get some way to favourite decks or save them to some kind of list? A lot of times I see cool decks but am missing a few key cards and it'd be cool to be able to save them for later on the site
Does this seem better balanced or is it too strong with the cost reduction
Some feedback:
Nirast
DavnanKillder
Wailor
You're drawing the fist? For me it's usually in the bottom half with my custodians
First card is based on card dealers and fancy shuffling, was thinking of doing a shell game kinda card but thought it would be too similar to Jandice. Kinda similar to Wailor's entry so maybe I won't go with it.
Second is based on the test your strength games and the plush bears are the prizes.
Couldn't find any decent art for either in a quick google search so art is missing for now.
I tend to default to latest expansion if there isn't a mechanic linked to a specific expansion in my card but looking at the feedback I got I'm thinking either Karazhan (to go with kindly grandmother) or Witchwood
Some feedback I have (I don't know much about card design so not sure how useful it will be)
@fungusABao
Also I'd maybe go 2 mana overload 1 instead as 3 mana draw 1 with an upside seems a little weak to me. Would also delay a double battlecry old god if you happen to draw one.
@DestroyR
@linkblade91
@KANSAS
@ChickyChick
This has been through a few iterations in the past 15 minutes, originally drawing a taunt minion and reducing it's cost but I didn't think that fit warrior so this is what I've got atm
I've gotta double check, is the number on the bar the level you are or the level you're going to be?
I got Tickatus and Hammer of the Naaru so I'm pretty happy, both seem decent
They all seem to be artifact of old god so I dont think that oh my yogg is it
Do we know if we can use coins to buy the paid track yet?
Weapon shaman is not an archetype I was expecting, seems interesting. Wonder if they'll get any pirates to go with it
Was also potentially thinking of having it buff the board instead when a friendly minion died but that seemed like it may be too strong
Totemic reflection on it would be +2/+2 per tick plus making 2 3/7 totems
If that's the case this could be a huge roll if you manage to get a few totems in your hand/deck